Player Matchup

Loki
Loki
Angelomutant
Loki
Level 7
God Stats
5W - 8L
1,353 SR
Queue Stats
15W - 16L
1,149 Elo+
Solo
Ares
Ares
Spartan1176620
Ares
Level 21
God Stats
2W - 3L
1,481 SR
Queue Stats
58W - 73L
1,352 Elo+
Solo
Ra
Ra
TTV_Eshay-Lad
Ra
Level 8
God Stats
1W - 2L
1,453 SR
Queue Stats
15W - 17L
1,300 Elo+
Solo
Hercules
Hercules
gloriota_conxo
Hercules
Level 6
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 14L
1,263 Elo+
Solo
Thor
Thor
miiiiiiicchii
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,056 Elo+
Solo
Team Averages
Level 10
1,500 SR
1,224 Elo+

VS

Team Averages
Level 16
1,505 SR
1,359 Elo+
Pele
Pele
DANICR7CRACK770
Pele
Level 15
God Stats
7W - 7L
1,510 SR
Queue Stats
22W - 32L
1,281 Elo+
Solo
Neith
Neith
DeaR-_-FoOt
Neith
Level 15
God Stats
17W - 18L
1,516 SR
Queue Stats
20W - 19L
1,454 Elo+
Solo
Nemesis
Nemesis
KarmaLK7
Nemesis
Level 18
God Stats
26W - 24L
1,445 SR
Queue Stats
33W - 41L
1,328 Elo+
Solo
Kukulkan
Kukulkan
Salen30
Kukulkan
Level 19
God Stats
15W - 14L
1,553 SR
Queue Stats
94W - 91L
1,414 Elo+
Solo
Achilles
Achilles
jptt
Achilles
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 1
10,178
848
9,240
16,432
5,937
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 6 / 0
9,925
827
4,352
20,343
16,126
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 7 / 1
9,448
787
5,714
10,101
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
15
1 / 3 / 1
9,807
817
5,111
20,587
18,731
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

15
0 / 12 / 0
9,259
772
4,830
19,649
7,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 15
10,868
906
3,803
7,542
2,993
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
12 / 0 / 18
13,127
1,094
26,083
6,761
2,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
KarmaLK7
Nemesis
18
5 / 2 / 10
11,489
957
8,962
10,466
5,357
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Salen30
Kukulkan
20
9 / 0 / 21
13,034
1,086
24,216
5,747
2,640
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
jptt
Achilles
18
10 / 0 / 12
11,893
991
16,556
8,081
8,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
113
2
Kills
37
37
Deaths
3
3
Assists
76
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
W
1
1
15
8.5
W
12
0
18
21
W
Nemesis
KarmaLK7
Nemesis
5
2
10
5
W
Kukulkan
Salen30
Kukulkan
9
0
21
19.5
L
0
6
0
0
L
0
7
1
0.07
L
Hercules
1
3
1
0.5
W
Achilles
jptt
Achilles
10
0
12
16
L
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,247
Damage
79,620
87,112
Taken
38,597
52,100
Mitigated
22,101
3,112
Healing
4,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,240
2,401
0
0
16,432
5,937
0
4,183
11,874
0
27,420
W
3,803
685
0
626
7,542
2,993
0
2,289
5,253
0
22,243
W
26,083
15,441
0
943
6,761
2,884
0
1,449
5,312
0
43,554
W
Nemesis
KarmaLK7
Nemesis
8,962
4,694
0
633
10,466
5,357
0
1,820
8,646
0
25,144
W
Kukulkan
Salen30
Kukulkan
24,216
7,308
0
1,025
5,747
2,640
0
1,940
3,807
50,490
0
L
4,352
278
0
550
20,343
16,126
0
3,910
16,094
22,613
0
L
5,714
319
603
488
10,101
3,744
0
3,854
6,095
18,145
0
L
Hercules
5,111
424
0
978
20,587
18,731
0
6,189
14,091
0
11,835
W
Achilles
jptt
Achilles
16,556
4,915
0
1,276
8,081
8,227
0
2,568
5,513
0
24,562
L
4,830
1,982
0
493
19,649
7,562
0
6,080
13,348
0
13,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,617
Gold Earned
60,411
135
Minions Killed
207
2
Camps Cleared
10
947,777
Distance Traveled
1,131,301
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,178
848
48
4
0
226,388
1
W
Pele
10,868
906
40
3
0
246,809
0
W
Neith
13,127
1,094
36
3
0
220,117
0
W
Nemesis
11,489
957
32
3
8
193,288
0
W
Kukulkan
13,034
1,086
68
6
1
210,912
1
L
Ares
9,925
827
26
2
0
191,829
1
L
Ra
9,448
787
31
3
1
131,031
1
L
Hercules
9,807
817
15
1
1
229,742
0
W
Achilles
11,893
991
31
3
1
260,175
0
L
Thor
9,259
772
15
1
0
168,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role