Player Matchup

Artio
Artio
DtD_Hanamura
Artio
Level 29
God Stats
1W - 4L
1,080 SR
Queue Stats
5W - 9L
1,476 Elo+
Party 3
Sol
Sol
HyruleSheek
Sol
Level 26
God Stats
1W - 3L
1,092 SR
Queue Stats
9W - 13L
1,332 Elo+
Party 3
Izanami
Izanami
LordTiml187
Izanami
Level 27
God Stats
9W - 5L
1,547 SR
Queue Stats
9W - 9L
1,396 Elo+
Party 3
Cliodhna
Cliodhna
Strail
Cliodhna
Level 21
God Stats
1W - 2L
1,138 SR
Queue Stats
71W - 83L
1,384 Elo+
Solo
Jormungandr
Jormungandr
WandernWald
Jormungandr
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 13L
1,311 Elo+
Party 3
Team Averages
Level 26
1,271 SR
1,380 Elo+

VS

Team Averages
Level 15
1,391 SR
1,342 Elo+
Fafnir
Fafnir
Iwan41
Fafnir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,421 Elo+
Party 1
Da Ji
Da Ji
Mixaul
Da Ji
Level 14
God Stats
0W - 4L
1,183 SR
Queue Stats
13W - 20L
1,303 Elo+
Solo
Guan Yu
Guan Yu
killifgeh
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,289 Elo+
Party 2
Ares
Ares
redaimtwo
Ares
Level 14
God Stats
5W - 11L
1,367 SR
Queue Stats
9W - 19L
1,346 Elo+
Party 2
Jing Wei
Jing Wei
viniWAIFUSLAYE
Jing Wei
Level 29
God Stats
0W - 3L
1,402 SR
Queue Stats
18W - 29L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 11
11,084
426
6,077
29,576
30,504
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 6 / 9
12,568
483
16,588
16,254
4,878
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
LordTiml187
Izanami
16
5 / 6 / 12
11,852
456
22,821
15,697
5,093
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Strail
Cliodhna
19
5 / 5 / 7
13,113
504
15,523
18,051
7,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
WandernWald
Jormungandr
20
10 / 0 / 11
14,312
550
27,455
16,836
20,342
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Iwan41
Fafnir
15
5 / 2 / 14
12,381
476
13,551
23,127
39,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Mixaul
Da Ji
17
5 / 5 / 6
11,450
440
11,102
21,425
7,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
killifgeh
Guan Yu
14
3 / 10 / 11
10,365
399
9,575
25,714
28,109
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
15
2 / 7 / 7
10,068
387
6,604
28,906
33,684
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
16
8 / 6 / 9
11,432
440
24,915
20,681
8,768
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
70
29
Kills
23
25
Deaths
30
50
Assists
47
Player
Kills
Deaths
Assists
KDA
W
2
8
11
0.94
W
7
6
9
1.92
L
Fafnir
Iwan41
Fafnir
5
2
14
6
W
Izanami
LordTiml187
Izanami
5
6
12
1.83
L
Da Ji
Mixaul
Da Ji
5
5
6
1.6
W
Cliodhna
Strail
Cliodhna
5
5
7
1.7
W
Jormungandr
WandernWald
Jormungandr
10
0
11
15.5
L
Guan Yu
killifgeh
Guan Yu
3
10
11
0.85
L
Ares
2
7
7
0.79
L
Jing Wei
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,464
Damage
65,747
96,414
Taken
119,853
68,040
Mitigated
117,210
22,206
Healing
18,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,077
608
1,920
4,837
29,576
30,504
1,087
7,408
22,168
20,270
0
W
16,588
4,984
0
5,960
16,254
4,878
2,684
3,611
12,535
57,331
0
L
Fafnir
Iwan41
Fafnir
13,551
4,440
0
3,103
23,127
39,272
216
8,015
15,112
28,251
0
W
Izanami
LordTiml187
Izanami
22,821
19,397
0
4,474
15,697
5,093
2,603
4,254
11,443
0
78,284
L
Da Ji
Mixaul
Da Ji
11,102
4,350
0
4,948
21,425
7,377
0
5,804
15,621
0
74,299
W
Cliodhna
Strail
Cliodhna
15,523
3,295
0
4,631
18,051
7,223
1,694
2,057
15,994
0
117,096
W
Jormungandr
WandernWald
Jormungandr
27,455
4,895
0
384
16,836
20,342
3,090
5,119
11,519
100,081
0
L
Guan Yu
killifgeh
Guan Yu
9,575
1,144
3,496
3,187
25,714
28,109
775
11,440
14,274
8,092
38,827
L
Ares
6,604
1,067
0
22
28,906
33,684
382
14,471
14,435
31,493
0
L
Jing Wei
24,915
15,460
0
3,935
20,681
8,768
1,594
10,390
10,291
0
90,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,929
Gold Earned
55,696
544
Minions Killed
353
0
Camps Cleared
0
2,425,240
Distance Traveled
2,249,676
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,084
426
37
1
0
508,428
1
W
Sol
12,568
483
76
3
0
481,473
6
L
Fafnir
12,381
476
25
1
0
457,177
0
W
Izanami
11,852
456
101
4
0
450,890
5
L
Da Ji
11,450
440
99
4
0
441,758
4
W
Cliodhna
13,113
504
167
6
0
528,295
0
W
Jormungandr
14,312
550
163
6
0
456,154
10
L
Guan Yu
10,365
399
68
3
0
447,988
1
L
Ares
10,068
387
43
2
0
406,842
0
L
Jing Wei
11,432
440
118
5
0
495,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role