Player Matchup

Sol
Sol
Octar-the-first
Sol
Level 14
God Stats
3W - 3L
1,212 SR
Queue Stats
31W - 39L
1,312 Elo+
Party 1
Thor
Thor
Rinceiwindi
Thor
Level 29
God Stats
38W - 54L
1,367 SR
Queue Stats
245W - 248L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
Rodrev
Gilgamesh
Level 15
God Stats
6W - 6L
1,429 SR
Queue Stats
36W - 43L
1,335 Elo+
Party 1
Ullr
Ullr
Titanium2455
Ullr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,320 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xX_josef_Xx666
Cu Chulainn
Level 8
God Stats
2W - 1L
1,541 SR
Queue Stats
10W - 18L
1,255 Elo+
Solo
Team Averages
Level 15
1,410 SR
1,325 Elo+

VS

Team Averages
Level 14
1,440 SR
1,388 Elo+
Bakasura
Bakasura
BramvL_
Bakasura
Level 23
God Stats
0W - 2L
1,288 SR
Queue Stats
2W - 2L
1,436 Elo+
Solo
Olorun
Olorun
Desmond611
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,500 Elo+
Party 2
Bastet
Bastet
Mister_Unlucky13
Bastet
Level 11
God Stats
1W - 2L
1,484 SR
Queue Stats
35W - 43L
1,472 Elo+
Party 2
Cthulhu
Cthulhu
Wolf76287
Cthulhu
Level 6
God Stats
1W - 2L
1,427 SR
Queue Stats
4W - 12L
1,190 Elo+
Solo
Ra
Ra
koky4
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 21
14,332
1,102
25,173
20,009
6,279
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 8 / 21
13,582
1,045
14,240
18,070
9,240
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Rodrev
Gilgamesh
20
19 / 1 / 22
17,423
1,340
26,295
21,262
23,170
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
3 / 3 / 33
13,904
1,070
22,459
14,108
4,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
xX_josef_Xx666
Cu Chulainn
20
4 / 7 / 26
13,350
1,027
10,026
20,150
12,217
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

147

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BramvL_
Bakasura
20
9 / 12 / 8
14,228
1,094
14,304
25,807
14,831
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Desmond611
Olorun
18
1 / 10 / 7
11,721
902
13,309
18,641
8,294
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 7 / 8
13,422
1,032
25,562
25,076
11,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Wolf76287
Cthulhu
18
0 / 10 / 4
10,947
842
998
23,601
11,706
Ra
20
8 / 5 / 9
15,242
1,172
31,645
15,925
7,433
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
58
44
Kills
22
22
Deaths
44
123
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BramvL_
Bakasura
9
12
8
1.08
L
Olorun
Desmond611
Olorun
1
10
7
0.45
L
4
7
8
1.14
W
9
3
21
6.5
W
9
8
21
2.44
W
Gilgamesh
Rodrev
Gilgamesh
19
1
22
30
W
3
3
33
6.5
L
Cthulhu
Wolf76287
Cthulhu
0
10
4
0.2
L
Ra
8
5
9
2.5
W
Cu Chulainn
xX_josef_Xx666
Cu Chulainn
4
7
26
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,193
Damage
85,818
93,599
Taken
109,050
55,368
Mitigated
53,534
12,543
Healing
14,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BramvL_
Bakasura
14,304
9,134
0
980
25,807
14,831
0
7,492
18,315
0
20,884
L
Olorun
Desmond611
Olorun
13,309
6,226
432
3,411
18,641
8,294
0
5,332
13,309
33,871
0
L
25,562
8,927
0
2,994
25,076
11,270
0
9,572
15,504
0
46,798
W
25,173
12,848
0
6,638
20,009
6,279
0
12,246
7,498
48,047
0
W
14,240
4,022
0
92
18,070
9,240
0
9,992
7,883
796
26,096
W
Gilgamesh
Rodrev
Gilgamesh
26,295
6,169
2,351
2,500
21,262
23,170
0
10,803
9,874
14,793
36,534
W
22,459
17,144
0
834
14,108
4,462
0
6,740
6,864
0
54,607
L
Cthulhu
Wolf76287
Cthulhu
998
260
0
0
23,601
11,706
0
6,528
17,073
6,930
0
L
Ra
31,645
2,514
2,173
4,614
15,925
7,433
0
3,504
12,421
75,201
0
W
Cu Chulainn
xX_josef_Xx666
Cu Chulainn
10,026
3,508
0
128
20,150
12,217
0
6,171
13,230
0
25,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,591
Gold Earned
65,560
255
Minions Killed
213
9
Camps Cleared
6
1,222,572
Distance Traveled
1,184,684
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
14,228
1,094
19
1
0
257,550
0
L
Olorun
11,721
902
29
2
0
155,683
0
L
Bastet
13,422
1,032
35
3
6
289,594
0
W
Sol
14,332
1,102
63
5
2
241,253
0
W
Thor
13,582
1,045
26
2
1
217,981
0
W
Gilgamesh
17,423
1,340
55
4
1
304,800
0
W
Ullr
13,904
1,070
79
6
5
238,263
0
L
Cthulhu
10,947
842
9
1
0
214,394
0
L
Ra
15,242
1,172
121
9
0
267,463
1
W
Cu Chulainn
13,350
1,027
32
2
0
220,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role