Player Matchup

Achilles
Achilles
LiftedGill
Achilles
Level 29
God Stats
15W - 10L
1,492 SR
Queue Stats
144W - 140L
1,405 Elo+
Solo
Artemis
Artemis
XJohnWickX89
Artemis
Level 23
God Stats
41W - 37L
1,543 SR
Queue Stats
45W - 43L
1,476 Elo+
Party 1
Tiamat
Tiamat
XlxLuizxlX
Tiamat
Level 16
God Stats
2W - 0L
1,694 SR
Queue Stats
4W - 4L
1,468 Elo+
Solo
Ra
Ra
XxLonXx616
Ra
Level 14
God Stats
4W - 2L
1,512 SR
Queue Stats
49W - 52L
1,487 Elo+
Party 1
Yemoja
Yemoja
hazy_sail3
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,255 Elo+
Solo
Team Averages
Level 17
1,548 SR
1,418 Elo+

VS

Team Averages
Level 13
1,480 SR
1,368 Elo+
Ares
Ares
B4d An BoUj33
Ares
Level 11
God Stats
9W - 3L
1,718 SR
Queue Stats
53W - 66L
1,305 Elo+
Party 2
Chaac
Chaac
G-String517
Chaac
Level 11
God Stats
1W - 6L
1,305 SR
Queue Stats
44W - 50L
1,338 Elo+
Party 2
Scylla
Scylla
Joker41854
Scylla
Level 12
God Stats
4W - 6L
1,569 SR
Queue Stats
36W - 46L
1,420 Elo+
Solo
Nemesis
Nemesis
Mitchiii3275
Nemesis
Level 4
God Stats
1W - 3L
1,405 SR
Queue Stats
2W - 3L
1,359 Elo+
Solo
Skadi
Skadi
etienne19882
Skadi
Level 28
God Stats
3W - 3L
1,400 SR
Queue Stats
6W - 13L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LiftedGill
Achilles
20
16 / 3 / 15
14,263
1,297
21,705
15,905
14,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
XJohnWickX89
Artemis
20
13 / 3 / 21
13,865
1,260
28,307
13,970
6,405
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
XlxLuizxlX
Tiamat
19
6 / 5 / 28
12,525
1,139
13,788
12,600
12,587
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 3 / 19
11,917
1,083
13,834
14,267
9,576
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
hazy_sail3
Yemoja
20
1 / 0 / 34
12,917
1,174
11,539
17,113
24,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 9 / 7
11,827
1,075
7,687
25,414
16,438
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
3 / 13 / 4
11,020
1,002
18,090
25,559
16,298
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Joker41854
Scylla
17
7 / 10 / 3
12,725
1,157
17,495
20,843
7,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Mitchiii3275
Nemesis
15
0 / 3 / 1
8,978
816
1,596
4,496
1,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
2 / 9 / 7
11,297
1,027
23,058
18,807
6,722
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
36
43
Kills
14
14
Deaths
44
117
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
9
7
0.61
L
3
13
4
0.38
L
Scylla
Joker41854
Scylla
7
10
3
0.85
W
Achilles
LiftedGill
Achilles
16
3
15
7.83
L
Nemesis
Mitchiii3275
Nemesis
0
3
1
0.17
W
Artemis
XJohnWickX89
Artemis
13
3
21
7.83
W
Tiamat
XlxLuizxlX
Tiamat
6
5
28
4
W
7
3
19
5.5
L
2
9
7
0.61
W
Yemoja
hazy_sail3
Yemoja
1
0
34
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,173
Damage
67,926
73,855
Taken
95,119
66,809
Mitigated
48,642
13,011
Healing
6,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,687
1,477
122
1,381
25,414
16,438
0
12,110
13,304
20,801
0
L
18,090
6,737
0
1,784
25,559
16,298
0
11,230
14,329
0
28,836
L
Scylla
Joker41854
Scylla
17,495
2,800
56
1,626
20,843
7,357
0
7,042
13,801
35,845
0
W
Achilles
LiftedGill
Achilles
21,705
7,178
0
1,474
15,905
14,150
0
5,933
9,806
0
41,519
L
Nemesis
Mitchiii3275
Nemesis
1,596
757
0
288
4,496
1,827
0
1,504
2,992
0
8,104
W
Artemis
XJohnWickX89
Artemis
28,307
21,170
0
0
13,970
6,405
0
3,752
10,163
0
43,346
W
Tiamat
XlxLuizxlX
Tiamat
13,788
3,441
0
1,958
12,600
12,587
0
5,485
6,979
24,156
0
W
13,834
3,873
2,847
859
14,267
9,576
0
3,693
10,421
28,286
0
L
23,058
10,514
0
1,268
18,807
6,722
0
7,275
11,532
0
48,202
W
Yemoja
hazy_sail3
Yemoja
11,539
2,889
3,665
2,208
17,113
24,091
0
5,631
11,304
30,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,487
Gold Earned
55,847
194
Minions Killed
165
6
Camps Cleared
3
1,027,007
Distance Traveled
837,084
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,827
1,075
17
2
1
195,768
0
L
Chaac
11,020
1,002
30
3
0
206,183
0
L
Scylla
12,725
1,157
60
5
2
177,349
1
W
Achilles
14,263
1,297
29
3
1
209,587
2
L
Nemesis
8,978
816
11
1
0
71,829
0
W
Artemis
13,865
1,260
46
4
2
221,969
1
W
Tiamat
12,525
1,139
30
3
2
195,581
0
W
Ra
11,917
1,083
51
5
0
175,484
1
L
Skadi
11,297
1,027
47
4
0
185,955
0
W
Yemoja
12,917
1,174
38
3
1
224,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role