Player Matchup

Loki
Loki
KidàpawanCity
Loki
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 22L
1,500 Elo+
Solo
Jing Wei
Jing Wei
SkarKid
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 111L
1,575 Elo+
Solo
Ra
Ra
lacroso
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,456 Elo+
Party 1
Olorun
Olorun
lacrosouwu
Olorun
Level 18
God Stats
38W - 18L
1,821 SR
Queue Stats
47W - 27L
1,712 Elo+
Party 1
Ymir
Ymir
theozdask
Ymir
Level 16
God Stats
4W - 2L
1,862 SR
Queue Stats
17W - 20L
1,540 Elo+
Solo
Team Averages
Level 23
1,637 SR
1,557 Elo+

VS

Team Averages
Level 18
1,545 SR
1,694 Elo+
Cthulhu
Cthulhu
AtlasMain
Cthulhu
Level 16
God Stats
1W - 1L
1,330 SR
Queue Stats
20W - 16L
1,613 Elo+
Solo
Tyr
Tyr
DankusBlinco
Tyr
Level 24
God Stats
1W - 0L
1,698 SR
Queue Stats
81W - 64L
1,684 Elo+
Solo
Arachne
Arachne
IFRAERI
Arachne
Level 26
God Stats
4W - 3L
1,696 SR
Queue Stats
4W - 3L
1,683 Elo+
Solo
Chernobog
Chernobog
WithoutVergogne
Chernobog
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 29L
1,569 Elo+
Solo
Mulan
Mulan
k67rth6fg5
Mulan
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 12L
1,919 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,280
528
1,844
5,925
1,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
SkarKid
Jing Wei
7
1 / 5 / 1
4,776
478
4,098
6,051
1,033
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 5 / 0
5,315
532
3,202
6,280
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
lacrosouwu
Olorun
10
0 / 3 / 0
5,471
547
6,299
7,883
3,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
7
0 / 4 / 2
4,949
495
1,733
8,981
3,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AtlasMain
Cthulhu
11
3 / 0 / 3
5,916
592
3,392
4,220
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
7 / 1 / 2
6,233
623
4,949
7,361
5,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
IFRAERI
Arachne
10
3 / 1 / 2
5,805
581
2,634
6,746
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
WithoutVergogne
Chernobog
10
4 / 1 / 6
6,285
629
8,049
7,027
2,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
11
1 / 0 / 2
5,838
584
6,993
7,928
4,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
18
18
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AtlasMain
Cthulhu
3
0
3
4.5
W
7
1
2
8
W
Arachne
IFRAERI
Arachne
3
1
2
4
L
1
1
0
1
L
Jing Wei
SkarKid
Jing Wei
1
5
1
0.3
W
Chernobog
WithoutVergogne
Chernobog
4
1
6
7
W
Mulan
1
0
2
2
L
1
5
0
0.2
L
Olorun
lacrosouwu
Olorun
0
3
0
0
L
Ymir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,176
Damage
26,017
35,120
Taken
33,282
11,679
Mitigated
15,977
10,488
Healing
14,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AtlasMain
Cthulhu
3,392
288
0
755
4,220
1,556
0
1,131
3,027
30,976
0
W
4,949
663
0
3,028
7,361
5,496
175
790
6,515
0
14,404
W
Arachne
IFRAERI
Arachne
2,634
1,583
0
3,785
6,746
2,186
0
2,018
4,710
0
25,560
L
1,844
425
0
2,794
5,925
1,513
0
805
5,049
0
25,182
L
Jing Wei
SkarKid
Jing Wei
4,098
3,168
355
1,148
6,051
1,033
0
388
5,663
0
18,254
W
Chernobog
WithoutVergogne
Chernobog
8,049
5,603
0
3,540
7,027
2,064
468
1,813
5,134
0
38,638
W
Mulan
6,993
739
0
3,003
7,928
4,675
0
4,384
3,498
0
33,379
L
3,202
692
44
1,104
6,280
1,877
0
1,436
4,805
22,688
0
L
Olorun
lacrosouwu
Olorun
6,299
2,657
181
3,358
7,883
3,286
0
317
7,189
34,921
3,245
L
Ymir
1,733
638
0
1,504
8,981
3,970
0
446
8,535
15,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,791
Gold Earned
30,077
240
Minions Killed
305
0
Camps Cleared
0
909,530
Distance Traveled
981,379
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,916
592
68
7
0
204,352
6
W
Tyr
6,233
623
20
2
0
200,289
3
W
Arachne
5,805
581
70
7
0
196,785
0
L
Loki
5,280
528
54
5
0
207,235
2
L
Jing Wei
4,776
478
37
4
0
186,324
1
W
Chernobog
6,285
629
75
8
0
176,576
3
W
Mulan
5,838
584
72
7
0
203,377
0
L
Ra
5,315
532
51
5
0
181,704
4
L
Olorun
5,471
547
72
7
0
170,320
2
L
Ymir
4,949
495
26
3
0
163,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role