Player Matchup

Baron Samedi
Baron Samedi
BetterJester2
Baron Samedi
Level 101
God Stats
13W - 5L
1,649 SR
Queue Stats
181W - 197L
1,414 Elo+
Party 2
Gilgamesh
Gilgamesh
TheBiigTom
Gilgamesh
Level 148
God Stats
0W - 2L
1,437 SR
Queue Stats
177W - 155L
1,491 Elo+
Party 2
Yemoja
Yemoja
bluecheese9000
Yemoja
Level 146
God Stats
0W - 4L
1,168 SR
Queue Stats
185W - 177L
1,443 Elo+
Party 2
Team Averages
Level 132
1,418 SR
1,449 Elo+

VS

Team Averages
Level 114
1,815 SR
1,859 Elo+
Geb
Geb
Devysaur
Geb
Level 28
God Stats
2W - 0L
1,939 SR
Queue Stats
25W - 1L
2,031 Elo+
Party 1
Kukulkan
Kukulkan
Wolfmou
Kukulkan
Level 156
God Stats
30W - 13L
1,774 SR
Queue Stats
313W - 126L
1,806 Elo+
Party 1
Xbalanque
Xbalanque
reddeathsix67
Xbalanque
Level 157
God Stats
1W - 0L
1,731 SR
Queue Stats
216W - 109L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BetterJester2
Baron Samedi
12
1 / 11 / 2
8,757
626
5,227
15,734
8,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
TheBiigTom
Gilgamesh
14
5 / 7 / 3
9,703
693
14,087
23,546
21,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 4 / 4
10,607
758
6,373
16,555
21,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 11
10,141
724
9,909
17,439
7,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Wolfmou
Kukulkan
17
14 / 1 / 8
12,133
867
25,644
8,219
3,704
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
reddeathsix67
Xbalanque
14
3 / 3 / 15
10,011
715
13,180
11,367
4,466
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
9
Kills
22
22
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BetterJester2
Baron Samedi
1
11
2
0.18
W
5
5
11
2.1
L
Gilgamesh
TheBiigTom
Gilgamesh
5
7
3
0.93
W
Kukulkan
Wolfmou
Kukulkan
14
1
8
18
L
3
4
4
1.25
W
Xbalanque
reddeathsix67
Xbalanque
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,687
Damage
48,733
55,835
Taken
37,025
51,746
Mitigated
15,657
7,999
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BetterJester2
Baron Samedi
5,227
342
544
148
15,734
8,157
0
12,870
2,864
23,132
0
W
9,909
2,118
224
2,197
17,439
7,487
508
4,354
12,806
21,082
0
L
Gilgamesh
TheBiigTom
Gilgamesh
14,087
3,499
0
3,568
23,546
21,997
0
12,874
10,672
0
31,622
W
Kukulkan
Wolfmou
Kukulkan
25,644
2,485
0
1,034
8,219
3,704
176
3,555
4,524
64,302
0
L
6,373
1,425
1,227
2,512
16,555
21,592
0
10,109
6,446
16,712
0
W
Xbalanque
reddeathsix67
Xbalanque
13,180
8,131
0
2,359
11,367
4,466
1,380
3,863
7,244
0
37,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,067
Gold Earned
32,285
121
Minions Killed
172
2
Camps Cleared
10
682,509
Distance Traveled
764,339
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,757
626
43
3
1
194,038
1
W
Geb
10,141
724
23
2
1
249,571
0
L
Gilgamesh
9,703
693
56
4
1
258,885
3
W
Kukulkan
12,133
867
101
7
2
276,534
2
L
Yemoja
10,607
758
22
2
0
229,586
1
W
Xbalanque
10,011
715
48
3
7
238,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role