Player Matchup

Bellona
Bellona
Devcon001
Bellona
Level 20
God Stats
1W - 1L
1,867 SR
Queue Stats
4W - 6L
1,254 Elo+
Solo
He Bo
He Bo
Rugqed
He Bo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 65L
1,316 Elo+
Solo
Medusa
Medusa
jABo_oFFiciAl
Medusa
Level 29
God Stats
5W - 5L
1,639 SR
Queue Stats
39W - 48L
1,366 Elo+
Solo
Team Averages
Level 30
1,669 SR
1,312 Elo+

VS

Team Averages
Level 40
1,411 SR
1,336 Elo+
Tyr
Tyr
DamagedGnome
Tyr
Level 67
God Stats
23W - 29L
1,339 SR
Queue Stats
253W - 308L
1,338 Elo+
Solo
Persephone
Persephone
ElectricTiger74
Persephone
Level 29
God Stats
18W - 24L
1,502 SR
Queue Stats
166W - 169L
1,352 Elo+
Party 1
Skadi
Skadi
scubadave1969
Skadi
Level 24
God Stats
8W - 13L
1,390 SR
Queue Stats
154W - 163L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Devcon001
Bellona
11
1 / 5 / 3
7,640
588
4,628
12,940
11,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
Rugqed
He Bo
12
4 / 5 / 2
8,474
652
9,668
12,960
4,162
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 2 / 3
8,109
624
8,123
9,729
3,295
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
9,154
704
6,361
14,515
16,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
ElectricTiger74
Persephone
14
4 / 4 / 5
9,611
739
15,196
8,396
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 4
8,808
678
8,637
6,156
2,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
6
Kills
12
12
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
Bellona
Devcon001
Bellona
1
5
3
0.5
W
Persephone
ElectricTiger74
Persephone
4
4
5
1.63
L
He Bo
Rugqed
He Bo
4
5
2
1
L
1
2
3
1.25
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,419
Damage
30,194
35,629
Taken
29,067
18,963
Mitigated
22,185
6,344
Healing
4,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,361
274
0
2,485
14,515
16,667
202
4,654
9,861
0
19,932
L
Bellona
Devcon001
Bellona
4,628
992
0
620
12,940
11,506
30
4,798
8,142
0
16,869
W
Persephone
ElectricTiger74
Persephone
15,196
847
0
771
8,396
2,634
641
4,236
4,156
37,059
0
L
He Bo
Rugqed
He Bo
9,668
342
462
3,373
12,960
4,162
48
5,567
7,393
21,883
0
L
8,123
3,254
1,288
601
9,729
3,295
175
5,174
4,555
0
29,945
W
8,637
3,510
0
917
6,156
2,884
1,283
1,661
4,495
0
29,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,223
Gold Earned
27,573
118
Minions Killed
147
1
Camps Cleared
6
673,842
Distance Traveled
743,419
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,154
704
30
2
2
278,705
3
L
Bellona
7,640
588
27
2
0
241,056
0
W
Persephone
9,611
739
63
5
0
229,556
2
L
He Bo
8,474
652
43
3
0
225,951
3
L
Medusa
8,109
624
48
4
1
206,835
4
W
Skadi
8,808
678
54
4
4
235,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role