Player Matchup

Nox
Nox
MrHobitius
Nox
Level 88
God Stats
1W - 2L
1,724 SR
Queue Stats
98W - 62L
1,645 Elo+
Party 3
Sylvanus
Sylvanus
Zerror432
Sylvanus
Level 141
God Stats
3W - 2L
1,844 SR
Queue Stats
119W - 70L
1,670 Elo+
Party 1
Fafnir
Fafnir
lillFrank
Fafnir
Level 159
God Stats
5W - 11L
1,511 SR
Queue Stats
429W - 309L
1,679 Elo+
Party 1
Thanatos
Thanatos
skaffels1
Thanatos
Level 95
God Stats
6W - 6L
1,592 SR
Queue Stats
98W - 62L
1,645 Elo+
Party 3
Heimdallr
Heimdallr
sooka
Heimdallr
Level 151
God Stats
1W - 3L
1,607 SR
Queue Stats
296W - 244L
1,635 Elo+
Party 1
Team Averages
Level 127
1,656 SR
1,655 Elo+

VS

Team Averages
Level 155
1,695 SR
1,654 Elo+
Gilgamesh
Gilgamesh
Fenndall
Gilgamesh
Level 156
God Stats
6W - 4L
1,582 SR
Queue Stats
185W - 153L
1,684 Elo+
Party 2
Artio
Artio
GhostOfDahaka
Artio
Level 158
God Stats
2W - 0L
2,017 SR
Queue Stats
105W - 76L
1,713 Elo+
Party 2
Chernobog
Chernobog
StormingShadows
Chernobog
Level 158
God Stats
7W - 4L
1,699 SR
Queue Stats
187W - 181L
1,616 Elo+
Party 2
Ra
Ra
VibingPancake
Ra
Level 156
God Stats
3W - 3L
1,678 SR
Queue Stats
256W - 209L
1,653 Elo+
Party 2
Fenrir
Fenrir
iShambler
Fenrir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 223L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 3
9,594
480
7,320
8,498
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Zerror432
Sylvanus
16
2 / 4 / 0
10,190
510
13,684
16,256
16,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
lillFrank
Fafnir
12
0 / 2 / 5
8,806
440
6,743
12,262
12,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
skaffels1
Thanatos
15
1 / 4 / 4
9,005
450
7,674
14,219
5,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
sooka
Heimdallr
18
3 / 5 / 0
10,612
531
15,253
16,070
6,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fenndall
Gilgamesh
16
1 / 3 / 5
9,621
481
10,370
19,438
13,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 1 / 14
8,954
448
5,697
18,842
17,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
StormingShadows
Chernobog
18
2 / 2 / 7
10,512
526
8,905
12,162
3,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
10 / 0 / 4
11,755
588
12,749
9,842
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
iShambler
Fenrir
17
6 / 4 / 8
10,274
514
8,396
14,750
6,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
10
Kills
19
19
Deaths
10
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Fenndall
Gilgamesh
1
3
5
1.17
W
0
1
14
7
L
4
4
3
1.38
W
Chernobog
StormingShadows
Chernobog
2
2
7
2.75
W
10
0
4
12
L
Sylvanus
Zerror432
Sylvanus
2
4
0
0.5
W
Fenrir
iShambler
Fenrir
6
4
8
2.5
L
Fafnir
lillFrank
Fafnir
0
2
5
1.25
L
Thanatos
skaffels1
Thanatos
1
4
4
0.75
L
Heimdallr
sooka
Heimdallr
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,674
Damage
46,117
67,305
Taken
75,034
45,154
Mitigated
45,729
26,118
Healing
26,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Fenndall
Gilgamesh
10,370
2,544
0
5,839
19,438
13,605
0
9,139
10,265
0
60,483
W
5,697
424
727
4,687
18,842
17,025
0
5,902
12,792
27,249
0
L
7,320
417
165
599
8,498
3,546
128
4,305
4,193
53,336
0
W
Chernobog
StormingShadows
Chernobog
8,905
6,260
0
2,930
12,162
3,637
756
1,765
10,368
0
81,069
W
12,749
977
2,163
5,431
9,842
4,606
176
4,916
4,728
99,525
0
L
Sylvanus
Zerror432
Sylvanus
13,684
3,129
214
4,241
16,256
16,678
136
2,164
13,282
60,886
11,288
W
Fenrir
iShambler
Fenrir
8,396
1,606
0
4,775
14,750
6,856
64
4,173
10,454
0
60,468
L
Fafnir
lillFrank
Fafnir
6,743
1,376
0
3,209
12,262
12,790
0
4,239
8,023
24,099
0
L
Thanatos
skaffels1
Thanatos
7,674
1,512
0
12,376
14,219
5,346
0
5,358
8,743
0
61,682
L
Heimdallr
sooka
Heimdallr
15,253
9,041
0
5,314
16,070
6,794
826
2,380
13,550
0
98,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,207
Gold Earned
51,116
536
Minions Killed
578
0
Camps Cleared
0
1,850,266
Distance Traveled
2,190,799
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,621
481
118
6
0
410,165
6
W
Artio
8,954
448
26
1
0
447,608
7
L
Nox
9,594
480
106
5
0
377,856
5
W
Chernobog
10,512
526
143
7
0
415,193
0
W
Ra
11,755
588
196
10
0
472,768
5
L
Sylvanus
10,190
510
144
7
0
309,975
1
W
Fenrir
10,274
514
95
5
0
445,065
4
L
Fafnir
8,806
440
29
1
0
399,098
6
L
Thanatos
9,005
450
99
5
0
409,539
3
L
Heimdallr
10,612
531
158
8
0
353,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role