Player Matchup

Sylvanus
Sylvanus
Abvsal
Sylvanus
Level 109
God Stats
2W - 3L
1,524 SR
Queue Stats
107W - 136L
1,392 Elo+
Party 2
Mulan
Mulan
BH Lycan
Mulan
Level 87
God Stats
21W - 20L
1,432 SR
Queue Stats
376W - 528L
1,330 Elo+
Party 2
Ne Zha
Ne Zha
Bvxvz
Ne Zha
Level 115
God Stats
0W - 3L
1,027 SR
Queue Stats
221W - 306L
1,310 Elo+
Party 2
Ra
Ra
KieranBtwRL
Ra
Level 4
God Stats
0W - 4L
1,501 SR
Queue Stats
2W - 7L
1,198 Elo+
Party 2
Neith
Neith
TsN Shadowz
Neith
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Team Averages
Level 63
1,397 SR
1,346 Elo+

VS

Team Averages
Level 57
1,506 SR
1,401 Elo+
Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
ChocSwifter
Nemesis
Level 42
God Stats
28W - 37L
1,395 SR
Queue Stats
197W - 252L
1,274 Elo+
Solo
Gilgamesh
Gilgamesh
KING_OF_DEMONS-5
Gilgamesh
Level 84
God Stats
60W - 61L
1,555 SR
Queue Stats
575W - 608L
1,361 Elo+
Party 1
Zeus
Zeus
LordCelebrimbor2
Zeus
Level 27
God Stats
76W - 71L
1,550 SR
Queue Stats
88W - 92L
1,374 Elo+
Party 1
Neith
Neith
ho3ein72
Neith
Level 102
God Stats
24W - 23L
1,531 SR
Queue Stats
343W - 331L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Abvsal
Sylvanus
8
3 / 4 / 0
5,379
538
7,001
6,964
2,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
BH Lycan
Mulan
8
0 / 5 / 0
4,948
495
4,284
7,090
3,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Bvxvz
Ne Zha
7
0 / 5 / 0
4,353
435
3,552
8,019
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 5 / 1
4,701
470
1,521
4,948
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
0 / 7 / 0
3,757
376
2,264
5,396
1,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
3 / 0 / 7
5,874
587
1,462
7,072
4,187
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
ChocSwifter
Nemesis
11
4 / 0 / 5
6,138
614
3,890
5,944
1,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
11
8 / 0 / 0
6,486
649
5,778
7,014
4,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
4 / 2 / 2
6,071
607
4,757
4,822
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ho3ein72
Neith
10
7 / 1 / 3
6,193
619
6,177
6,096
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
3
Kills
26
26
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
7
6.5
L
Sylvanus
Abvsal
Sylvanus
3
4
0
0.75
L
Mulan
BH Lycan
Mulan
0
5
0
0
L
Ne Zha
Bvxvz
Ne Zha
0
5
0
0
W
Nemesis
ChocSwifter
Nemesis
4
0
5
6.5
W
Gilgamesh
8
0
0
8
L
0
5
1
0.1
W
4
2
2
2.5
L
0
7
0
0
W
Neith
ho3ein72
Neith
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,622
Damage
22,064
32,417
Taken
30,948
11,171
Mitigated
13,141
6,260
Healing
10,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,462
355
0
1,893
7,072
4,187
831
1,677
5,395
10,976
0
L
Sylvanus
Abvsal
Sylvanus
7,001
2,687
123
1,142
6,964
2,743
0
1,552
5,378
17,119
5,443
L
Mulan
BH Lycan
Mulan
4,284
638
0
1,546
7,090
3,544
0
0
7,090
0
24,142
L
Ne Zha
Bvxvz
Ne Zha
3,552
1,200
0
2,901
8,019
1,890
0
1,393
6,504
0
17,596
W
Nemesis
ChocSwifter
Nemesis
3,890
1,806
0
727
5,944
1,908
0
401
5,484
0
34,658
W
Gilgamesh
5,778
1,703
0
2,726
7,014
4,119
0
614
5,970
0
23,688
L
1,521
321
20
386
4,948
1,542
167
1,631
3,103
14,873
0
W
4,757
444
0
1,623
4,822
1,249
0
2,549
2,193
27,960
0
L
2,264
1,105
0
142
5,396
1,452
0
1,191
4,123
0
6,156
W
Neith
ho3ein72
Neith
6,177
3,862
457
3,183
6,096
1,678
1,383
2,024
4,072
0
30,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,138
Gold Earned
30,762
164
Minions Killed
251
0
Camps Cleared
0
831,752
Distance Traveled
940,075
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,874
587
25
3
0
173,338
0
L
Sylvanus
5,379
538
30
3
0
168,380
3
L
Mulan
4,948
495
51
5
0
152,075
0
L
Ne Zha
4,353
435
40
4
0
169,797
4
W
Nemesis
6,138
614
58
6
0
232,897
0
W
Gilgamesh
6,486
649
41
4
0
194,134
3
L
Ra
4,701
470
32
3
0
174,350
0
W
Zeus
6,071
607
65
7
0
176,075
0
L
Neith
3,757
376
11
1
0
167,150
0
W
Neith
6,193
619
62
6
0
163,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role