Player Matchup

Danzaburou
Danzaburou
BeanieOfDeath
Danzaburou
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 46L
1,252 Elo+
Party 1
Jormungandr
Jormungandr
DeadArtPNG
Jormungandr
Level 18
God Stats
2W - 12L
1,060 SR
Queue Stats
32W - 68L
1,242 Elo+
Party 1
Jing Wei
Jing Wei
DylanDude6
Jing Wei
Level 7
God Stats
0W - 3L
1,331 SR
Queue Stats
6W - 20L
1,198 Elo+
Party 1
Nu Wa
Nu Wa
Esdeath1200
Nu Wa
Level 24
God Stats
0W - 1L
1,737 SR
Queue Stats
20W - 27L
1,407 Elo+
Solo
Baba Yaga
Baba Yaga
MatasB1905
Baba Yaga
Level 16
God Stats
0W - 3L
1,177 SR
Queue Stats
17W - 47L
1,174 Elo+
Party 1
Team Averages
Level 19
1,361 SR
1,254 Elo+

VS

Team Averages
Level 17
1,423 SR
1,295 Elo+
Odin
Odin
BoreasMeıster
Odin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,303 Elo+
Party 2
Hera
Hera
MarioBruus2
Hera
Level 26
God Stats
6W - 3L
1,447 SR
Queue Stats
87W - 129L
1,360 Elo+
Solo
Cernunnos
Cernunnos
QMike
Cernunnos
Level 16
God Stats
7W - 11L
1,400 SR
Queue Stats
18W - 23L
1,356 Elo+
Party 3
Cthulhu
Cthulhu
skersavar
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,312 Elo+
Party 2
Cupid
Cupid
Эlizium
Cupid
Level 29
God Stats
1W - 5L
1,268 SR
Queue Stats
4W - 7L
1,144 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeanieOfDeath
Danzaburou
18
10 / 10 / 6
13,695
1,141
17,544
25,366
8,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
DeadArtPNG
Jormungandr
18
0 / 7 / 12
11,396
950
4,564
27,561
23,264
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jing Wei
DylanDude6
Jing Wei
18
4 / 3 / 10
11,575
965
9,114
18,872
5,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 11 / 13
12,284
1,024
26,781
20,047
6,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
MatasB1905
Baba Yaga
18
3 / 13 / 11
11,602
967
13,911
24,091
10,213
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 1
9,314
776
578
2,847
1,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 7 / 19
12,967
1,081
14,720
15,121
5,142
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
QMike
Cernunnos
20
22 / 9 / 15
16,466
1,372
52,702
27,606
9,540
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
skersavar
Cthulhu
20
2 / 1 / 27
13,108
1,092
15,041
16,642
15,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Эlizium
Cupid
20
15 / 3 / 16
14,758
1,230
25,820
14,648
5,617
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
122
21
Kills
44
44
Deaths
21
52
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BeanieOfDeath
Danzaburou
10
10
6
1.3
W
0
1
1
0.5
L
Jormungandr
DeadArtPNG
Jormungandr
0
7
12
0.86
L
Jing Wei
DylanDude6
Jing Wei
4
3
10
3
L
4
11
13
0.95
W
5
7
19
2.07
L
Baba Yaga
MatasB1905
Baba Yaga
3
13
11
0.65
W
Cernunnos
QMike
Cernunnos
22
9
15
3.28
W
Cthulhu
skersavar
Cthulhu
2
1
27
15.5
W
Cupid
Эlizium
Cupid
15
3
16
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,914
Damage
108,861
115,937
Taken
76,864
54,358
Mitigated
37,114
10,624
Healing
16,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BeanieOfDeath
Danzaburou
17,544
8,503
0
2,743
25,366
8,638
0
6,563
18,434
0
46,847
W
578
339
0
36
2,847
1,425
0
2,333
514
0
1,908
L
Jormungandr
DeadArtPNG
Jormungandr
4,564
2,589
0
619
27,561
23,264
0
6,714
20,432
21,624
0
L
Jing Wei
DylanDude6
Jing Wei
9,114
8,857
0
3,520
18,872
5,745
0
5,006
13,732
0
24,010
L
26,781
8,477
65
1,594
20,047
6,498
0
3,268
16,553
42,999
0
W
14,720
5,022
420
1,084
15,121
5,142
0
9,593
5,528
43,860
0
L
Baba Yaga
MatasB1905
Baba Yaga
13,911
1,103
0
2,083
24,091
10,213
0
6,643
16,958
29,165
0
W
Cernunnos
QMike
Cernunnos
52,702
27,254
0
6,818
27,606
9,540
0
12,778
14,828
0
87,285
W
Cthulhu
skersavar
Cthulhu
15,041
844
63
6,021
16,642
15,390
0
10,263
6,379
35,433
0
W
Cupid
Эlizium
Cupid
25,820
18,976
1,018
1,234
14,648
5,617
0
10,289
4,359
0
55,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,552
Gold Earned
66,613
159
Minions Killed
245
3
Camps Cleared
6
1,001,401
Distance Traveled
892,820
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,695
1,141
52
4
1
206,415
0
W
Odin
9,314
776
4
0
0
53,529
0
L
Jormungandr
11,396
950
33
3
0
179,199
0
L
Jing Wei
11,575
965
18
2
2
222,448
0
L
Nu Wa
12,284
1,024
29
2
0
190,237
0
W
Hera
12,967
1,081
64
5
0
189,784
0
L
Baba Yaga
11,602
967
27
2
0
203,102
0
W
Cernunnos
16,466
1,372
67
6
4
194,646
1
W
Cthulhu
13,108
1,092
39
3
0
241,324
2
W
Cupid
14,758
1,230
71
6
2
213,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role