Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond II
LuxTonitrui
Morgan Le Fay
Diamond II
Level 159
God Stats
10W - 2L
1,703 SR
Queue Stats
109W - 102L
2,333 MMR
Party 2
Da Ji
Da Ji
Diamond IV
PusPusioden
Da Ji
Diamond IV
Level 151
God Stats
1W - 0L
1,687 SR
Queue Stats
60W - 49L
2,325 MMR
Party 2
Ymir
Ymir
Diamond III
Swolsen
Ymir
Diamond III
Level 154
God Stats
3W - 6L
1,748 SR
Queue Stats
21W - 32L
2,412 MMR
Solo
Mulan
Mulan
Diamond II
danielptate
Mulan
Diamond II
Level 160
God Stats
4W - 2L
1,713 SR
Queue Stats
90W - 78L
2,361 MMR
Solo
Artemis
Artemis
Diamond I
muggattv
Artemis
Diamond I
Level 122
God Stats
4W - 0L
1,626 SR
Queue Stats
140W - 112L
2,388 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,695 SR
2,364 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,586 SR
2,193 MMR
Olorun
Olorun
Diamond II
 
Olorun
Diamond II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Diamond III
Helloxo
Tiamat
Diamond III
Level 148
God Stats
3W - 5L
1,441 SR
Queue Stats
219W - 198L
2,405 MMR
Solo
Ravana
Ravana
Diamond III
MitchLuc
Ravana
Diamond III
Level 127
God Stats
0W - 1L
1,757 SR
Queue Stats
178W - 154L
2,297 MMR
Solo
Artio
Artio
Diamond II
Saηa
Artio
Diamond II
Level 102
God Stats
1W - 2L
1,820 SR
Queue Stats
48W - 49L
2,403 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
Zaaant
Erlang Shen
Diamond III
Level 160
God Stats
0W - 3L
1,412 SR
Queue Stats
47W - 33L
2,358 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LuxTonitrui
Morgan Le Fay
15
5 / 3 / 8
8,800
587
7,238
7,269
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
5 / 1 / 10
8,781
585
7,008
10,475
3,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Swolsen
Ymir
13
2 / 0 / 11
8,104
540
3,619
9,781
7,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
3 / 1 / 3
8,904
594
12,378
12,671
8,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
muggattv
Artemis
14
1 / 2 / 4
8,187
546
8,132
9,210
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
CthulhuCliodhnaHelOdin

VS

Bans
CamazotzGebKaliAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
1 / 4 / 1
7,658
511
5,497
10,421
2,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
Helloxo
Tiamat
15
3 / 2 / 1
8,459
564
6,833
7,287
4,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
MitchLuc
Ravana
11
1 / 4 / 4
6,836
456
3,467
7,602
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Artio
Saηa
Artio
13
1 / 3 / 0
7,507
500
7,896
16,184
15,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
Zaaant
Erlang Shen
11
1 / 3 / 2
6,636
442
7,314
8,492
3,310
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
16
Kills
7
7
Deaths
16
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
4
1
0.38
L
Tiamat
Helloxo
Tiamat
3
2
1
1.75
W
Morgan Le Fay
LuxTonitrui
Morgan Le Fay
5
3
8
3
L
Ravana
MitchLuc
Ravana
1
4
4
0.75
W
5
1
10
10
L
Artio
Saηa
Artio
1
3
0
0.33
W
Ymir
Swolsen
Ymir
2
0
11
7.5
L
Erlang Shen
Zaaant
Erlang Shen
1
3
2
0.67
W
3
1
3
4.5
W
Artemis
muggattv
Artemis
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,375
Damage
31,007
49,406
Taken
49,986
25,819
Mitigated
28,874
22,767
Healing
16,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,497
3,814
0
3,508
10,421
2,946
0
2,000
8,319
63,043
0
L
Tiamat
Helloxo
Tiamat
6,833
560
0
2,322
7,287
4,497
222
1,857
5,278
62,713
0
W
Morgan Le Fay
LuxTonitrui
Morgan Le Fay
7,238
666
0
899
7,269
2,780
0
3,481
3,644
64,458
0
L
Ravana
MitchLuc
Ravana
3,467
922
0
1,598
7,602
2,549
0
2,394
4,930
0
26,236
W
7,008
2,090
0
4,606
10,475
3,665
0
3,382
6,817
0
57,803
L
Artio
Saηa
Artio
7,896
387
412
6,923
16,184
15,572
0
2,412
13,037
48,415
0
W
Ymir
Swolsen
Ymir
3,619
719
3,591
3,092
9,781
7,509
0
3,525
6,106
18,187
0
L
Erlang Shen
Zaaant
Erlang Shen
7,314
2,084
214
1,491
8,492
3,310
0
1,776
6,668
0
19,591
W
12,378
2,810
0
7,226
12,671
8,575
96
5,536
6,415
0
60,522
W
Artemis
muggattv
Artemis
8,132
4,281
0
3,353
9,210
3,290
0
2,929
6,198
0
60,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,776
Gold Earned
37,096
527
Minions Killed
456
0
Camps Cleared
0
1,483,585
Distance Traveled
1,497,113
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,658
511
122
8
0
274,109
2
L
Tiamat
8,459
564
141
9
0
307,577
2
W
Morgan Le Fay
8,800
587
122
8
0
289,445
4
L
Ravana
6,836
456
56
4
0
298,506
5
W
Da Ji
8,781
585
97
6
0
348,169
8
L
Artio
7,507
500
112
7
0
287,015
3
W
Ymir
8,104
540
29
2
0
289,811
5
L
Erlang Shen
6,636
442
25
2
0
329,906
7
W
Mulan
8,904
594
135
9
0
297,259
1
W
Artemis
8,187
546
144
10
0
258,901
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role