Player Matchup

Yemoja
Yemoja
Ardillalodon
Yemoja
Level 30
God Stats
2W - 1L
1,758 SR
Queue Stats
97W - 74L
1,522 Elo+
Solo
Medusa
Medusa
MalawiBH
Medusa
Level 8
God Stats
6W - 5L
1,706 SR
Queue Stats
27W - 27L
1,551 Elo+
Party 2
Bakasura
Bakasura
Ruflox09
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 90L
1,574 Elo+
Solo
Nu Wa
Nu Wa
ch1ll0ut---
Nu Wa
Level 23
God Stats
5W - 3L
1,919 SR
Queue Stats
104W - 93L
1,496 Elo+
Party 2
Gilgamesh
Gilgamesh
grumpyminer
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 90L
1,538 Elo+
Solo
Team Averages
Level 23
1,677 SR
1,536 Elo+

VS

Team Averages
Level 28
1,392 SR
1,501 Elo+
Zhong Kui
Zhong Kui
Alireza_ji
Zhong Kui
Level 41
God Stats
7W - 10L
1,468 SR
Queue Stats
136W - 183L
1,376 Elo+
Party 1
Geb
Geb
Arkdyn
Geb
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 64L
1,710 Elo+
Solo
Medusa
Medusa
Maranatics
Medusa
Level 27
God Stats
5W - 3L
1,309 SR
Queue Stats
89W - 51L
1,626 Elo+
Solo
Loki
Loki
amir_saam
Loki
Level 32
God Stats
5W - 10L
1,182 SR
Queue Stats
109W - 160L
1,356 Elo+
Party 1
Sun Wukong
Sun Wukong
picky-uncle3
Sun Wukong
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 22L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
4 / 6 / 21
14,756
461
18,190
40,479
61,996
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
MalawiBH
Medusa
20
1 / 9 / 5
13,365
418
13,116
28,538
9,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
Ruflox09
Bakasura
20
3 / 10 / 12
14,387
450
14,763
36,219
20,557
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
16 / 7 / 11
17,471
546
45,947
27,066
11,264
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
grumpyminer
Gilgamesh
20
12 / 6 / 8
16,151
505
24,223
39,822
45,180
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alireza_ji
Zhong Kui
20
7 / 11 / 12
16,729
523
24,695
30,830
17,597
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
Arkdyn
Geb
20
2 / 5 / 23
15,400
481
19,329
38,250
57,711
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
Maranatics
Medusa
20
23 / 4 / 5
21,347
667
56,485
35,034
15,415
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
20
4 / 8 / 10
16,344
511
17,314
26,420
11,733
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
picky-uncle3
Sun Wukong
20
2 / 8 / 15
15,076
471
21,918
32,059
26,156
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
103
36
Kills
38
38
Deaths
36
57
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Alireza_ji
Zhong Kui
7
11
12
1.18
L
Yemoja
4
6
21
2.42
W
Geb
Arkdyn
Geb
2
5
23
2.7
L
Medusa
MalawiBH
Medusa
1
9
5
0.39
W
Medusa
Maranatics
Medusa
23
4
5
6.38
L
Bakasura
Ruflox09
Bakasura
3
10
12
0.9
W
Loki
4
8
10
1.13
L
16
7
11
3.07
L
Gilgamesh
grumpyminer
Gilgamesh
12
6
8
2.67
W
Sun Wukong
picky-uncle3
Sun Wukong
2
8
15
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,239
Damage
139,741
172,124
Taken
162,593
148,214
Mitigated
128,612
56,411
Healing
46,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Alireza_ji
Zhong Kui
24,695
1,235
0
6,151
30,830
17,597
2,978
15,464
14,663
123,261
0
L
Yemoja
18,190
4,429
15,847
14,943
40,479
61,996
373
11,575
28,508
39,136
0
W
Geb
Arkdyn
Geb
19,329
3,175
0
5,701
38,250
57,711
72
16,162
21,204
70,831
0
L
Medusa
MalawiBH
Medusa
13,116
5,252
0
3,200
28,538
9,217
554
3,435
25,048
0
106,823
W
Medusa
Maranatics
Medusa
56,485
35,283
0
19,396
35,034
15,415
4,193
11,927
22,477
0
248,205
L
Bakasura
Ruflox09
Bakasura
14,763
10,024
0
11,419
36,219
20,557
1,197
10,287
25,662
0
99,386
W
Loki
17,314
3,648
0
8,276
26,420
11,733
882
11,588
14,442
0
121,337
L
45,947
9,939
0
2,401
27,066
11,264
36
10,024
16,782
129,438
0
L
Gilgamesh
grumpyminer
Gilgamesh
24,223
4,886
0
8,601
39,822
45,180
1,299
8,138
31,469
10,014
100,737
W
Sun Wukong
picky-uncle3
Sun Wukong
21,918
4,474
0
6,847
32,059
26,156
842
11,477
19,736
724
87,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,130
Gold Earned
84,896
699
Minions Killed
758
0
Camps Cleared
0
2,754,652
Distance Traveled
2,895,894
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
16,729
523
166
5
0
503,515
0
L
Yemoja
14,756
461
38
1
0
512,944
0
W
Geb
15,400
481
71
2
0
604,314
5
L
Medusa
13,365
418
154
5
0
575,110
3
W
Medusa
21,347
667
218
7
0
540,372
2
L
Bakasura
14,387
450
152
5
0
620,689
5
W
Loki
16,344
511
167
5
0
647,273
3
L
Nu Wa
17,471
546
185
6
0
561,131
3
L
Gilgamesh
16,151
505
170
5
0
484,778
7
W
Sun Wukong
15,076
471
136
4
0
600,420
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role