Player Matchup

Ah Puch
Ah Puch
Bbbolshevik1
Ah Puch
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,426 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
iLikePepe
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,383 Elo+
Party 2
Xing Tian
Xing Tian
jabroniemanbull
Xing Tian
Level 16
God Stats
2W - 4L
1,473 SR
Queue Stats
52W - 64L
1,382 Elo+
Solo
Team Averages
Level 20
1,491 SR
1,397 Elo+

VS

Team Averages
Level 20
1,475 SR
1,472 Elo+
Nemesis
Nemesis
PE66Y
Nemesis
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 12L
1,500 Elo+
Solo
Mulan
Mulan
TRexing
Mulan
Level 36
God Stats
1W - 1L
1,424 SR
Queue Stats
35W - 22L
1,614 Elo+
Party 1
Ra
Ra
swazojunior
Ra
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
57W - 77L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bbbolshevik1
Ah Puch
15
2 / 11 / 3
11,671
614
11,160
16,085
5,714
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
iLikePepe
Ah Muzen Cab
17
4 / 8 / 4
13,265
698
18,206
20,492
8,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
jabroniemanbull
Xing Tian
16
5 / 8 / 3
13,133
691
15,052
26,753
22,239
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
PE66Y
Nemesis
16
9 / 4 / 18
13,876
730
20,971
26,321
22,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
TRexing
Mulan
17
8 / 3 / 12
13,477
709
17,287
20,109
16,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
10 / 4 / 12
14,262
751
13,855
12,732
3,923
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
69
11
Kills
27
27
Deaths
11
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Bbbolshevik1
Ah Puch
2
11
3
0.32
W
Nemesis
PE66Y
Nemesis
9
4
18
4.5
W
Mulan
TRexing
Mulan
8
3
12
4.67
L
Ah Muzen Cab
iLikePepe
Ah Muzen Cab
4
8
4
0.75
L
Xing Tian
jabroniemanbull
Xing Tian
5
8
3
0.81
W
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,418
Damage
52,113
63,330
Taken
59,162
36,424
Mitigated
42,807
13,074
Healing
21,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Bbbolshevik1
Ah Puch
11,160
78
0
1,732
16,085
5,714
0
3,460
11,870
47,674
0
W
Nemesis
PE66Y
Nemesis
20,971
6,868
0
6,762
26,321
22,138
1,446
11,236
15,085
1,402
37,127
W
Mulan
TRexing
Mulan
17,287
1,840
0
7,319
20,109
16,746
1,052
8,988
11,121
10,268
43,932
L
Ah Muzen Cab
iLikePepe
Ah Muzen Cab
18,206
6,603
505
6,366
20,492
8,471
0
7,206
12,824
0
55,256
L
Xing Tian
jabroniemanbull
Xing Tian
15,052
1,541
115
4,356
26,753
22,239
0
8,340
16,986
33,320
0
W
13,855
1,520
1,907
5,037
12,732
3,923
792
6,703
6,029
50,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,069
Gold Earned
41,615
162
Minions Killed
256
4
Camps Cleared
11
885,737
Distance Traveled
1,053,710
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,671
614
67
4
2
293,740
0
W
Nemesis
13,876
730
40
2
1
356,606
1
W
Mulan
13,477
709
85
4
5
368,036
4
L
Ah Muzen Cab
13,265
698
59
3
0
289,200
2
L
Xing Tian
13,133
691
36
2
2
302,797
1
W
Ra
14,262
751
131
7
5
329,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role