Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
DeepMountain_
Kali
Level 147
God Stats
23W - 34L
1,451 SR
Queue Stats
1,628W - 1,650L
1,534 Elo+
Solo
Achilles
Achilles
FpsRob
Achilles
Level 125
God Stats
1W - 1L
1,683 SR
Queue Stats
20W - 22L
1,519 Elo+
Solo
Team Averages
Level 138
1,527 SR
1,511 Elo+

VS

Team Averages
Level 134
1,497 SR
1,559 Elo+
Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Addstunt
Tiamat
Level 117
God Stats
2W - 1L
1,387 SR
Queue Stats
315W - 307L
1,486 Elo+
Solo
Artemis
Artemis
Anndromèda
Artemis
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,651 Elo+
Solo
Zeus
Zeus
TryingNotToDie
Zeus
Level 121
God Stats
11W - 6L
1,514 SR
Queue Stats
223W - 206L
1,562 Elo+
Solo
Cernunnos
Cernunnos
myistro
Cernunnos
Level 160
God Stats
4W - 0L
1,585 SR
Queue Stats
84W - 62L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
6 / 4 / 7
10,824
722
13,060
18,101
11,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
 
Hachiman
17
1 / 6 / 11
9,660
644
14,245
13,291
5,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
 
Cthulhu
7
0 / 2 / 0
7,034
469
2,472
3,721
2,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 8 / 4
10,492
699
9,910
19,450
9,727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
FpsRob
Achilles
18
2 / 4 / 6
9,381
625
16,225
22,078
33,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
2 / 1 / 17
11,587
772
8,457
12,558
15,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Addstunt
Tiamat
19
4 / 4 / 12
11,736
782
10,321
16,592
12,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Anndromèda
Artemis
18
8 / 4 / 12
11,139
743
15,061
16,391
8,327
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
6 / 3 / 12
11,560
771
21,912
11,614
5,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
myistro
Cernunnos
16
4 / 4 / 11
10,497
700
15,884
16,170
7,713
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
88
15
Kills
24
24
Deaths
16
28
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
6
4
7
2.38
L
Hachiman
 
Hachiman
1
6
11
1.08
L
Cthulhu
 
Cthulhu
0
2
0
0
W
Yemoja
 
Yemoja
2
1
17
10.5
W
Tiamat
Addstunt
Tiamat
4
4
12
2.5
W
Artemis
Anndromèda
Artemis
8
4
12
3.5
L
6
8
4
1
L
Achilles
FpsRob
Achilles
2
4
6
1.25
W
6
3
12
4
W
Cernunnos
myistro
Cernunnos
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,912
Damage
71,635
76,641
Taken
73,325
62,678
Mitigated
48,466
31,181
Healing
39,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
13,060
470
8,385
10,770
18,101
11,799
0
8,955
9,146
31,233
0
L
Hachiman
 
Hachiman
14,245
4,931
0
1,403
13,291
5,412
0
6,265
7,026
0
30,437
L
Cthulhu
 
Cthulhu
2,472
0
0
242
3,721
2,096
0
2,124
1,597
4,369
0
W
Yemoja
 
Yemoja
8,457
1,370
15,428
6,395
12,558
15,121
290
3,179
8,957
14,584
0
W
Tiamat
Addstunt
Tiamat
10,321
1,008
1,419
4,067
16,592
12,073
96
3,850
12,448
30,674
0
W
Artemis
Anndromèda
Artemis
15,061
6,748
1,950
4,354
16,391
8,327
2,469
4,542
11,666
0
30,504
L
9,910
3,290
881
3,904
19,450
9,727
0
10,311
9,139
0
23,877
L
Achilles
FpsRob
Achilles
16,225
1,571
655
4,941
22,078
33,644
0
13,035
9,043
3,693
23,370
W
21,912
1,350
2,159
2,221
11,614
5,232
975
2,051
9,425
47,226
0
W
Cernunnos
myistro
Cernunnos
15,884
8,292
0
1,894
16,170
7,713
2,615
3,917
11,887
0
29,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,391
Gold Earned
56,519
128
Minions Killed
161
0
Camps Cleared
0
1,041,859
Distance Traveled
1,245,035
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,824
722
37
2
0
259,328
4
L
Hachiman
9,660
644
39
3
0
211,430
0
L
Cthulhu
7,034
469
9
1
0
58,217
1
W
Yemoja
11,587
772
14
1
0
270,782
0
W
Tiamat
11,736
782
51
3
0
267,691
1
W
Artemis
11,139
743
26
2
0
227,436
2
L
Kali
10,492
699
25
2
0
237,398
0
L
Achilles
9,381
625
18
1
0
275,486
1
W
Zeus
11,560
771
44
3
0
273,436
1
W
Cernunnos
10,497
700
26
2
0
205,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role