Player Matchup

Morgan Le Fay
Morgan Le Fay
BigChungusIII
Morgan Le Fay
Level 50
God Stats
5W - 4L
1,603 SR
Queue Stats
51W - 31L
1,596 Elo+
Party 3
King Arthur
King Arthur
DSS90062
King Arthur
Level 67
God Stats
1W - 4L
1,377 SR
Queue Stats
72W - 43L
1,627 Elo+
Party 3
Thanatos
Thanatos
MomSnatcher2167
Thanatos
Level 107
God Stats
0W - 1L
1,641 SR
Queue Stats
35W - 19L
1,627 Elo+
Party 3
Gilgamesh
Gilgamesh
MyopicMoon00X
Gilgamesh
Level 103
God Stats
4W - 2L
1,882 SR
Queue Stats
18W - 19L
1,531 Elo+
Party 2
Vulcan
Vulcan
XxToxic_GuardxX
Vulcan
Level 128
God Stats
8W - 10L
1,588 SR
Queue Stats
35W - 29L
1,559 Elo+
Party 2
Team Averages
Level 91
1,618 SR
1,588 Elo+

VS

Team Averages
Level 137
1,521 SR
1,574 Elo+
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Escorpionangel
Bastet
Level 160
God Stats
19W - 21L
1,492 SR
Queue Stats
192W - 192L
1,489 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Happy Honolulu
Ah Muzen Cab
Level 160
God Stats
2W - 1L
1,550 SR
Queue Stats
205W - 174L
1,597 Elo+
Party 1
Chronos
Chronos
Jano011
Chronos
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 41L
1,680 Elo+
Solo
Achilles
Achilles
iCrackedGod
Achilles
Level 120
God Stats
10W - 15L
1,561 SR
Queue Stats
134W - 128L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigChungusIII
Morgan Le Fay
15
3 / 5 / 8
9,543
682
13,426
14,082
5,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
DSS90062
King Arthur
17
6 / 6 / 5
10,990
785
19,619
22,439
23,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
14
1 / 8 / 5
8,792
628
7,456
13,872
5,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
MyopicMoon00X
Gilgamesh
16
1 / 4 / 2
9,542
682
7,401
18,790
18,315
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 4 / 3
9,984
713
12,960
8,150
3,195
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
1 / 5 / 10
9,517
680
8,781
19,679
9,832
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
6 / 3 / 9
11,474
820
16,695
11,653
5,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Happy Honolulu
Ah Muzen Cab
20
9 / 0 / 11
13,270
948
20,374
14,528
7,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
Jano011
Chronos
17
2 / 4 / 13
10,478
748
8,150
8,980
3,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
iCrackedGod
Achilles
19
9 / 2 / 15
13,708
979
12,552
19,939
21,617
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
85
14
Kills
27
27
Deaths
14
23
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
5
10
1.2
L
Morgan Le Fay
BigChungusIII
Morgan Le Fay
3
5
8
1.4
L
King Arthur
DSS90062
King Arthur
6
6
5
1.42
W
6
3
9
3.5
W
Ah Muzen Cab
Happy Honolulu
Ah Muzen Cab
9
0
11
14.5
W
Chronos
Jano011
Chronos
2
4
13
2.13
L
Thanatos
1
8
5
0.44
L
Gilgamesh
MyopicMoon00X
Gilgamesh
1
4
2
0.5
L
3
4
3
1.13
W
Achilles
iCrackedGod
Achilles
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,862
Damage
66,552
77,333
Taken
74,779
55,412
Mitigated
47,382
9,258
Healing
16,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,781
872
0
0
19,679
9,832
167
8,627
10,754
20,919
0
L
Morgan Le Fay
BigChungusIII
Morgan Le Fay
13,426
1,376
0
466
14,082
5,043
0
3,656
10,426
32,905
0
L
King Arthur
DSS90062
King Arthur
19,619
2,178
0
1,350
22,439
23,760
7
4,923
17,516
9,155
29,442
W
16,695
3,755
0
1,688
11,653
5,184
636
5,287
6,152
0
37,729
W
Ah Muzen Cab
Happy Honolulu
Ah Muzen Cab
20,374
7,031
0
8,250
14,528
7,212
4,104
4,951
9,293
0
78,530
W
Chronos
Jano011
Chronos
8,150
1,537
312
1,712
8,980
3,537
1,115
4,349
4,458
34,135
0
L
Thanatos
7,456
811
0
4,109
13,872
5,099
0
2,122
11,750
0
20,250
L
Gilgamesh
MyopicMoon00X
Gilgamesh
7,401
679
393
2,880
18,790
18,315
1
4,701
14,089
4,372
25,394
L
12,960
2,601
0
60
8,150
3,195
0
1,643
6,507
43,018
0
W
Achilles
iCrackedGod
Achilles
12,552
2,324
704
3,481
19,939
21,617
585
8,124
11,259
0
23,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,851
Gold Earned
58,447
340
Minions Killed
344
5
Camps Cleared
10
1,246,588
Distance Traveled
1,384,674
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,517
680
33
2
0
247,812
0
L
Morgan Le Fay
9,543
682
57
4
1
246,950
0
L
King Arthur
10,990
785
50
4
1
259,039
0
W
Bastet
11,474
820
43
3
2
294,605
2
W
Ah Muzen Cab
13,270
948
160
11
5
292,699
0
W
Chronos
10,478
748
75
5
3
280,087
2
L
Thanatos
8,792
628
46
3
1
224,333
4
L
Gilgamesh
9,542
682
62
4
0
248,771
2
L
Vulcan
9,984
713
125
9
2
267,495
2
W
Achilles
13,708
979
33
2
0
269,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role