Player Matchup

Ratatoskr
Ratatoskr
DarkDragonStar
Ratatoskr
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
348W - 309L
1,537 Elo+
Party 1
Sobek
Sobek
Eutermann
Sobek
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 80L
1,523 Elo+
Solo
Charybdis
Charybdis
SikeLoneSpin
Charybdis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,567 Elo+
Solo
Ra
Ra
iDayse
Ra
Level 122
God Stats
3W - 1L
1,679 SR
Queue Stats
147W - 124L
1,510 Elo+
Party 1
Scylla
Scylla
Еnkidu
Scylla
Level 157
God Stats
15W - 8L
1,700 SR
Queue Stats
237W - 231L
1,511 Elo+
Party 1
Team Averages
Level 111
1,576 SR
1,530 Elo+

VS

Team Averages
Level 58
1,485 SR
1,520 Elo+
Hercules
Hercules
 
Hercules
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
M3DV3D
Chaac
Level 123
God Stats
2W - 2L
1,424 SR
Queue Stats
261W - 226L
1,480 Elo+
Party 2
Bakasura
Bakasura
MixaTaran98
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,622 Elo+
Party 2
Ratatoskr
Ratatoskr
TRMasu
Ratatoskr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,537 Elo+
Party 3
Horus
Horus
Tenporo
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 91L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DarkDragonStar
Ratatoskr
16
3 / 2 / 11
10,234
731
8,719
10,323
12,244
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
Eutermann
Sobek
18
2 / 1 / 17
11,628
831
13,925
19,760
31,168
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
SikeLoneSpin
Charybdis
17
8 / 2 / 11
11,263
805
19,624
14,648
8,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
18
3 / 3 / 17
11,152
797
15,116
10,442
6,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Еnkidu
Scylla
20
8 / 1 / 11
12,079
863
10,381
10,697
5,745
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
2 / 4 / 5
8,878
634
14,966
18,462
20,803
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
M3DV3D
Chaac
17
1 / 3 / 7
9,739
696
18,439
24,460
36,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
MixaTaran98
Bakasura
15
0 / 6 / 4
8,953
640
5,686
13,027
7,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
TRMasu
Ratatoskr
18
5 / 8 / 3
10,971
784
10,222
17,319
13,942
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
Tenporo
Horus
8
0 / 3 / 0
7,170
512
1,294
5,142
3,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
27
24
Kills
8
9
Deaths
24
67
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
4
5
1.13
W
Ratatoskr
DarkDragonStar
Ratatoskr
3
2
11
4.25
W
Sobek
Eutermann
Sobek
2
1
17
10.5
L
Chaac
M3DV3D
Chaac
1
3
7
1.5
L
Bakasura
MixaTaran98
Bakasura
0
6
4
0.33
W
Charybdis
SikeLoneSpin
Charybdis
8
2
11
6.75
L
Ratatoskr
TRMasu
Ratatoskr
5
8
3
0.81
L
Horus
Tenporo
Horus
0
3
0
0
W
Ra
3
3
17
3.83
W
Scylla
Еnkidu
Scylla
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,765
Damage
50,607
65,870
Taken
78,410
64,027
Mitigated
82,966
30,999
Healing
31,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
14,966
2,237
539
7,466
18,462
20,803
0
7,920
10,542
0
27,559
W
Ratatoskr
DarkDragonStar
Ratatoskr
8,719
3,272
1,671
838
10,323
12,244
666
0
9,666
0
13,329
W
Sobek
Eutermann
Sobek
13,925
2,033
563
5,101
19,760
31,168
336
0
17,993
21,984
0
L
Chaac
M3DV3D
Chaac
18,439
2,583
1,603
11,402
24,460
36,961
0
12,048
12,412
0
36,961
L
Bakasura
MixaTaran98
Bakasura
5,686
3,549
1,115
2,788
13,027
7,890
0
6,677
6,350
0
8,985
W
Charybdis
SikeLoneSpin
Charybdis
19,624
7,726
150
2,961
14,648
8,857
1,093
0
13,997
0
40,162
L
Ratatoskr
TRMasu
Ratatoskr
10,222
2,112
160
4,690
17,319
13,942
0
10,463
6,856
0
22,529
L
Horus
Tenporo
Horus
1,294
454
1,220
876
5,142
3,370
0
2,314
2,828
0
3,059
W
Ra
15,116
1,093
12,107
4,415
10,442
6,013
1,387
0
10,024
39,373
0
W
Scylla
Еnkidu
Scylla
10,381
1,461
1,621
1,572
10,697
5,745
2,037
0
10,137
30,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,356
Gold Earned
45,711
168
Minions Killed
108
0
Camps Cleared
0
1,254,420
Distance Traveled
1,076,024
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,878
634
30
2
0
237,066
1
W
Ratatoskr
10,234
731
6
0
0
254,525
0
W
Sobek
11,628
831
18
1
0
277,051
1
L
Chaac
9,739
696
19
1
0
272,245
0
L
Bakasura
8,953
640
30
2
0
222,126
1
W
Charybdis
11,263
805
48
3
0
220,913
3
L
Ratatoskr
10,971
784
28
2
0
263,198
0
L
Horus
7,170
512
1
0
0
81,389
0
W
Ra
11,152
797
47
3
0
240,696
0
W
Scylla
12,079
863
49
4
0
261,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role