Player Matchup

Sylvanus
Sylvanus
LucasReal
Sylvanus
Level 128
God Stats
2W - 6L
1,528 SR
Queue Stats
176W - 210L
1,425 Elo+
Solo
Achilles
Achilles
NoneNarrow
Achilles
Level 155
God Stats
2W - 2L
1,648 SR
Queue Stats
169W - 128L
1,635 Elo+
Solo
Olorun
Olorun
mazechi
Olorun
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 87L
1,477 Elo+
Solo
Team Averages
Level 141
1,559 SR
1,512 Elo+

VS

Team Averages
Level 113
1,569 SR
1,516 Elo+
Bacchus
Bacchus
 
Bacchus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
lautaroneytor
Anubis
Level 148
God Stats
2W - 0L
1,707 SR
Queue Stats
47W - 34L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LucasReal
Sylvanus
6
0 / 3 / 0
3,646
729
2,604
5,181
1,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Achilles
NoneNarrow
Achilles
4
0 / 1 / 0
3,468
694
72
1,900
974
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
mazechi
Olorun
7
0 / 1 / 0
3,825
765
1,284
2,830
1,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 0 / 4
4,241
848
2,404
2,718
2,008
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
 
Awilix
7
1 / 0 / 3
4,102
820
1,883
2,479
1,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

9
3 / 0 / 2
5,030
1,006
3,561
1,929
903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
5
5
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
4
3
W
Awilix
 
Awilix
1
0
3
2.5
L
Sylvanus
LucasReal
Sylvanus
0
3
0
0
L
Achilles
NoneNarrow
Achilles
0
1
0
0
W
3
0
2
4
L
Olorun
mazechi
Olorun
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,960
Damage
7,848
9,911
Taken
7,126
3,712
Mitigated
4,176
2,562
Healing
1,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,404
300
0
250
2,718
2,008
0
1,387
1,331
5,953
0
W
Awilix
 
Awilix
1,883
445
0
398
2,479
1,265
0
1,160
1,319
0
9,286
L
Sylvanus
LucasReal
Sylvanus
2,604
377
133
728
5,181
1,492
0
3,073
1,984
6,612
1,649
L
Achilles
NoneNarrow
Achilles
72
0
0
281
1,900
974
0
797
997
0
2,490
W
3,561
468
0
827
1,929
903
81
1,290
639
18,300
0
L
Olorun
mazechi
Olorun
1,284
409
490
930
2,830
1,246
0
2,171
630
10,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,939
Gold Earned
13,373
48
Minions Killed
65
1
Camps Cleared
5
198,051
Distance Traveled
320,645
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,241
848
7
1
1
108,081
2
W
Awilix
4,102
820
20
4
4
112,823
2
L
Sylvanus
3,646
729
12
2
0
73,164
1
L
Achilles
3,468
694
4
1
0
36,521
0
W
Anubis
5,030
1,006
38
8
0
99,741
3
L
Olorun
3,825
765
32
6
1
88,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role