Player Matchup

Cerberus
Cerberus
AlphaCherno
Cerberus
Level 33
God Stats
1W - 0L
1,951 SR
Queue Stats
81W - 37L
1,643 Elo+
Party 1
Xing Tian
Xing Tian
JugemoJugemo
Xing Tian
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,746 Elo+
Party 3
Hachiman
Hachiman
Me4oKuH
Hachiman
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,737 Elo+
Party 3
Persephone
Persephone
MikMuk
Persephone
Level 29
God Stats
2W - 1L
1,823 SR
Queue Stats
77W - 19L
1,783 Elo+
Party 1
Ymir
Ymir
linchoyo
Ymir
Level 25
God Stats
1W - 0L
1,713 SR
Queue Stats
11W - 6L
1,713 Elo+
Party 3
Team Averages
Level 28
1,697 SR
1,724 Elo+

VS

Team Averages
Level 50
1,547 SR
1,469 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Aboly
Eset
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 70L
1,503 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Parazity
Kumbhakarna
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 204L
1,481 Elo+
Solo
Heimdallr
Heimdallr
Tenporo
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 91L
1,444 Elo+
Solo
Serqet
Serqet
hunted-conjurer4
Serqet
Level 28
God Stats
1W - 1L
1,736 SR
Queue Stats
32W - 47L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlphaCherno
Cerberus
15
6 / 3 / 17
9,853
896
7,389
14,348
15,410
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
JugemoJugemo
Xing Tian
15
5 / 2 / 15
9,452
859
5,011
12,398
14,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Me4oKuH
Hachiman
19
14 / 2 / 12
11,610
1,055
19,776
10,283
5,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
MikMuk
Persephone
16
3 / 1 / 23
9,663
878
14,972
7,673
3,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
15
2 / 1 / 18
9,517
865
3,275
10,736
12,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
2 / 8 / 2
8,961
815
13,534
14,494
12,814
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Eset
Aboly
Eset
14
1 / 6 / 3
7,710
701
11,955
10,855
4,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Parazity
Kumbhakarna
15
2 / 5 / 3
9,089
826
5,808
16,611
15,903
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Tenporo
Heimdallr
8
0 / 2 / 0
6,425
584
2,650
3,376
1,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 9 / 2
7,754
705
4,084
11,637
4,017
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
17
30
Kills
7
9
Deaths
30
85
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
8
2
0.38
L
Eset
Aboly
Eset
1
6
3
0.42
W
Cerberus
AlphaCherno
Cerberus
6
3
17
4.83
W
Xing Tian
JugemoJugemo
Xing Tian
5
2
15
6.25
W
Hachiman
Me4oKuH
Hachiman
14
2
12
10
W
Persephone
MikMuk
Persephone
3
1
23
14.5
L
Kumbhakarna
Parazity
Kumbhakarna
2
5
3
0.7
L
Heimdallr
Tenporo
Heimdallr
0
2
0
0
L
2
9
2
0.33
W
Ymir
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,423
Damage
38,031
55,438
Taken
56,973
51,409
Mitigated
38,323
22,652
Healing
8,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
13,534
2,016
479
1,340
14,494
12,814
57
7,967
6,527
0
25,140
L
Eset
Aboly
Eset
11,955
576
569
1,941
10,855
4,175
168
7,396
3,459
22,941
0
W
Cerberus
AlphaCherno
Cerberus
7,389
365
1,923
3,776
14,348
15,410
502
4,311
9,911
17,384
0
W
Xing Tian
JugemoJugemo
Xing Tian
5,011
181
1,787
2,316
12,398
14,565
320
3,350
8,796
8,614
0
W
Hachiman
Me4oKuH
Hachiman
19,776
11,382
2,513
3,129
10,283
5,590
3,254
5,200
4,951
0
37,585
W
Persephone
MikMuk
Persephone
14,972
494
2,559
2,514
7,673
3,359
1,134
1,498
5,724
33,530
0
L
Kumbhakarna
Parazity
Kumbhakarna
5,808
466
0
1,711
16,611
15,903
426
5,571
11,040
16,416
0
L
Heimdallr
Tenporo
Heimdallr
2,650
1,329
0
224
3,376
1,414
0
2,491
885
0
5,818
L
4,084
36
1,151
1,094
11,637
4,017
896
7,222
4,415
0
4,656
W
Ymir
3,275
488
322
1,813
10,736
12,485
602
3,404
7,332
9,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,095
Gold Earned
39,939
130
Minions Killed
84
0
Camps Cleared
0
1,042,130
Distance Traveled
797,326
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,961
815
33
3
0
195,938
4
L
Eset
7,710
701
17
2
0
181,790
2
W
Cerberus
9,853
896
28
3
0
187,927
0
W
Xing Tian
9,452
859
11
1
0
234,961
0
W
Hachiman
11,610
1,055
54
5
0
178,930
0
W
Persephone
9,663
878
26
2
0
218,944
4
L
Kumbhakarna
9,089
826
18
2
0
170,525
0
L
Heimdallr
6,425
584
10
1
0
78,021
0
L
Serqet
7,754
705
6
1
0
171,052
2
W
Ymir
9,517
865
11
1
0
221,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role