Player Matchup

Heimdallr
Heimdallr
Marauder
Heimdallr
Level 160
God Stats
35W - 40L
1,613 SR
Queue Stats
856W - 756L
1,642 Elo+
Party 1
Athena
Athena
No ToothTrav
Athena
Level 27
God Stats
39W - 17L
1,781 SR
Queue Stats
60W - 27L
1,695 Elo+
Party 1
Sobek
Sobek
X4nX
Sobek
Level 158
God Stats
9W - 9L
1,464 SR
Queue Stats
309W - 336L
1,484 Elo+
Party 1
Kukulkan
Kukulkan
beastonthehunt
Kukulkan
Level 142
God Stats
14W - 16L
1,453 SR
Queue Stats
270W - 245L
1,561 Elo+
Party 1
Tsukuyomi
Tsukuyomi
snipersid424
Tsukuyomi
Level 147
God Stats
5W - 3L
1,694 SR
Queue Stats
176W - 174L
1,462 Elo+
Party 1
Team Averages
Level 127
1,601 SR
1,569 Elo+

VS

Team Averages
Level 78
1,574 SR
1,565 Elo+
Neith
Neith
FangShock
Neith
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,759 Elo+
Party 2
Nike
Nike
PiinkRangr
Nike
Level 29
God Stats
2W - 2L
1,765 SR
Queue Stats
93W - 88L
1,439 Elo+
Party 2
Thor
Thor
RedRangerHoe
Thor
Level 126
God Stats
4W - 7L
1,471 SR
Queue Stats
143W - 145L
1,513 Elo+
Party 2
Merlin
Merlin
RinneganXV
Merlin
Level 47
God Stats
10W - 12L
1,496 SR
Queue Stats
209W - 143L
1,550 Elo+
Solo
Eset
Eset
Shock17
Eset
Level 160
God Stats
1W - 3L
1,638 SR
Queue Stats
241W - 246L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Marauder
Heimdallr
20
5 / 2 / 3
13,935
606
10,676
12,358
5,755
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
15
2 / 2 / 12
10,623
462
4,680
19,363
17,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
X4nX
Sobek
19
6 / 1 / 9
12,573
547
17,348
22,572
32,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
20
2 / 3 / 7
12,600
548
6,663
9,538
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
snipersid424
Tsukuyomi
19
13 / 5 / 5
12,949
563
18,155
18,829
7,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FangShock
Neith
16
1 / 4 / 3
10,314
448
7,513
13,833
5,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 5 / 3
10,213
444
5,316
14,248
7,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
6 / 6 / 2
10,827
471
14,598
22,349
7,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
RinneganXV
Merlin
16
1 / 6 / 3
10,254
446
8,958
12,843
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Eset
Shock17
Eset
16
4 / 7 / 3
10,391
452
11,582
14,476
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
28
Kills
12
13
Deaths
28
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
FangShock
Neith
1
4
3
0.63
W
Heimdallr
Marauder
Heimdallr
5
2
3
3.25
W
Athena
2
2
12
4
L
0
5
3
0.3
L
6
6
2
1.17
L
Merlin
RinneganXV
Merlin
1
6
3
0.42
L
Eset
Shock17
Eset
4
7
3
0.79
W
Sobek
X4nX
Sobek
6
1
9
10.5
W
Kukulkan
2
3
7
1.83
W
Tsukuyomi
snipersid424
Tsukuyomi
13
5
5
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,522
Damage
47,967
82,660
Taken
77,749
67,477
Mitigated
28,307
18,253
Healing
13,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
FangShock
Neith
7,513
1,178
0
3,178
13,833
5,632
391
2,883
10,841
0
75,761
W
Heimdallr
Marauder
Heimdallr
10,676
4,238
0
4,284
12,358
5,755
3,370
1,345
11,013
0
142,394
W
Athena
4,680
874
0
1,546
19,363
17,446
211
7,286
11,831
18,538
0
L
5,316
935
0
2,656
14,248
7,737
0
6,946
6,404
5,575
48,813
L
14,598
2,709
0
4,946
22,349
7,233
271
7,068
14,862
0
76,116
L
Merlin
RinneganXV
Merlin
8,958
378
48
1,642
12,843
3,666
0
5,211
7,279
67,133
0
L
Eset
Shock17
Eset
11,582
934
0
1,100
14,476
4,039
0
4,879
9,488
58,135
0
W
Sobek
X4nX
Sobek
17,348
762
0
7,691
22,572
32,882
743
4,129
17,445
74,677
0
W
Kukulkan
6,663
387
0
1,013
9,538
3,993
1,370
2,074
7,374
101,068
0
W
Tsukuyomi
snipersid424
Tsukuyomi
18,155
3,515
0
3,719
18,829
7,401
378
5,470
12,997
0
75,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,680
Gold Earned
51,999
677
Minions Killed
588
0
Camps Cleared
0
2,399,546
Distance Traveled
2,133,810
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,314
448
147
6
0
425,792
3
W
Heimdallr
13,935
606
233
10
0
451,423
9
W
Athena
10,623
462
17
1
0
518,761
6
L
Nike
10,213
444
103
4
0
449,558
5
L
Thor
10,827
471
122
5
0
438,575
2
L
Merlin
10,254
446
124
5
0
408,864
6
L
Eset
10,391
452
92
4
0
411,021
9
W
Sobek
12,573
547
130
6
0
454,335
7
W
Kukulkan
12,600
548
194
8
0
481,339
2
W
Tsukuyomi
12,949
563
103
4
0
493,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role