Player Matchup

Serqet
Serqet
Godssiopeia
Serqet
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,448 Elo+
Party 2
Set
Set
Natalkakochamcie
Set
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 8L
1,452 Elo+
Party 2
Pele
Pele
SebastianGaaa
Pele
Level 26
God Stats
14W - 8L
1,546 SR
Queue Stats
98W - 100L
1,481 Elo+
Solo
Athena
Athena
Tendouu
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 47L
1,435 Elo+
Solo
Artemis
Artemis
everyday-fee9
Artemis
Level 7
God Stats
5W - 5L
1,459 SR
Queue Stats
5W - 7L
1,298 Elo+
Solo
Team Averages
Level 14
1,501 SR
1,423 Elo+

VS

Team Averages
Level 19
1,557 SR
1,386 Elo+
Set
Set
Fedos1515
Set
Level 11
God Stats
1W - 1L
1,699 SR
Queue Stats
11W - 16L
1,382 Elo+
Party 1
Kukulkan
Kukulkan
Kraron
Kukulkan
Level 28
God Stats
11W - 16L
1,389 SR
Queue Stats
36W - 43L
1,397 Elo+
Solo
Cthulhu
Cthulhu
Serj410
Cthulhu
Level 7
God Stats
1W - 1L
1,699 SR
Queue Stats
11W - 13L
1,265 Elo+
Party 1
Odin
Odin
Strail
Odin
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 83L
1,378 Elo+
Solo
Charybdis
Charybdis
joserafael99
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 96L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
19
6 / 4 / 14
13,304
532
6,966
18,992
8,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
11 / 3 / 11
14,581
583
18,736
17,357
11,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
22 / 1 / 14
15,808
632
39,729
25,738
12,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
Tendouu
Athena
17
6 / 4 / 30
13,871
555
11,762
32,976
43,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
15
2 / 4 / 15
11,038
442
10,947
14,600
6,341
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 14 / 5
8,797
352
3,812
23,692
7,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Kraron
Kukulkan
20
10 / 7 / 2
13,157
526
27,308
19,504
6,791
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Cthulhu
Serj410
Cthulhu
15
0 / 12 / 7
8,860
354
11,217
29,570
26,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
Strail
Odin
13
0 / 6 / 4
8,670
347
5,105
16,197
10,121
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
joserafael99
Charybdis
16
5 / 10 / 4
10,850
434
14,820
19,157
5,213
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
37
47
Kills
15
16
Deaths
49
84
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
14
5
0.18
W
Serqet
6
4
14
3.25
L
Kukulkan
Kraron
Kukulkan
10
7
2
1.57
W
11
3
11
5.5
W
22
1
14
29
L
Cthulhu
Serj410
Cthulhu
0
12
7
0.29
L
Odin
Strail
Odin
0
6
4
0.33
W
Athena
Tendouu
Athena
6
4
30
5.25
W
Artemis
2
4
15
2.38
L
Charybdis
joserafael99
Charybdis
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,140
Damage
62,262
109,663
Taken
108,120
82,146
Mitigated
55,512
34,904
Healing
12,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,812
2,388
0
4,504
23,692
7,080
1,228
2,115
21,146
0
38,345
W
Serqet
6,966
1,677
0
6,292
18,992
8,281
729
6,156
12,527
0
79,321
L
Kukulkan
Kraron
Kukulkan
27,308
2,292
0
1,143
19,504
6,791
1,034
1,648
17,603
105,713
0
W
18,736
7,469
0
6,938
17,357
11,099
4,793
8,395
8,751
0
104,804
W
39,729
10,574
0
11,324
25,738
12,950
1,348
9,973
15,452
0
137,899
L
Cthulhu
Serj410
Cthulhu
11,217
2,021
0
1,669
29,570
26,307
299
3,621
25,289
30,425
0
L
Odin
Strail
Odin
5,105
1,236
0
1,962
16,197
10,121
637
1,023
14,539
9,042
21,955
W
Athena
Tendouu
Athena
11,762
4,798
0
5,252
32,976
43,475
137
13,276
18,915
45,377
0
W
Artemis
10,947
6,675
0
5,098
14,600
6,341
3,547
5,859
8,665
0
41,296
L
Charybdis
joserafael99
Charybdis
14,820
8,982
0
3,134
19,157
5,213
863
3,355
15,548
0
66,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,602
Gold Earned
50,334
586
Minions Killed
436
0
Camps Cleared
0
2,356,591
Distance Traveled
2,056,374
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,797
352
81
3
0
407,145
0
W
Serqet
13,304
532
108
4
0
470,220
2
L
Kukulkan
13,157
526
177
7
0
439,841
0
W
Set
14,581
583
176
7
0
459,956
3
W
Pele
15,808
632
179
7
0
580,339
4
L
Cthulhu
8,860
354
35
1
0
394,828
0
L
Odin
8,670
347
51
2
0
390,110
0
W
Athena
13,871
555
61
2
0
507,150
6
W
Artemis
11,038
442
62
2
0
338,926
1
L
Charybdis
10,850
434
92
4
0
424,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role