Player Matchup

Hades
Hades
Fakin_Piratt
Hades
Level 28
God Stats
53W - 37L
1,605 SR
Queue Stats
173W - 199L
1,411 Elo+
Solo
Merlin
Merlin
Guillewilliam200
Merlin
Level 27
God Stats
1W - 1L
1,706 SR
Queue Stats
30W - 49L
1,228 Elo+
Solo
Ratatoskr
Ratatoskr
quart-jokker
Ratatoskr
Level 28
God Stats
2W - 1L
1,703 SR
Queue Stats
148W - 223L
1,274 Elo+
Solo
Team Averages
Level 28
1,672 SR
1,304 Elo+

VS

Team Averages
Level 72
1,502 SR
1,313 Elo+
Persephone
Persephone
LightGlintUltima
Persephone
Level 65
God Stats
55W - 32L
1,583 SR
Queue Stats
91W - 73L
1,492 Elo+
Solo
Jing Wei
Jing Wei
bumscratcher3516
Jing Wei
Level 122
God Stats
2W - 1L
1,427 SR
Queue Stats
246W - 211L
1,481 Elo+
Solo
Ah Puch
Ah Puch
taeritron
Ah Puch
Level 28
God Stats
1W - 0L
1,498 SR
Queue Stats
1W - 3L
966 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 9 / 7
12,983
721
23,908
23,786
18,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 9 / 5
11,016
612
9,125
17,587
4,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
quart-jokker
Ratatoskr
17
9 / 5 / 9
13,010
723
14,214
25,041
24,398
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LightGlintUltima
Persephone
18
7 / 1 / 14
14,724
818
22,752
13,987
5,154
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
14 / 5 / 4
13,959
776
24,762
21,195
8,019
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
taeritron
Ah Puch
14
2 / 14 / 10
11,414
634
10,509
18,825
6,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
51
20
Kills
23
23
Deaths
20
21
Assists
28
Player
Kills
Deaths
Assists
KDA
L
9
9
7
1.39
L
2
9
5
0.5
W
Persephone
LightGlintUltima
Persephone
7
1
14
14
W
14
5
4
3.2
L
Ratatoskr
quart-jokker
Ratatoskr
9
5
9
2.7
W
Ah Puch
taeritron
Ah Puch
2
14
10
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,247
Damage
58,023
66,414
Taken
54,007
47,707
Mitigated
19,332
12,416
Healing
14,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,908
965
59
4,355
23,786
18,501
268
13,235
10,551
44,454
0
L
9,125
404
0
2,212
17,587
4,808
655
10,128
7,459
44,141
0
W
Persephone
LightGlintUltima
Persephone
22,752
1,467
354
2,649
13,987
5,154
340
6,629
7,094
65,512
0
W
24,762
22,850
452
8,645
21,195
8,019
895
11,980
8,804
172
51,474
L
Ratatoskr
quart-jokker
Ratatoskr
14,214
1,857
375
5,415
25,041
24,398
183
10,449
14,592
0
40,675
W
Ah Puch
taeritron
Ah Puch
10,509
636
0
2,100
18,825
6,159
200
13,809
4,613
25,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,009
Gold Earned
40,097
211
Minions Killed
208
8
Camps Cleared
7
931,511
Distance Traveled
891,644
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,983
721
62
3
4
268,648
0
L
Merlin
11,016
612
93
5
4
273,126
0
W
Persephone
14,724
818
109
6
4
350,409
3
W
Jing Wei
13,959
776
68
4
3
310,238
3
L
Ratatoskr
13,010
723
56
3
0
389,737
3
W
Ah Puch
11,414
634
31
2
0
230,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role