Player Matchup

Artemis
Artemis
Sinicto
Artemis
Level 28
God Stats
0W - 3L
1,544 SR
Queue Stats
1W - 4L
1,217 Elo+
Solo
Cthulhu
Cthulhu
Streamoka
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Bellona
Bellona
funckyco
Bellona
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
129W - 122L
1,284 Elo+
Solo
Fenrir
Fenrir
lobo-valiente500
Fenrir
Level 4
God Stats
0W - 3L
1,169 SR
Queue Stats
1W - 6L
1,027 Elo+
Party 3
Ne Zha
Ne Zha
tomas_kiuubi
Ne Zha
Level 13
God Stats
2W - 1L
1,341 SR
Queue Stats
3W - 5L
1,272 Elo+
Party 3
Team Averages
Level 15
1,411 SR
1,260 Elo+

VS

Team Averages
Level 36
1,507 SR
1,381 Elo+
Neith
Neith
N0_BRA_TATA_SAG
Neith
Level 106
God Stats
87W - 96L
1,444 SR
Queue Stats
631W - 684L
1,403 Elo+
Party 2
Gilgamesh
Gilgamesh
XX_AMKO_1
Gilgamesh
Level 18
God Stats
12W - 9L
1,629 SR
Queue Stats
73W - 108L
1,243 Elo+
Party 1
Pele
Pele
XX_Qusa1_DA
Pele
Level 22
God Stats
22W - 24L
1,221 SR
Queue Stats
102W - 121L
1,317 Elo+
Party 1
Mercury
Mercury
ll_DEEBO_ll
Mercury
Level 15
God Stats
5W - 5L
1,478 SR
Queue Stats
88W - 80L
1,479 Elo+
Party 2
Kuzenbo
Kuzenbo
swavygreens-
Kuzenbo
Level 18
God Stats
2W - 0L
1,765 SR
Queue Stats
37W - 28L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Sinicto
Artemis
15
2 / 8 / 3
10,073
438
13,309
16,887
5,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
Streamoka
Cthulhu
10
0 / 14 / 1
8,062
351
2,044
25,997
15,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
funckyco
Bellona
19
4 / 4 / 2
12,819
557
10,764
20,740
23,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

9
0 / 7 / 0
7,922
344
2,048
12,345
3,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
14
2 / 10 / 3
9,762
424
6,670
20,324
8,889
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 9
12,552
546
15,226
10,727
5,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
XX_AMKO_1
Gilgamesh
16
6 / 3 / 11
11,210
487
7,893
14,070
6,878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
2 / 2 / 8
11,123
484
8,917
10,280
4,199
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
ll_DEEBO_ll
Mercury
20
13 / 2 / 3
14,440
628
17,989
20,213
11,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
swavygreens-
Kuzenbo
15
5 / 1 / 14
12,037
523
10,196
16,298
24,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
79
8
Kills
34
43
Deaths
9
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
8
1
9
12.5
L
Artemis
Sinicto
Artemis
2
8
3
0.44
L
Cthulhu
Streamoka
Cthulhu
0
14
1
0.04
W
Gilgamesh
XX_AMKO_1
Gilgamesh
6
3
11
3.83
W
2
2
8
3
L
Bellona
funckyco
Bellona
4
4
2
1.25
W
Mercury
ll_DEEBO_ll
Mercury
13
2
3
7.25
L
0
7
0
0
W
Kuzenbo
swavygreens-
Kuzenbo
5
1
14
12
L
Ne Zha
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,835
Damage
60,221
96,293
Taken
71,588
57,181
Mitigated
52,259
12,379
Healing
17,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,226
5,533
0
5,030
10,727
5,389
5,205
2,437
8,290
0
86,927
L
Artemis
Sinicto
Artemis
13,309
6,464
0
2,572
16,887
5,453
400
2,813
14,074
0
52,639
L
Cthulhu
Streamoka
Cthulhu
2,044
379
0
491
25,997
15,879
135
797
25,200
35,684
0
W
Gilgamesh
XX_AMKO_1
Gilgamesh
7,893
1,985
0
3,976
14,070
6,878
2,758
1,071
12,926
0
47,803
W
8,917
2,810
0
2,113
10,280
4,199
1,882
647
9,560
0
62,133
L
Bellona
funckyco
Bellona
10,764
2,062
0
6,440
20,740
23,155
117
2,387
18,353
16,777
58,122
W
Mercury
ll_DEEBO_ll
Mercury
17,989
8,684
0
4,974
20,213
11,024
5,970
3,830
16,347
0
149,645
L
2,048
501
0
1,788
12,345
3,805
0
1,683
10,662
0
23,289
W
Kuzenbo
swavygreens-
Kuzenbo
10,196
3,529
0
1,424
16,298
24,769
451
2,913
13,235
27,101
0
L
Ne Zha
6,670
3,376
0
1,088
20,324
8,889
976
2,959
17,365
0
36,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,638
Gold Earned
61,362
348
Minions Killed
532
0
Camps Cleared
0
1,751,462
Distance Traveled
2,160,976
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,552
546
141
6
0
361,257
8
L
Artemis
10,073
438
77
3
0
370,823
1
L
Cthulhu
8,062
351
39
2
0
324,720
0
W
Gilgamesh
11,210
487
66
3
0
432,830
0
W
Pele
11,123
484
107
5
0
451,557
0
L
Bellona
12,819
557
124
5
0
408,381
1
W
Mercury
14,440
628
194
8
0
450,630
4
L
Fenrir
7,922
344
51
2
0
278,649
0
W
Kuzenbo
12,037
523
24
1
0
464,702
1
L
Ne Zha
9,762
424
57
2
0
368,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role