Player Matchup

Cabrakan
Cabrakan
Crippled Male
Cabrakan
Level 105
God Stats
3W - 1L
1,506 SR
Queue Stats
217W - 234L
1,453 Elo+
Party 2
Izanami
Izanami
L7T Apollo
Izanami
Level 18
God Stats
2W - 1L
1,490 SR
Queue Stats
19W - 31L
1,368 Elo+
Party 2
Zhong Kui
Zhong Kui
X M3 HaY34
Zhong Kui
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 245L
1,422 Elo+
Party 2
Cthulhu
Cthulhu
allyallyaj
Cthulhu
Level 42
God Stats
7W - 4L
1,498 SR
Queue Stats
21W - 32L
1,337 Elo+
Solo
Gilgamesh
Gilgamesh
el_as86
Gilgamesh
Level 124
God Stats
26W - 18L
1,596 SR
Queue Stats
191W - 163L
1,535 Elo+
Solo
Team Averages
Level 71
1,518 SR
1,423 Elo+

VS

Team Averages
Level 60
1,442 SR
1,425 Elo+
Gilgamesh
Gilgamesh
AsamatBagatov69
Gilgamesh
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,382 Elo+
Party 3
Artemis
Artemis
D-C17_
Artemis
Level 61
God Stats
1W - 5L
1,253 SR
Queue Stats
12W - 17L
1,420 Elo+
Party 3
Nemesis
Nemesis
SteffenFriedrich
Nemesis
Level 63
God Stats
3W - 6L
1,388 SR
Queue Stats
283W - 293L
1,465 Elo+
Party 1
Kukulkan
Kukulkan
kakuniek500
Kukulkan
Level 87
God Stats
2W - 4L
1,571 SR
Queue Stats
389W - 423L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
papaAri34
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Crippled Male
Cabrakan
12
3 / 2 / 4
7,523
537
3,874
7,850
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
L7T Apollo
Izanami
12
6 / 1 / 6
7,874
562
9,863
6,790
1,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
X M3 HaY34
Zhong Kui
16
7 / 2 / 2
9,130
652
8,692
10,250
7,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
allyallyaj
Cthulhu
12
5 / 2 / 8
7,610
544
5,520
8,328
7,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
el_as86
Gilgamesh
14
6 / 0 / 0
8,339
596
5,011
7,674
3,905
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AsamatBagatov69
Gilgamesh
8
0 / 5 / 0
5,321
380
2,527
6,692
5,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
D-C17_
Artemis
9
1 / 8 / 0
5,553
397
3,767
11,529
3,151
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
5 / 4 / 2
7,467
533
8,190
9,625
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
kakuniek500
Kukulkan
11
1 / 5 / 3
6,919
494
6,896
7,562
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
papaAri34
Cthulhu
7
0 / 5 / 0
4,510
322
921
7,458
3,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
27
Kills
7
7
Deaths
27
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AsamatBagatov69
Gilgamesh
0
5
0
0
W
Cabrakan
Crippled Male
Cabrakan
3
2
4
2.5
L
Artemis
D-C17_
Artemis
1
8
0
0.13
W
Izanami
L7T Apollo
Izanami
6
1
6
9
L
5
4
2
1.5
W
Zhong Kui
X M3 HaY34
Zhong Kui
7
2
2
4
W
Cthulhu
allyallyaj
Cthulhu
5
2
8
4.5
W
Gilgamesh
el_as86
Gilgamesh
6
0
0
6
L
Kukulkan
kakuniek500
Kukulkan
1
5
3
0.5
L
Cthulhu
papaAri34
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,960
Damage
22,301
40,892
Taken
42,866
24,351
Mitigated
18,193
16,521
Healing
7,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AsamatBagatov69
Gilgamesh
2,527
379
0
1,077
6,692
5,729
476
218
6,474
0
19,682
W
Cabrakan
Crippled Male
Cabrakan
3,874
870
0
3,323
7,850
3,977
192
1,764
5,924
39,165
0
L
Artemis
D-C17_
Artemis
3,767
1,852
135
2,922
11,529
3,151
0
3,372
7,833
0
26,266
W
Izanami
L7T Apollo
Izanami
9,863
7,063
0
2,913
6,790
1,906
1,914
258
6,496
0
47,876
L
8,190
2,881
0
2,260
9,625
3,491
0
6,019
3,567
0
26,298
W
Zhong Kui
X M3 HaY34
Zhong Kui
8,692
1,908
303
5,294
10,250
7,248
510
3,979
5,934
63,588
8,775
W
Cthulhu
allyallyaj
Cthulhu
5,520
200
138
1,093
8,328
7,315
421
572
7,592
19,997
0
W
Gilgamesh
el_as86
Gilgamesh
5,011
1,114
0
3,457
7,674
3,905
156
559
6,742
2,131
40,060
L
Kukulkan
kakuniek500
Kukulkan
6,896
966
122
512
7,562
2,718
99
4,945
2,575
40,316
0
L
Cthulhu
papaAri34
Cthulhu
921
56
0
194
7,458
3,104
0
2,532
4,706
6,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,476
Gold Earned
29,770
438
Minions Killed
223
0
Camps Cleared
0
1,277,894
Distance Traveled
1,115,301
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,321
380
42
3
0
242,672
0
W
Cabrakan
7,523
537
78
6
0
267,754
0
L
Artemis
5,553
397
43
3
0
202,797
4
W
Izanami
7,874
562
91
7
0
221,920
0
L
Nemesis
7,467
533
44
3
0
311,298
2
W
Zhong Kui
9,130
652
129
9
0
239,148
1
W
Cthulhu
7,610
544
45
3
0
265,554
0
W
Gilgamesh
8,339
596
95
7
0
283,518
0
L
Kukulkan
6,919
494
82
6
0
238,013
2
L
Cthulhu
4,510
322
12
1
0
120,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role