Player Matchup

Bastet
Bastet
 
Bastet
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AngryAvocado1
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,683 Elo+
Party 1
Ymir
Ymir
G3RM5
Ymir
Level 12
God Stats
1W - 0L
1,736 SR
Queue Stats
2W - 0L
1,683 Elo+
Party 1
Hel
Hel
JsKronos
Hel
Level 24
God Stats
4W - 3L
1,691 SR
Queue Stats
174W - 194L
1,511 Elo+
Solo
Bellona
Bellona
TheRedishGolxer1
Bellona
Level 20
God Stats
3W - 0L
1,717 SR
Queue Stats
22W - 7L
1,675 Elo+
Solo
Team Averages
Level 15
1,629 SR
1,611 Elo+

VS

Team Averages
Level 18
1,605 SR
1,432 Elo+
Bellona
Bellona
BlazkowiczNz
Bellona
Level 15
God Stats
0W - 3L
1,430 SR
Queue Stats
0W - 3L
1,109 Elo+
Solo
Discordia
Discordia
IHasTheClap
Discordia
Level 15
God Stats
13W - 10L
1,516 SR
Queue Stats
30W - 32L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
LegoGoKrazyy
Sun Wukong
Level 27
God Stats
2W - 1L
1,665 SR
Queue Stats
24W - 21L
1,422 Elo+
Solo
Izanami
Izanami
hansolorio
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,573 Elo+
Solo
Ao Kuang
Ao Kuang
xxShadoowzz
Ao Kuang
Level 8
God Stats
2W - 1L
1,913 SR
Queue Stats
10W - 7L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
1 / 0 / 2
4,007
668
2,448
4,132
976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
3 / 0 / 1
4,079
680
2,117
1,412
358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
G3RM5
Ymir
6
0 / 3 / 4
3,844
641
1,222
4,274
1,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 0
4,242
707
784
1,801
386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
3 / 0 / 0
4,806
801
2,315
3,841
2,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlazkowiczNz
Bellona
3
0 / 2 / 0
2,977
496
407
1,703
872
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Discordia
IHasTheClap
Discordia
7
0 / 0 / 0
3,820
637
1,682
2,139
471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
LegoGoKrazyy
Sun Wukong
5
1 / 3 / 0
3,330
555
1,035
3,737
1,363
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
hansolorio
Izanami
7
1 / 1 / 1
4,077
680
2,487
2,838
669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
xxShadoowzz
Ao Kuang
7
1 / 1 / 0
3,919
653
1,016
5,528
1,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
3
3
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
0
2
2
W
3
0
1
3.5
L
Bellona
BlazkowiczNz
Bellona
0
2
0
0
W
Ymir
G3RM5
Ymir
0
3
4
0.67
L
Discordia
IHasTheClap
Discordia
0
0
0
0
W
0
0
0
0
L
Sun Wukong
LegoGoKrazyy
Sun Wukong
1
3
0
0.33
W
3
0
0
3
L
Izanami
hansolorio
Izanami
1
1
1
1.5
L
Ao Kuang
xxShadoowzz
Ao Kuang
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,886
Damage
6,627
15,460
Taken
15,945
5,485
Mitigated
4,769
5,238
Healing
5,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
2,448
656
0
1,759
4,132
976
0
708
3,348
0
15,339
W
2,117
1,099
0
519
1,412
358
0
0
1,412
0
14,084
L
Bellona
BlazkowiczNz
Bellona
407
151
0
0
1,703
872
0
0
1,703
0
2,559
W
Ymir
G3RM5
Ymir
1,222
438
0
467
4,274
1,400
0
346
3,928
2,354
0
L
Discordia
IHasTheClap
Discordia
1,682
0
0
771
2,139
471
0
476
1,663
18,301
0
W
784
47
83
1,087
1,801
386
114
422
1,261
21,174
0
L
Sun Wukong
LegoGoKrazyy
Sun Wukong
1,035
0
0
32
3,737
1,363
52
709
3,028
0
6,153
W
2,315
955
0
1,323
3,841
2,365
65
982
2,813
0
23,117
L
Izanami
hansolorio
Izanami
2,487
1,816
0
1,370
2,838
669
94
476
2,362
0
24,941
L
Ao Kuang
xxShadoowzz
Ao Kuang
1,016
90
0
2,958
5,528
1,394
0
345
5,183
16,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,978
Gold Earned
18,123
170
Minions Killed
155
0
Camps Cleared
0
682,814
Distance Traveled
574,910
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
4,007
668
35
6
0
155,712
1
W
Neith
4,079
680
23
4
0
125,472
0
L
Bellona
2,977
496
4
1
0
90,343
1
W
Ymir
3,844
641
4
1
0
130,655
0
L
Discordia
3,820
637
36
6
0
124,443
4
W
Hel
4,242
707
46
8
0
122,830
4
L
Sun Wukong
3,330
555
10
2
0
123,136
0
W
Bellona
4,806
801
62
10
0
148,145
2
L
Izanami
4,077
680
60
10
0
103,299
1
L
Ao Kuang
3,919
653
45
8
0
133,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role