Player Matchup

Charybdis
Charybdis
ChulupaBatman85
Charybdis
Level 144
God Stats
0W - 2L
1,668 SR
Queue Stats
41W - 60L
1,443 Elo+
Party 2
Vulcan
Vulcan
FloorSpaghetti88
Vulcan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,433 Elo+
Party 2
Raijin
Raijin
Fraenkey
Raijin
Level 27
God Stats
1W - 3L
1,726 SR
Queue Stats
174W - 102L
1,642 Elo+
Solo
Geb
Geb
JhonLP23
Geb
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 18L
1,500 Elo+
Solo
King Arthur
King Arthur
Wata220
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,285 Elo+
Solo
Team Averages
Level 44
1,579 SR
1,460 Elo+

VS

Team Averages
Level 24
1,483 SR
1,533 Elo+
Kuzenbo
Kuzenbo
Anonycrazy
Kuzenbo
Level 27
God Stats
3W - 0L
1,558 SR
Queue Stats
57W - 47L
1,613 Elo+
Party 1
Cabrakan
Cabrakan
Birritem420
Cabrakan
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
201W - 211L
1,439 Elo+
Solo
The Morrigan
The Morrigan
MrSrCrix
The Morrigan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Obsurda
Osiris
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
PayDeCaca
Gilgamesh
Level 25
God Stats
2W - 0L
1,358 SR
Queue Stats
56W - 38L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChulupaBatman85
Charybdis
15
1 / 5 / 4
8,757
674
10,563
11,279
4,597
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
3 / 5 / 10
9,854
758
19,759
11,005
4,961
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
Fraenkey
Raijin
19
10 / 6 / 3
12,182
937
22,198
14,553
6,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 7 / 7
8,687
668
5,959
17,939
11,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Wata220
King Arthur
16
1 / 7 / 11
9,855
758
9,889
14,292
12,440
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Anonycrazy
Kuzenbo
17
6 / 2 / 13
10,499
808
9,069
15,044
28,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
Birritem420
Cabrakan
18
5 / 4 / 14
11,046
850
9,197
20,665
36,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
MrSrCrix
The Morrigan
17
4 / 2 / 12
10,261
789
9,786
8,137
4,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Obsurda
Osiris
15
1 / 4 / 14
9,237
711
6,867
15,778
13,535
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
PayDeCaca
Gilgamesh
20
13 / 3 / 14
13,209
1,016
26,384
20,890
20,422
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
96
15
Kills
29
30
Deaths
15
35
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Anonycrazy
Kuzenbo
6
2
13
6.25
W
Cabrakan
Birritem420
Cabrakan
5
4
14
3
L
Charybdis
ChulupaBatman85
Charybdis
1
5
4
0.6
L
3
5
10
1.6
L
Raijin
Fraenkey
Raijin
10
6
3
1.92
L
0
7
7
0.5
W
The Morrigan
MrSrCrix
The Morrigan
4
2
12
5
W
Osiris
Obsurda
Osiris
1
4
14
2
W
Gilgamesh
PayDeCaca
Gilgamesh
13
3
14
6.67
L
King Arthur
Wata220
King Arthur
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,368
Damage
61,303
69,068
Taken
80,514
40,595
Mitigated
102,575
20,063
Healing
33,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Anonycrazy
Kuzenbo
9,069
2,602
2,282
2,989
15,044
28,074
528
10,045
4,999
16,853
0
W
Cabrakan
Birritem420
Cabrakan
9,197
1,531
2,253
5,581
20,665
36,478
489
11,051
9,614
17,268
0
L
Charybdis
ChulupaBatman85
Charybdis
10,563
4,729
1,492
2,615
11,279
4,597
1,374
7,069
4,210
0
23,992
L
19,759
4,905
1,072
3,059
11,005
4,961
392
5,287
5,487
43,611
0
L
Raijin
Fraenkey
Raijin
22,198
1,513
980
3,797
14,553
6,746
575
6,792
7,722
54,905
0
L
5,959
260
445
3,632
17,939
11,851
514
6,303
11,382
9,707
0
W
The Morrigan
MrSrCrix
The Morrigan
9,786
987
2,400
2,671
8,137
4,066
2,008
6,259
1,878
27,967
0
W
Osiris
Obsurda
Osiris
6,867
1,806
1,833
1,254
15,778
13,535
1,537
10,374
5,404
0
16,506
W
Gilgamesh
PayDeCaca
Gilgamesh
26,384
7,231
5,800
6,400
20,890
20,422
809
10,187
10,703
7,563
41,096
L
King Arthur
Wata220
King Arthur
9,889
1,253
847
2,124
14,292
12,440
591
5,701
8,200
0
18,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,335
Gold Earned
54,252
172
Minions Killed
135
0
Camps Cleared
0
1,065,044
Distance Traveled
1,210,558
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,499
808
10
1
0
256,287
0
W
Cabrakan
11,046
850
13
1
0
221,947
0
L
Charybdis
8,757
674
28
2
0
184,650
1
L
Vulcan
9,854
758
48
4
0
243,318
3
L
Raijin
12,182
937
69
5
0
197,886
0
L
Geb
8,687
668
5
0
0
238,480
0
W
The Morrigan
10,261
789
47
4
0
219,623
0
W
Osiris
9,237
711
24
2
0
251,298
0
W
Gilgamesh
13,209
1,016
41
3
0
261,403
0
L
King Arthur
9,855
758
22
2
0
200,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role