Player Matchup

Cabrakan
Cabrakan
DuckMeister
Cabrakan
Level 28
God Stats
6W - 4L
1,920 SR
Queue Stats
37W - 16L
1,549 Elo+
Party 2
Danzaburou
Danzaburou
PandAlcoholic
Danzaburou
Level 24
God Stats
2W - 0L
1,669 SR
Queue Stats
20W - 11L
1,591 Elo+
Party 2
Arachne
Arachne
Pudgekin
Arachne
Level 7
God Stats
4W - 1L
1,682 SR
Queue Stats
51W - 30L
1,584 Elo+
Party 2
Odin
Odin
ReaPerHandlaHär
Odin
Level 12
God Stats
9W - 5L
1,501 SR
Queue Stats
56W - 36L
1,534 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SergeantTurtle
Morgan Le Fay
Level 28
God Stats
4W - 4L
1,509 SR
Queue Stats
67W - 45L
1,534 Elo+
Party 2
Team Averages
Level 20
1,656 SR
1,559 Elo+

VS

Team Averages
Level 17
1,553 SR
1,534 Elo+
Da Ji
Da Ji
GodoGlad
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Nike
Nike
MaGGx
Nike
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,519 Elo+
Party 3
Cthulhu
Cthulhu
Marimbok
Cthulhu
Level 7
God Stats
2W - 3L
1,285 SR
Queue Stats
45W - 33L
1,546 Elo+
Party 1
Odin
Odin
Rudy4Sek
Odin
Level 22
God Stats
1W - 3L
1,702 SR
Queue Stats
56W - 45L
1,514 Elo+
Party 1
Nu Wa
Nu Wa
Zemore
Nu Wa
Level 28
God Stats
112W - 57L
1,781 SR
Queue Stats
494W - 272L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DuckMeister
Cabrakan
19
5 / 4 / 17
12,622
1,052
13,899
18,310
28,934
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
PandAlcoholic
Danzaburou
19
6 / 5 / 14
13,349
1,112
9,625
13,103
5,218
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Pudgekin
Arachne
18
4 / 6 / 8
11,591
966
5,636
14,217
6,073
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 3 / 15
12,633
1,053
16,409
17,034
18,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
SergeantTurtle
Morgan Le Fay
19
6 / 2 / 14
13,100
1,092
18,028
13,996
5,251
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GodoGlad
Da Ji
19
8 / 11 / 9
13,599
1,133
21,790
23,849
9,502
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
MaGGx
Nike
20
5 / 8 / 11
13,618
1,135
22,450
28,404
19,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
Marimbok
Cthulhu
15
1 / 1 / 1
9,855
821
692
1,889
855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
15
1 / 0 / 3
9,892
824
942
641
351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Zemore
Nu Wa
20
5 / 6 / 10
13,660
1,138
17,672
12,600
4,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
54
26
Kills
20
20
Deaths
26
68
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DuckMeister
Cabrakan
5
4
17
3.38
L
Da Ji
GodoGlad
Da Ji
8
11
9
1.14
L
Nike
MaGGx
Nike
5
8
11
1.31
L
Cthulhu
Marimbok
Cthulhu
1
1
1
1.5
W
Danzaburou
PandAlcoholic
Danzaburou
6
5
14
2.6
W
Arachne
Pudgekin
Arachne
4
6
8
1.33
W
5
3
15
4.17
L
Odin
1
0
3
2.5
W
Morgan Le Fay
SergeantTurtle
Morgan Le Fay
6
2
14
6.5
L
Nu Wa
Zemore
Nu Wa
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,597
Damage
63,546
76,660
Taken
67,383
63,945
Mitigated
34,066
13,397
Healing
2,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DuckMeister
Cabrakan
13,899
1,789
1,705
2,652
18,310
28,934
0
4,666
11,916
22,586
0
L
Da Ji
GodoGlad
Da Ji
21,790
5,693
0
464
23,849
9,502
0
13,263
10,295
0
28,877
L
Nike
MaGGx
Nike
22,450
5,351
0
1,216
28,404
19,103
0
13,456
13,905
4,335
45,126
L
Cthulhu
Marimbok
Cthulhu
692
230
0
127
1,889
855
0
540
1,316
2,228
0
W
Danzaburou
PandAlcoholic
Danzaburou
9,625
5,096
0
1,555
13,103
5,218
0
1,161
11,521
0
33,418
W
Arachne
Pudgekin
Arachne
5,636
3,589
0
3,561
14,217
6,073
0
2,722
10,973
0
20,271
W
16,409
3,859
0
1,284
17,034
18,469
0
5,564
10,709
10,378
26,710
L
Odin
942
216
0
210
641
351
0
492
149
0
1,711
W
Morgan Le Fay
SergeantTurtle
Morgan Le Fay
18,028
2,780
0
2,640
13,996
5,251
0
5,223
8,371
66,227
0
L
Nu Wa
Zemore
Nu Wa
17,672
3,333
0
895
12,600
4,255
0
7,806
4,584
48,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,295
Gold Earned
60,624
252
Minions Killed
164
7
Camps Cleared
7
1,113,675
Distance Traveled
705,891
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,622
1,052
14
1
0
220,076
3
L
Da Ji
13,599
1,133
15
1
4
226,664
2
L
Nike
13,618
1,135
67
6
2
240,514
0
L
Cthulhu
9,855
821
0
0
0
42,342
1
W
Danzaburou
13,349
1,112
56
5
2
211,831
1
W
Arachne
11,591
966
42
4
2
175,718
0
W
Odin
12,633
1,053
40
3
1
249,524
1
L
Odin
9,892
824
1
0
1
43,895
0
W
Morgan Le Fay
13,100
1,092
100
8
2
256,526
0
L
Nu Wa
13,660
1,138
81
7
0
152,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role