Player Matchup

Chaac
Chaac
Silver I
FENRIR_EnVy
Chaac
Silver I
Level 97
God Stats
5W - 8L
1,451 SR
Queue Stats
134W - 141L
1,107 MMR
Solo
Skadi
Skadi
Bronze IV
IGTvize
Skadi
Bronze IV
Level 84
God Stats
5W - 4L
1,500 SR
Queue Stats
90W - 96L
1,205 MMR
Party 2
Nox
Nox
Silver I
OslappyBEAN
Nox
Silver I
Level 109
God Stats
29W - 39L
1,384 SR
Queue Stats
312W - 315L
1,142 MMR
Solo
Fenrir
Fenrir
Bronze IV
TastySammich113
Fenrir
Bronze IV
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,130 MMR
Party 2
Bacchus
Bacchus
Silver I
xTNTxCARLOS
Bacchus
Silver I
Level 159
God Stats
5W - 6L
1,540 SR
Queue Stats
207W - 218L
1,117 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,475 SR
1,140 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,509 SR
1,142 MMR
Set
Set
Gold IV
FireAce21411
Set
Gold IV
Level 159
God Stats
3W - 6L
1,457 SR
Queue Stats
146W - 150L
1,211 MMR
Party 1
Ne Zha
Ne Zha
Silver I
Haseo_Shinokyofu
Ne Zha
Silver I
Level 105
God Stats
8W - 10L
1,556 SR
Queue Stats
101W - 101L
1,119 MMR
Party 1
Anhur
Anhur
Gold III
KodeEz
Anhur
Gold III
Level 134
God Stats
15W - 26L
1,437 SR
Queue Stats
873W - 882L
1,100 MMR
Solo
Sobek
Sobek
Gold V
RABITmx
Sobek
Gold V
Level 148
God Stats
13W - 17L
1,564 SR
Queue Stats
844W - 857L
1,139 MMR
Solo
Zeus
Zeus
Silver I
pro_player1245
Zeus
Silver I
Level 144
God Stats
4W - 7L
1,529 SR
Queue Stats
217W - 228L
1,141 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 0
9,354
550
12,021
15,300
11,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
IGTvize
Skadi
13
1 / 6 / 2
8,051
474
3,986
7,918
1,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 2 / 0
6,515
383
2,072
4,806
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 4 / 0
7,445
438
3,937
13,761
5,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
xTNTxCARLOS
Bacchus
7
2 / 3 / 1
6,179
363
3,669
5,894
4,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AthenaGilgameshCliodhnaArtio

VS

Bans
PersephoneSolKumbhakarnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
9,101
535
6,225
15,506
9,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 1 / 6
8,739
514
4,204
8,514
3,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
KodeEz
Anhur
17
5 / 1 / 2
10,682
628
4,968
8,169
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
RABITmx
Sobek
14
2 / 1 / 8
9,752
574
5,172
17,554
21,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
9 / 0 / 0
10,523
619
9,135
6,133
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
16
16
Deaths
7
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
W
0
4
2
0.25
W
0
1
6
3
L
Skadi
IGTvize
Skadi
1
6
2
0.33
W
Anhur
KodeEz
Anhur
5
1
2
6
L
0
2
0
0
W
Sobek
RABITmx
Sobek
2
1
8
6
L
0
4
0
0
W
9
0
0
9
L
Bacchus
xTNTxCARLOS
Bacchus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,685
Damage
29,704
47,679
Taken
55,876
24,040
Mitigated
40,228
16,094
Healing
24,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,021
2,427
0
7,194
15,300
11,493
94
880
14,420
8,744
58,927
W
6,225
3,224
0
5,839
15,506
9,584
1,752
1,304
13,179
0
55,260
W
4,204
1,075
0
3,613
8,514
3,917
1,013
920
7,480
0
50,971
L
Skadi
IGTvize
Skadi
3,986
1,378
0
310
7,918
1,606
0
1,973
5,911
0
52,161
W
Anhur
KodeEz
Anhur
4,968
1,850
0
4,522
8,169
2,868
3,504
1,015
7,154
0
91,605
L
2,072
91
0
894
4,806
1,443
0
2,308
2,314
28,567
0
W
Sobek
RABITmx
Sobek
5,172
421
2,888
5,407
17,554
21,779
451
2,194
15,178
26,643
0
L
3,937
956
0
5,605
13,761
5,268
0
6,500
7,077
0
44,981
W
9,135
1,128
0
1,890
6,133
2,080
1,407
2,285
3,848
70,924
0
L
Bacchus
xTNTxCARLOS
Bacchus
3,669
461
197
1,894
5,894
4,230
0
2,174
3,650
12,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,544
Gold Earned
48,797
417
Minions Killed
522
0
Camps Cleared
0
1,481,741
Distance Traveled
1,584,754
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,354
550
140
8
0
326,573
3
W
Set
9,101
535
118
7
0
278,041
3
W
Ne Zha
8,739
514
92
5
0
356,268
0
L
Skadi
8,051
474
103
6
0
320,051
0
W
Anhur
10,682
628
151
9
0
298,009
0
L
Nox
6,515
383
66
4
0
216,371
2
W
Sobek
9,752
574
37
2
0
329,464
2
L
Fenrir
7,445
438
96
6
0
352,042
0
W
Zeus
10,523
619
124
7
0
322,972
6
L
Bacchus
6,179
363
12
1
0
266,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role