Player Matchup

Medusa
Medusa
AnnoZeroKing
Medusa
Level 25
God Stats
3W - 5L
1,067 SR
Queue Stats
53W - 57L
1,383 Elo+
Solo
Aphrodite
Aphrodite
LeNebbzy
Aphrodite
Level 26
God Stats
12W - 11L
1,295 SR
Queue Stats
122W - 166L
1,321 Elo+
Party 2
King Arthur
King Arthur
TheTubbzy
King Arthur
Level 26
God Stats
1W - 3L
1,724 SR
Queue Stats
117W - 163L
1,326 Elo+
Party 2
Ra
Ra
eatasnicker
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,355 Elo+
Solo
Thanatos
Thanatos
rastastic
Thanatos
Level 27
God Stats
5W - 14L
1,282 SR
Queue Stats
39W - 42L
1,370 Elo+
Solo
Team Averages
Level 22
1,374 SR
1,351 Elo+

VS

Team Averages
Level 19
1,472 SR
1,324 Elo+
Vulcan
Vulcan
Galerius95
Vulcan
Level 16
God Stats
7W - 7L
1,416 SR
Queue Stats
25W - 30L
1,373 Elo+
Solo
Fenrir
Fenrir
Lechinoire
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,500 Elo+
Solo
Neith
Neith
Navelsträng
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,132 Elo+
Party 1
Guan Yu
Guan Yu
Riotman
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,231 Elo+
Solo
Cthulhu
Cthulhu
Skonheten
Cthulhu
Level 52
God Stats
8W - 5L
1,442 SR
Queue Stats
43W - 44L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 6 / 1
7,917
466
3,723
11,343
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
LeNebbzy
Aphrodite
10
0 / 5 / 1
6,299
371
3,065
7,401
6,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

King Arthur
TheTubbzy
King Arthur
10
2 / 7 / 1
7,079
416
7,758
17,406
11,561
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 6 / 0
8,575
504
7,264
8,740
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
rastastic
Thanatos
11
2 / 4 / 0
7,251
427
3,534
12,141
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Galerius95
Vulcan
14
5 / 1 / 7
9,044
532
9,252
8,498
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Lechinoire
Fenrir
19
9 / 0 / 8
10,965
645
9,777
14,171
7,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 3 / 4
7,992
470
3,592
6,288
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Guan Yu
Riotman
Guan Yu
14
6 / 3 / 8
8,970
528
9,858
12,949
12,220
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Skonheten
Cthulhu
14
6 / 0 / 5
8,675
510
5,584
6,555
6,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
7
Kills
28
28
Deaths
7
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
6
1
0.25
W
Vulcan
Galerius95
Vulcan
5
1
7
8.5
L
Aphrodite
LeNebbzy
Aphrodite
0
5
1
0.1
W
Fenrir
Lechinoire
Fenrir
9
0
8
13
W
2
3
4
1.33
W
Guan Yu
Riotman
Guan Yu
6
3
8
3.33
W
Cthulhu
Skonheten
Cthulhu
6
0
5
8.5
L
King Arthur
TheTubbzy
King Arthur
2
7
1
0.36
L
2
6
0
0.33
L
Thanatos
rastastic
Thanatos
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,344
Damage
38,063
57,031
Taken
48,461
28,161
Mitigated
31,140
16,058
Healing
22,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,723
1,359
0
2,738
11,343
3,623
0
1,889
9,268
0
53,616
W
Vulcan
Galerius95
Vulcan
9,252
2,301
225
2,470
8,498
3,098
553
3,412
4,832
50,656
0
L
Aphrodite
LeNebbzy
Aphrodite
3,065
765
1,511
820
7,401
6,196
403
2,127
5,125
11,637
0
W
Fenrir
Lechinoire
Fenrir
9,777
4,081
0
9,158
14,171
7,357
0
2,033
12,042
0
93,011
W
3,592
1,491
0
1,456
6,288
2,357
1,296
1,046
5,206
0
41,320
W
Guan Yu
Riotman
Guan Yu
9,858
1,056
1,968
5,116
12,949
12,220
341
2,635
10,208
2,476
34,942
W
Cthulhu
Skonheten
Cthulhu
5,584
163
467
1,294
6,555
6,108
454
1,138
5,377
36,495
0
L
King Arthur
TheTubbzy
King Arthur
7,758
1,927
0
1,408
17,406
11,561
222
2,363
14,917
0
33,664
L
7,264
354
44
1,812
8,740
2,999
132
5,033
3,335
50,633
0
L
Thanatos
rastastic
Thanatos
3,534
716
0
7,725
12,141
3,782
388
3,606
8,316
0
37,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,121
Gold Earned
45,646
363
Minions Killed
452
0
Camps Cleared
0
1,429,944
Distance Traveled
1,616,480
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,917
466
91
5
0
286,354
2
W
Vulcan
9,044
532
99
6
0
321,692
4
L
Aphrodite
6,299
371
34
2
0
271,075
0
W
Fenrir
10,965
645
153
9
0
359,679
5
W
Neith
7,992
470
78
5
0
284,376
1
W
Guan Yu
8,970
528
56
3
0
331,218
1
W
Cthulhu
8,675
510
66
4
0
319,515
3
L
King Arthur
7,079
416
51
3
0
282,749
5
L
Ra
8,575
504
114
7
0
308,554
5
L
Thanatos
7,251
427
73
4
0
281,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role