Player Matchup

Nemesis
Nemesis
DeadlySpider
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,646 Elo+
Party 2
Set
Set
Krchnavek
Set
Level 26
God Stats
4W - 3L
1,487 SR
Queue Stats
56W - 62L
1,407 Elo+
Solo
Kumbhakarna
Kumbhakarna
Liria
Kumbhakarna
Level 109
God Stats
7W - 9L
1,438 SR
Queue Stats
36W - 38L
1,334 Elo+
Party 2
Kukulkan
Kukulkan
Slicecycle
Kukulkan
Level 7
God Stats
5W - 2L
1,782 SR
Queue Stats
33W - 29L
1,646 Elo+
Party 2
Anhur
Anhur
nioxNashy
Anhur
Level 25
God Stats
5W - 2L
1,474 SR
Queue Stats
42W - 46L
1,334 Elo+
Party 2
Team Averages
Level 37
1,536 SR
1,473 Elo+

VS

Team Averages
Level 15
1,483 SR
1,385 Elo+
Guan Yu
Guan Yu
Crazykill6969
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 3
Cthulhu
Cthulhu
DaKicos
Cthulhu
Level 20
God Stats
29W - 29L
1,548 SR
Queue Stats
45W - 37L
1,519 Elo+
Party 1
Thanatos
Thanatos
Izrail1337
Thanatos
Level 29
God Stats
44W - 32L
1,592 SR
Queue Stats
86W - 84L
1,465 Elo+
Party 1
Ra
Ra
inspectahsad
Ra
Level 4
God Stats
0W - 2L
1,274 SR
Queue Stats
4W - 7L
1,329 Elo+
Party 3
Izanami
Izanami
nwkoff
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DeadlySpider
Nemesis
16
5 / 9 / 2
11,632
485
9,099
18,111
4,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
7 / 6 / 17
12,877
537
15,442
17,266
5,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Liria
Kumbhakarna
17
3 / 5 / 28
13,213
551
9,563
32,944
30,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kukulkan
Slicecycle
Kukulkan
19
17 / 5 / 12
13,796
575
34,503
16,507
6,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
nioxNashy
Anhur
20
12 / 5 / 13
14,167
590
19,900
20,237
6,940
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
1 / 8 / 8
9,877
412
5,276
30,741
12,096
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
DaKicos
Cthulhu
14
3 / 6 / 10
9,727
405
16,187
17,820
18,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Izrail1337
Thanatos
19
19 / 8 / 6
13,447
560
29,997
27,419
8,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 13 / 4
8,822
368
5,648
18,418
5,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
nwkoff
Izanami
18
6 / 9 / 5
11,952
498
13,380
23,208
6,619
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
62
44
Kills
29
30
Deaths
44
72
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
1
8
8
0.63
L
Cthulhu
DaKicos
Cthulhu
3
6
10
1.33
W
Nemesis
DeadlySpider
Nemesis
5
9
2
0.67
L
Thanatos
Izrail1337
Thanatos
19
8
6
2.75
W
7
6
17
2.58
W
Kumbhakarna
Liria
Kumbhakarna
3
5
28
3.4
W
Kukulkan
Slicecycle
Kukulkan
17
5
12
4.6
L
0
13
4
0.15
W
Anhur
nioxNashy
Anhur
12
5
13
3.7
L
Izanami
nwkoff
Izanami
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,507
Damage
70,488
105,065
Taken
117,606
54,076
Mitigated
50,945
30,003
Healing
45,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
5,276
1,162
1,367
7,775
30,741
12,096
818
13,403
17,338
0
31,604
L
Cthulhu
DaKicos
Cthulhu
16,187
1,140
496
4,266
17,820
18,008
409
7,096
10,724
37,577
0
W
Nemesis
DeadlySpider
Nemesis
9,099
4,322
0
3,010
18,111
4,623
2,780
1,316
16,795
0
56,172
L
Thanatos
Izrail1337
Thanatos
29,997
10,286
0
21,912
27,419
8,673
0
6,195
21,224
0
91,707
W
15,442
6,125
0
4,095
17,266
5,514
1,060
3,501
13,253
0
86,996
W
Kumbhakarna
Liria
Kumbhakarna
9,563
1,588
985
12,653
32,944
30,555
520
10,427
22,517
29,738
0
W
Kukulkan
Slicecycle
Kukulkan
34,503
3,788
0
3,229
16,507
6,444
1,828
2,945
13,562
97,382
0
L
5,648
718
215
1,477
18,418
5,549
136
11,748
6,670
41,891
0
W
Anhur
nioxNashy
Anhur
19,900
12,650
0
6,031
20,237
6,940
5,034
3,718
16,519
0
85,471
L
Izanami
nwkoff
Izanami
13,380
9,186
0
8,252
23,208
6,619
844
5,796
17,412
0
86,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,685
Gold Earned
53,825
477
Minions Killed
400
0
Camps Cleared
0
2,074,947
Distance Traveled
1,946,170
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,877
412
55
2
0
357,313
1
L
Cthulhu
9,727
405
52
2
0
439,285
0
W
Nemesis
11,632
485
97
4
0
395,774
3
L
Thanatos
13,447
560
97
4
0
447,999
0
W
Set
12,877
537
116
5
0
431,935
3
W
Kumbhakarna
13,213
551
30
1
0
417,170
2
W
Kukulkan
13,796
575
117
5
0
411,923
4
L
Ra
8,822
368
83
3
0
312,848
0
W
Anhur
14,167
590
117
5
0
418,145
2
L
Izanami
11,952
498
113
5
0
388,725
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role