Player Matchup

Olorun
Olorun
DareySea
Olorun
Level 9
God Stats
2W - 2L
1,577 SR
Queue Stats
6W - 8L
1,430 Elo+
Party 2
Vulcan
Vulcan
Galerius95
Vulcan
Level 16
God Stats
7W - 7L
1,443 SR
Queue Stats
25W - 30L
1,389 Elo+
Solo
Neith
Neith
Magmarg
Neith
Level 7
God Stats
0W - 3L
1,260 SR
Queue Stats
4W - 7L
1,372 Elo+
Party 2
Mercury
Mercury
TastetheRambo97
Mercury
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 18L
1,561 Elo+
Solo
Sobek
Sobek
火云邪神111
Sobek
Level 29
God Stats
0W - 2L
1,332 SR
Queue Stats
107W - 113L
1,499 Elo+
Solo
Team Averages
Level 15
1,422 SR
1,450 Elo+

VS

Team Averages
Level 23
1,658 SR
1,444 Elo+
Cu Chulainn
Cu Chulainn
Kenko971
Cu Chulainn
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,524 Elo+
Party 1
Arachne
Arachne
Samy77clmz2z
Arachne
Level 44
God Stats
7W - 8L
1,743 SR
Queue Stats
110W - 145L
1,388 Elo+
Party 1
Mulan
Mulan
Smellona
Mulan
Level 25
God Stats
14W - 12L
1,769 SR
Queue Stats
133W - 144L
1,524 Elo+
Solo
Skadi
Skadi
eatasnicker
Skadi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,265 Elo+
Solo
Poseidon
Poseidon
zerotwo0o0o0o
Poseidon
Level 29
God Stats
1W - 0L
1,777 SR
Queue Stats
94W - 90L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DareySea
Olorun
12
1 / 9 / 0
7,468
415
7,742
13,426
6,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vulcan
Galerius95
Vulcan
11
2 / 6 / 2
7,939
441
6,715
9,997
3,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Magmarg
Neith
11
5 / 9 / 1
7,695
428
9,252
12,648
4,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 5 / 5
8,091
450
3,676
13,054
4,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 8 / 3
9,154
509
13,118
19,470
23,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kenko971
Cu Chulainn
15
4 / 3 / 5
9,305
517
7,535
11,295
8,044
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
Samy77clmz2z
Arachne
17
3 / 3 / 5
10,027
557
8,982
18,046
7,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Smellona
Mulan
15
5 / 4 / 13
9,752
542
6,422
17,431
15,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
15 / 1 / 3
11,256
625
14,160
9,493
3,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
zerotwo0o0o0o
Poseidon
17
10 / 5 / 4
10,317
573
16,534
12,052
4,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
15
Kills
37
37
Deaths
16
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Olorun
DareySea
Olorun
1
9
0
0.11
L
Vulcan
Galerius95
Vulcan
2
6
2
0.5
W
Cu Chulainn
Kenko971
Cu Chulainn
4
3
5
2.17
L
Neith
Magmarg
Neith
5
9
1
0.61
W
Arachne
Samy77clmz2z
Arachne
3
3
5
1.83
W
Mulan
Smellona
Mulan
5
4
13
2.88
L
2
5
5
0.9
W
15
1
3
16.5
W
Poseidon
zerotwo0o0o0o
Poseidon
10
5
4
2.4
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,503
Damage
53,633
68,595
Taken
68,317
42,797
Mitigated
38,997
11,804
Healing
21,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
DareySea
Olorun
7,742
3,409
0
3,094
13,426
6,038
0
4,049
9,077
34,082
6,361
L
Vulcan
Galerius95
Vulcan
6,715
2,033
47
1,087
9,997
3,296
0
1,932
7,959
32,161
0
W
Cu Chulainn
Kenko971
Cu Chulainn
7,535
1,363
0
1,541
11,295
8,044
455
5,003
5,494
3,125
42,045
L
Neith
Magmarg
Neith
9,252
3,000
0
1,594
12,648
4,985
0
4,410
8,090
0
31,406
W
Arachne
Samy77clmz2z
Arachne
8,982
5,618
0
9,452
18,046
7,173
605
6,152
11,451
0
70,781
W
Mulan
Smellona
Mulan
6,422
938
0
4,576
17,431
15,902
46
4,177
12,926
3,929
31,685
L
3,676
1,535
0
849
13,054
4,720
0
3,091
9,795
0
41,434
W
14,160
7,018
0
4,354
9,493
3,613
2,812
4,497
4,802
0
63,358
W
Poseidon
zerotwo0o0o0o
Poseidon
16,534
3,349
0
1,369
12,052
4,265
33
4,949
7,002
76,183
0
L
13,118
1,175
0
5,133
19,470
23,758
0
3,415
15,963
43,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,347
Gold Earned
50,657
325
Minions Killed
492
0
Camps Cleared
0
1,593,608
Distance Traveled
1,769,587
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,468
415
71
4
0
298,859
4
L
Vulcan
7,939
441
54
3
0
319,216
3
W
Cu Chulainn
9,305
517
76
4
0
363,917
0
L
Neith
7,695
428
50
3
0
320,452
1
W
Arachne
10,027
557
130
7
0
364,222
0
W
Mulan
9,752
542
53
3
0
348,888
2
L
Mercury
8,091
450
77
4
0
343,386
1
W
Skadi
11,256
625
105
6
0
351,077
1
W
Poseidon
10,317
573
128
7
0
341,483
1
L
Sobek
9,154
509
73
4
0
311,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role