Player Matchup

Mulan
Mulan
DC09NATIVE22
Mulan
Level 17
God Stats
2W - 2L
1,829 SR
Queue Stats
57W - 67L
1,419 Elo+
Solo
Medusa
Medusa
lasca_solo307
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,495 Elo+
Solo
Zeus
Zeus
returnofthebmac
Zeus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,434 Elo+
Solo
Team Averages
Level 12
1,610 SR
1,449 Elo+

VS

Team Averages
Level 14
1,500 SR
1,542 Elo+
Hun Batz
Hun Batz
CR4ZI3DV3T3R4N
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
KingLundin16
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,626 Elo+
Party 1
Skadi
Skadi
NyxPhantasma
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 14
10,054
773
8,315
6,392
6,610
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
1 / 4 / 21
9,251
712
3,446
9,502
3,108
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
22 / 0 / 8
11,742
903
21,739
6,399
2,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
9
2 / 13 / 0
7,377
567
3,658
15,122
7,365
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
KingLundin16
Sun Wukong
10
1 / 10 / 2
7,280
560
4,236
12,557
5,838
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 9 / 2
7,063
543
2,715
9,771
3,223
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
7
32
Kills
3
4
Deaths
32
43
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
2
13
0
0.15
W
9
0
14
16
L
Sun Wukong
KingLundin16
Sun Wukong
1
10
2
0.2
L
0
9
2
0.11
W
1
4
21
2.88
W
22
0
8
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,500
Damage
10,609
22,293
Taken
37,450
12,064
Mitigated
16,426
4,846
Healing
1,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
3,658
1,559
0
470
15,122
7,365
0
9,775
5,347
0
8,878
W
8,315
1,499
0
784
6,392
6,610
0
525
5,867
0
24,865
L
Sun Wukong
KingLundin16
Sun Wukong
4,236
1,689
0
362
12,557
5,838
0
6,862
5,695
0
9,721
L
2,715
1,014
0
462
9,771
3,223
0
5,206
4,565
0
12,575
W
3,446
1,790
0
0
9,502
3,108
672
0
9,502
0
11,454
W
21,739
4,524
123
3,939
6,399
2,346
849
39
6,360
66,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,047
Gold Earned
21,720
143
Minions Killed
46
6
Camps Cleared
1
583,195
Distance Traveled
469,142
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,377
567
8
1
1
153,817
1
W
Mulan
10,054
773
21
2
3
198,248
1
L
Sun Wukong
7,280
560
12
1
0
194,431
0
L
Skadi
7,063
543
26
2
0
120,894
2
W
Medusa
9,251
712
15
1
0
198,059
1
W
Zeus
11,742
903
107
8
3
186,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role