Player Matchup

Kali
Kali
Platinum II
DarlingSapphire
Kali
Platinum II
Level 160
God Stats
2W - 2L
1,517 SR
Queue Stats
137W - 128L
1,945 MMR
Party 2
Raijin
Raijin
Gold IV
EL VICH4951
Raijin
Gold IV
Level 139
God Stats
0W - 1L
1,558 SR
Queue Stats
57W - 55L
1,816 MMR
Solo
Chiron
Chiron
Gold V
RicanGuy
Chiron
Gold V
Level 157
God Stats
0W - 1L
1,781 SR
Queue Stats
28W - 26L
1,643 MMR
Party 2
Xing Tian
Xing Tian
Platinum III
SalixTree
Xing Tian
Platinum III
Level 129
God Stats
42W - 51L
1,570 SR
Queue Stats
284W - 287L
1,962 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
Umebozoh
Zhong Kui
Platinum V
Level 100
God Stats
22W - 11L
1,742 SR
Queue Stats
68W - 44L
1,973 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,633 SR
1,868 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,567 SR
1,867 MMR
Merlin
Merlin
Platinum II
Chruzzo
Merlin
Platinum II
Level 125
God Stats
1W - 0L
1,589 SR
Queue Stats
67W - 68L
1,857 MMR
Solo
Geb
Geb
Platinum IV
GetEmRider
Geb
Platinum IV
Level 149
God Stats
3W - 0L
1,602 SR
Queue Stats
37W - 31L
1,988 MMR
Party 1
Jormungandr
Jormungandr
Platinum I
KeepAnEyxOut
Jormungandr
Platinum I
Level 160
God Stats
586W - 489L
1,637 SR
Queue Stats
1,217W - 1,206L
1,782 MMR
Solo
Artemis
Artemis
Diamond V
SyntheticID
Artemis
Diamond V
Level 160
God Stats
1W - 3L
1,387 SR
Queue Stats
220W - 216L
1,958 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
dinodude316
Tsukuyomi
Gold III
Level 127
God Stats
1W - 2L
1,621 SR
Queue Stats
34W - 32L
1,750 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 9
14,048
484
18,796
30,565
18,776
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
20
4 / 5 / 12
13,679
472
16,060
24,155
9,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
RicanGuy
Chiron
20
5 / 5 / 10
15,079
520
21,598
20,210
7,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
SalixTree
Xing Tian
19
4 / 4 / 17
13,583
468
8,867
32,792
46,296
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
Umebozoh
Zhong Kui
20
5 / 3 / 6
14,895
514
26,102
22,797
31,645
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
ArtioMulanGilgameshCliodhna

VS

Bans
AthenaOdinLokiMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chruzzo
Merlin
20
6 / 7 / 9
15,718
542
23,178
21,213
8,748
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
1 / 4 / 12
13,584
468
12,350
30,546
43,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
KeepAnEyxOut
Jormungandr
20
3 / 2 / 8
17,061
588
16,306
25,583
20,029
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
SyntheticID
Artemis
20
8 / 3 / 5
16,138
556
25,221
24,861
11,203
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
dinodude316
Tsukuyomi
20
8 / 9 / 7
15,598
538
27,209
26,532
11,099
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
67
25
Kills
26
26
Deaths
25
54
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Merlin
Chruzzo
Merlin
6
7
9
1.5
L
7
9
9
1.28
L
Raijin
4
5
12
2
W
1
4
12
1.75
W
Jormungandr
KeepAnEyxOut
Jormungandr
3
2
8
3.5
L
Chiron
RicanGuy
Chiron
5
5
10
2
L
Xing Tian
SalixTree
Xing Tian
4
4
17
3.13
W
Artemis
SyntheticID
Artemis
8
3
5
3.5
L
Zhong Kui
Umebozoh
Zhong Kui
5
3
6
2.67
W
Tsukuyomi
dinodude316
Tsukuyomi
8
9
7
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,423
Damage
104,264
130,519
Taken
128,735
113,152
Mitigated
94,560
32,744
Healing
38,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Chruzzo
Merlin
23,178
641
0
4,665
21,213
8,748
1,220
10,520
10,693
109,750
0
L
18,796
9,345
0
11,019
30,565
18,776
0
9,724
20,841
0
95,413
L
Raijin
16,060
1,667
0
6,330
24,155
9,116
175
10,270
13,725
100,292
0
W
12,350
2,631
1,080
7,803
30,546
43,481
440
13,689
16,857
35,035
0
W
Jormungandr
KeepAnEyxOut
Jormungandr
16,306
4,453
0
7,146
25,583
20,029
3,264
13,167
12,416
136,425
0
L
Chiron
RicanGuy
Chiron
21,598
7,307
2,102
6,885
20,210
7,319
683
5,173
14,967
0
129,914
L
Xing Tian
SalixTree
Xing Tian
8,867
705
0
2,303
32,792
46,296
174
15,059
17,733
29,844
0
W
Artemis
SyntheticID
Artemis
25,221
10,800
0
11,651
24,861
11,203
7,652
7,956
16,905
0
169,170
L
Zhong Kui
Umebozoh
Zhong Kui
26,102
5,543
0
4,105
22,797
31,645
752
11,982
10,815
94,464
12,706
W
Tsukuyomi
dinodude316
Tsukuyomi
27,209
6,562
0
6,527
26,532
11,099
0
7,684
18,848
0
120,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,284
Gold Earned
78,099
714
Minions Killed
806
0
Camps Cleared
0
2,558,635
Distance Traveled
2,529,995
41
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,718
542
153
5
0
489,371
11
L
Kali
14,048
484
136
5
0
537,127
1
L
Raijin
13,679
472
172
6
0
458,073
8
W
Geb
13,584
468
41
1
0
495,171
0
W
Jormungandr
17,061
588
262
9
0
530,151
11
L
Chiron
15,079
520
199
7
0
516,953
10
L
Xing Tian
13,583
468
25
1
0
533,325
13
W
Artemis
16,138
556
205
7
0
483,315
13
L
Zhong Kui
14,895
514
182
6
0
513,157
9
W
Tsukuyomi
15,598
538
145
5
0
531,987
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role