Player Matchup

Achilles
Achilles
GebAlla
Achilles
Level 28
God Stats
1W - 0L
1,858 SR
Queue Stats
6W - 2L
1,583 Elo+
Party 2
Medusa
Medusa
Iceberg289
Medusa
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 28L
1,424 Elo+
Solo
Thor
Thor
MrKap7
Thor
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
krausekai
Sylvanus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
lildedlea
Nu Wa
Level 28
God Stats
37W - 46L
1,479 SR
Queue Stats
108W - 142L
1,427 Elo+
Solo
Team Averages
Level 41
1,567 SR
1,487 Elo+

VS

Team Averages
Level 15
1,546 SR
1,365 Elo+
Cthulhu
Cthulhu
GermanElite211
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,323 Elo+
Party 1
Cupid
Cupid
Rv-Xd
Cupid
Level 18
God Stats
15W - 7L
1,670 SR
Queue Stats
48W - 45L
1,473 Elo+
Solo
Cliodhna
Cliodhna
Sailor-DinA420
Cliodhna
Level 18
God Stats
8W - 5L
1,855 SR
Queue Stats
41W - 38L
1,433 Elo+
Party 1
Sol
Sol
kvrczmi
Sol
Level 25
God Stats
10W - 19L
1,404 SR
Queue Stats
94W - 110L
1,401 Elo+
Solo
Neith
Neith
suncore1
Neith
Level 6
God Stats
4W - 11L
1,299 SR
Queue Stats
5W - 13L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GebAlla
Achilles
20
9 / 3 / 19
13,152
1,196
17,179
17,942
26,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Iceberg289
Medusa
20
16 / 1 / 22
14,658
1,333
30,908
12,514
5,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
MrKap7
Thor
19
3 / 9 / 19
11,074
1,007
13,543
16,199
6,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
krausekai
Sylvanus
19
4 / 0 / 20
11,936
1,085
15,784
14,762
11,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
lildedlea
Nu Wa
20
14 / 4 / 18
14,130
1,285
28,693
14,578
5,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 11 / 11
10,225
930
8,080
30,548
29,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Rv-Xd
Cupid
17
6 / 3 / 4
10,668
970
13,948
16,649
6,269
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
17
7 / 12 / 6
12,171
1,106
23,224
24,357
17,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
18
2 / 13 / 9
11,345
1,031
16,033
24,278
9,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
suncore1
Neith
17
2 / 7 / 8
10,261
933
7,147
15,276
4,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
55
46
Kills
17
17
Deaths
46
98
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Achilles
GebAlla
Achilles
9
3
19
6.17
L
0
11
11
0.5
W
Medusa
Iceberg289
Medusa
16
1
22
27
W
Thor
MrKap7
Thor
3
9
19
1.39
L
Cupid
Rv-Xd
Cupid
6
3
4
2.67
L
Cliodhna
7
12
6
0.83
W
Sylvanus
krausekai
Sylvanus
4
0
20
14
L
Sol
2
13
9
0.5
W
Nu Wa
lildedlea
Nu Wa
14
4
18
5.75
L
Neith
suncore1
Neith
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,107
Damage
68,432
75,995
Taken
111,108
55,444
Mitigated
67,977
16,772
Healing
12,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
GebAlla
Achilles
17,179
4,379
0
2,726
17,942
26,829
0
3,460
13,551
0
28,575
L
8,080
395
0
3,227
30,548
29,819
0
13,291
17,062
23,007
0
W
Medusa
Iceberg289
Medusa
30,908
15,050
0
1,688
12,514
5,181
0
4,459
7,710
0
52,851
W
Thor
MrKap7
Thor
13,543
3,022
0
0
16,199
6,410
0
3,700
12,055
0
24,526
L
Cupid
Rv-Xd
Cupid
13,948
8,937
0
2,955
16,649
6,269
0
6,730
9,746
0
30,703
L
Cliodhna
23,224
3,724
193
1,600
24,357
17,451
0
9,638
14,163
0
43,621
W
Sylvanus
krausekai
Sylvanus
15,784
6,657
6,223
5,323
14,762
11,401
0
3,982
10,410
35,451
5,389
L
Sol
16,033
6,203
0
3,759
24,278
9,911
0
6,223
17,829
33,464
3,539
W
Nu Wa
lildedlea
Nu Wa
28,693
6,972
0
812
14,578
5,623
0
5,934
8,282
48,495
0
L
Neith
suncore1
Neith
7,147
2,750
0
467
15,276
4,527
0
7,010
8,077
0
25,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,950
Gold Earned
54,670
209
Minions Killed
204
9
Camps Cleared
3
992,389
Distance Traveled
922,087
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,152
1,196
32
3
4
228,554
0
L
Cthulhu
10,225
930
45
4
0
180,376
0
W
Medusa
14,658
1,333
61
6
0
222,856
2
W
Thor
11,074
1,007
23
2
1
171,003
0
L
Cupid
10,668
970
37
3
0
181,605
0
L
Cliodhna
12,171
1,106
34
3
0
205,170
0
W
Sylvanus
11,936
1,085
61
6
3
193,950
3
L
Sol
11,345
1,031
48
4
2
175,099
0
W
Nu Wa
14,130
1,285
32
3
1
176,026
0
L
Neith
10,261
933
40
4
1
179,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role