Player Matchup

Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Javicoventry
Bellona
Level 81
God Stats
25W - 28L
1,490 SR
Queue Stats
192W - 241L
1,371 Elo+
Party 3
Fenrir
Fenrir
King master 14
Fenrir
Level 124
God Stats
12W - 14L
1,642 SR
Queue Stats
105W - 106L
1,538 Elo+
Party 1
Hades
Hades
javimoch
Hades
Level 24
God Stats
1W - 0L
1,323 SR
Queue Stats
5W - 6L
1,253 Elo+
Party 3
Athena
Athena
nandojf10
Athena
Level 109
God Stats
5W - 2L
1,625 SR
Queue Stats
113W - 93L
1,563 Elo+
Party 1
Team Averages
Level 100
1,516 SR
1,445 Elo+

VS

Team Averages
Level 76
1,430 SR
1,393 Elo+
Morgan Le Fay
Morgan Le Fay
Artsy Panda99
Morgan Le Fay
Level 39
God Stats
2W - 7L
1,329 SR
Queue Stats
40W - 75L
1,259 Elo+
Party 2
Cupid
Cupid
BreaMarie253
Cupid
Level 84
God Stats
7W - 9L
1,404 SR
Queue Stats
256W - 280L
1,415 Elo+
Solo
Bakasura
Bakasura
Kazama90
Bakasura
Level 60
God Stats
3W - 14L
1,238 SR
Queue Stats
75W - 128L
1,267 Elo+
Party 2
Achilles
Achilles
SickNanford
Achilles
Level 89
God Stats
6W - 5L
1,586 SR
Queue Stats
92W - 91L
1,475 Elo+
Party 2
Cerberus
Cerberus
superMAR7
Cerberus
Level 108
God Stats
15W - 11L
1,594 SR
Queue Stats
720W - 702L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
12 / 1 / 6
13,086
595
21,136
19,363
8,472
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
Javicoventry
Bellona
17
5 / 7 / 5
11,753
534
8,460
20,948
19,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
13 / 1 / 13
13,267
603
20,325
19,060
12,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
javimoch
Hades
20
13 / 4 / 10
13,418
610
22,051
24,804
13,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
nandojf10
Athena
17
3 / 1 / 32
12,216
555
9,919
24,711
31,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Artsy Panda99
Morgan Le Fay
14
0 / 10 / 3
8,700
395
10,680
13,468
4,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
0 / 6 / 3
9,437
429
5,475
16,959
4,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Kazama90
Bakasura
14
4 / 12 / 6
10,078
458
17,983
21,760
10,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
SickNanford
Achilles
16
5 / 10 / 3
10,832
492
15,898
22,584
16,419
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
superMAR7
Cerberus
17
4 / 8 / 3
12,098
550
16,279
30,218
25,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
31
46
Kills
13
14
Deaths
46
66
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
12
1
6
15
L
Morgan Le Fay
Artsy Panda99
Morgan Le Fay
0
10
3
0.15
L
0
6
3
0.25
W
Bellona
Javicoventry
Bellona
5
7
5
1.07
L
Bakasura
Kazama90
Bakasura
4
12
6
0.58
W
13
1
13
19.5
L
Achilles
SickNanford
Achilles
5
10
3
0.65
W
Hades
javimoch
Hades
13
4
10
4.5
W
Athena
nandojf10
Athena
3
1
32
19
L
Cerberus
superMAR7
Cerberus
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,891
Damage
66,315
108,886
Taken
104,989
85,646
Mitigated
61,247
41,549
Healing
20,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
21,136
12,937
0
10,906
19,363
8,472
3,702
4,101
14,739
0
103,790
L
Morgan Le Fay
Artsy Panda99
Morgan Le Fay
10,680
1,282
0
393
13,468
4,574
315
6,856
6,612
50,402
0
L
5,475
1,884
830
4,601
16,959
4,151
1,058
2,781
14,178
0
61,444
W
Bellona
Javicoventry
Bellona
8,460
1,170
0
3,683
20,948
19,417
699
4,704
15,786
7,793
60,707
L
Bakasura
Kazama90
Bakasura
17,983
10,289
22
3,799
21,760
10,133
641
6,233
15,527
0
58,769
W
20,325
4,180
0
6,814
19,060
12,418
408
6,731
11,357
0
96,920
L
Achilles
SickNanford
Achilles
15,898
5,758
0
1,542
22,584
16,419
124
6,906
15,678
0
39,171
W
Hades
javimoch
Hades
22,051
601
1,521
12,845
24,804
13,565
1,206
8,474
15,319
107,971
0
W
Athena
nandojf10
Athena
9,919
3,351
0
5,780
24,711
31,774
0
7,713
16,167
31,405
0
L
Cerberus
superMAR7
Cerberus
16,279
884
2,445
6,505
30,218
25,970
0
10,934
19,284
54,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,740
Gold Earned
51,145
634
Minions Killed
420
0
Camps Cleared
0
2,064,480
Distance Traveled
1,938,834
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,086
595
163
7
0
365,762
8
L
Morgan Le Fay
8,700
395
92
4
0
348,704
1
L
Cupid
9,437
429
107
5
0
384,758
6
W
Bellona
11,753
534
134
6
0
370,129
3
L
Bakasura
10,078
458
94
4
0
410,367
0
W
Fenrir
13,267
603
123
6
0
503,819
4
L
Achilles
10,832
492
51
2
0
386,811
3
W
Hades
13,418
610
177
8
0
362,102
5
W
Athena
12,216
555
37
2
0
462,668
2
L
Cerberus
12,098
550
76
3
0
408,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role