Player Matchup

Sol
Sol
CursedBot
Sol
Level 6
God Stats
1W - 0L
1,341 SR
Queue Stats
2W - 5L
1,162 Elo+
Solo
Ganesha
Ganesha
DespairedSoul
Ganesha
Level 28
God Stats
5W - 5L
1,493 SR
Queue Stats
170W - 169L
1,393 Elo+
Party 3
Anhur
Anhur
Fatal97230
Anhur
Level 25
God Stats
11W - 8L
1,446 SR
Queue Stats
176W - 195L
1,330 Elo+
Party 3
Thanatos
Thanatos
InkyMaze
Thanatos
Level 28
God Stats
5W - 6L
1,505 SR
Queue Stats
48W - 42L
1,402 Elo+
Solo
Chaac
Chaac
奶嘴lzx
Chaac
Level 28
God Stats
4W - 3L
1,445 SR
Queue Stats
21W - 23L
1,402 Elo+
Solo
Team Averages
Level 23
1,446 SR
1,338 Elo+

VS

Team Averages
Level 21
1,584 SR
1,330 Elo+
Ares
Ares
KALEIAS
Ares
Level 5
God Stats
2W - 2L
1,758 SR
Queue Stats
5W - 12L
1,513 Elo+
Party 2
Charybdis
Charybdis
Minawesome
Charybdis
Level 13
God Stats
2W - 2L
1,581 SR
Queue Stats
6W - 16L
1,253 Elo+
Party 1
Kukulkan
Kukulkan
MundaneMusketeer
Kukulkan
Level 25
God Stats
3W - 2L
1,595 SR
Queue Stats
132W - 158L
1,446 Elo+
Solo
Merlin
Merlin
esfiro00
Merlin
Level 58
God Stats
91W - 103L
1,483 SR
Queue Stats
91W - 103L
1,358 Elo+
Party 2
Da Ji
Da Ji
sasukeeeee22
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,078 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 5
8,668
619
6,648
9,435
3,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
13
0 / 0 / 10
8,139
581
3,630
8,875
6,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
13
7 / 1 / 2
7,820
559
6,231
6,537
2,455
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
InkyMaze
Thanatos
14
13 / 2 / 7
9,493
678
9,462
10,860
3,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
奶嘴lzx
Chaac
14
8 / 1 / 3
8,943
639
8,730
9,871
8,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
KALEIAS
Ares
8
0 / 6 / 0
5,690
406
2,153
11,961
4,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Minawesome
Charybdis
8
0 / 10 / 2
5,802
414
4,928
10,726
2,477
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 0
6,437
460
8,022
7,026
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
esfiro00
Merlin
14
4 / 6 / 0
8,858
633
7,134
10,363
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 10 / 1
4,919
351
1,748
8,492
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
35
Kills
5
5
Deaths
37
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
W
Ganesha
0
0
10
5
W
Anhur
7
1
2
8
W
Thanatos
InkyMaze
Thanatos
13
2
7
8.25
L
Ares
KALEIAS
Ares
0
6
0
0
L
Charybdis
Minawesome
Charybdis
0
10
2
0.1
L
1
5
0
0.2
L
Merlin
esfiro00
Merlin
4
6
0
0.67
L
0
10
1
0.05
W
Chaac
奶嘴lzx
Chaac
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,701
Damage
23,985
45,578
Taken
48,568
24,807
Mitigated
14,280
22,465
Healing
4,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,648
1,821
0
3,752
9,435
3,530
2,336
2,646
6,685
44,204
4,188
W
Ganesha
3,630
1,151
2,051
2,820
8,875
6,556
550
4,376
4,499
30,719
0
W
Anhur
6,231
2,727
0
1,994
6,537
2,455
2,071
4,462
2,075
0
35,654
W
Thanatos
InkyMaze
Thanatos
9,462
3,702
0
9,462
10,860
3,876
1,050
2,266
8,526
0
47,419
L
Ares
KALEIAS
Ares
2,153
752
0
1,949
11,961
4,565
0
2,701
9,217
16,155
0
L
Charybdis
Minawesome
Charybdis
4,928
2,651
0
221
10,726
2,477
856
2,608
8,027
0
20,490
L
8,022
735
0
798
7,026
1,898
0
929
6,011
45,051
0
L
Merlin
esfiro00
Merlin
7,134
149
0
1,040
10,363
3,031
0
1,709
8,237
49,526
0
L
1,748
479
0
0
8,492
2,309
130
2,284
6,117
0
6,299
W
Chaac
奶嘴lzx
Chaac
8,730
564
0
2,386
9,871
8,390
413
3,015
6,484
472
41,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,063
Gold Earned
31,706
370
Minions Killed
251
0
Camps Cleared
0
1,334,683
Distance Traveled
1,170,499
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,668
619
81
6
0
224,913
1
W
Ganesha
8,139
581
7
1
0
289,189
0
W
Anhur
7,820
559
108
8
0
251,370
1
W
Thanatos
9,493
678
79
6
0
278,932
2
L
Ares
5,690
406
28
2
0
243,425
2
L
Charybdis
5,802
414
28
2
0
239,197
0
L
Kukulkan
6,437
460
81
6
0
246,001
1
L
Merlin
8,858
633
106
8
0
243,674
1
L
Da Ji
4,919
351
8
1
0
198,202
1
W
Chaac
8,943
639
95
7
0
290,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role