Player Matchup

Da Ji
Da Ji
BaeSydnee
Da Ji
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Zeus
Zeus
Vulmale
Zeus
Level 28
God Stats
18W - 21L
1,441 SR
Queue Stats
114W - 155L
1,318 Elo+
Solo
Ganesha
Ganesha
remoteclaw
Ganesha
Level 35
God Stats
1W - 6L
1,622 SR
Queue Stats
96W - 161L
1,292 Elo+
Party 1
Bellona
Bellona
sersemer
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
taylorluke3691
Izanami
Level 17
God Stats
2W - 5L
1,429 SR
Queue Stats
23W - 65L
1,202 Elo+
Party 1
Team Averages
Level 17
1,498 SR
1,362 Elo+

VS

Team Averages
Level 23
1,456 SR
1,237 Elo+
Zeus
Zeus
Dradyr
Zeus
Level 26
God Stats
24W - 22L
1,495 SR
Queue Stats
56W - 78L
1,275 Elo+
Party 2
Anubis
Anubis
MaleforPL
Anubis
Level 29
God Stats
41W - 29L
1,545 SR
Queue Stats
173W - 183L
1,318 Elo+
Solo
Mulan
Mulan
Yukarinasi
Mulan
Level 16
God Stats
3W - 6L
1,171 SR
Queue Stats
7W - 12L
1,112 Elo+
Solo
Loki
Loki
imnotnikhil
Loki
Level 29
God Stats
18W - 10L
1,572 SR
Queue Stats
144W - 151L
1,328 Elo+
Solo
Izanami
Izanami
yad10vizhina
Izanami
Level 15
God Stats
10W - 7L
1,500 SR
Queue Stats
23W - 42L
1,152 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BaeSydnee
Da Ji
5
0 / 7 / 1
3,400
486
1,075
5,181
830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
Vulmale
Zeus
5
0 / 0 / 1
3,818
545
3,964
1,428
227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
remoteclaw
Ganesha
6
1 / 3 / 2
4,557
651
1,696
6,047
2,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
sersemer
Bellona
3
1 / 3 / 1
3,595
514
573
4,014
1,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
1 / 2 / 0
4,170
596
1,460
3,575
932
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Dradyr
Zeus
8
2 / 3 / 1
4,572
653
5,143
4,241
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
MaleforPL
Anubis
8
6 / 1 / 2
5,367
767
4,760
3,624
1,500
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
8
0 / 0 / 0
4,668
667
277
3,316
1,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
3 / 0 / 1
5,072
725
1,798
4,657
1,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
yad10vizhina
Izanami
6
4 / 1 / 2
4,548
650
2,084
2,556
698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
15
15
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BaeSydnee
Da Ji
0
7
1
0.07
W
Zeus
Dradyr
Zeus
2
3
1
0.83
W
Anubis
MaleforPL
Anubis
6
1
2
7
L
Zeus
Vulmale
Zeus
0
0
1
0.5
W
Mulan
0
0
0
0
W
3
0
1
3.5
L
Ganesha
remoteclaw
Ganesha
1
3
2
0.67
L
Bellona
sersemer
Bellona
1
3
1
0.5
L
1
2
0
0.5
W
Izanami
yad10vizhina
Izanami
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,768
Damage
14,062
20,245
Taken
18,394
6,613
Mitigated
5,850
3,386
Healing
6,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BaeSydnee
Da Ji
1,075
344
0
0
5,181
830
186
2,923
2,258
0
4,306
W
Zeus
Dradyr
Zeus
5,143
652
0
571
4,241
878
200
1,099
3,142
19,779
0
W
Anubis
MaleforPL
Anubis
4,760
220
0
1,856
3,624
1,500
794
1,326
2,180
21,939
0
L
Zeus
Vulmale
Zeus
3,964
95
0
476
1,428
227
0
347
1,050
15,622
0
W
Mulan
277
0
0
1,426
3,316
1,601
1,086
604
2,600
0
16,975
W
1,798
423
0
2,166
4,657
1,173
0
1,283
3,286
0
22,972
L
Ganesha
remoteclaw
Ganesha
1,696
355
152
1,221
6,047
2,878
0
2,470
3,577
8,914
0
L
Bellona
sersemer
Bellona
573
70
0
1,252
4,014
1,746
45
1,982
2,032
0
5,743
L
1,460
1,143
0
285
3,575
932
0
2,181
1,394
0
16,835
W
Izanami
yad10vizhina
Izanami
2,084
1,513
0
198
2,556
698
45
1,002
1,526
0
8,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,540
Gold Earned
24,227
105
Minions Killed
190
0
Camps Cleared
0
617,530
Distance Traveled
682,746
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,400
486
10
1
0
116,402
0
W
Zeus
4,572
653
34
5
0
141,477
0
W
Anubis
5,367
767
43
6
0
131,432
0
L
Zeus
3,818
545
35
5
0
107,923
3
W
Mulan
4,668
667
41
6
0
91,940
0
W
Loki
5,072
725
55
8
0
169,293
0
L
Ganesha
4,557
651
0
0
0
141,934
1
L
Bellona
3,595
514
10
1
0
106,817
0
L
Izanami
4,170
596
50
7
0
144,454
0
W
Izanami
4,548
650
17
2
0
148,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role