Player Matchup

Chang'e
Chang'e
Kasper0ff
Chang'e
Level 83
God Stats
16W - 22L
1,472 SR
Queue Stats
508W - 500L
1,467 Elo+
Party 2
Zhong Kui
Zhong Kui
LankyLobster164
Zhong Kui
Level 57
God Stats
1W - 4L
1,341 SR
Queue Stats
254W - 269L
1,444 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MoonKnight3295
Ah Muzen Cab
Level 124
God Stats
4W - 13L
1,328 SR
Queue Stats
424W - 419L
1,426 Elo+
Solo
Bastet
Bastet
iSnortThyme
Bastet
Level 147
God Stats
8W - 10L
1,521 SR
Queue Stats
305W - 300L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
shmiga08
Cthulhu
Level 140
God Stats
5W - 11L
1,359 SR
Queue Stats
1,043W - 1,058L
1,444 Elo+
Party 2
Team Averages
Level 110
1,404 SR
1,441 Elo+

VS

Team Averages
Level 116
1,571 SR
1,432 Elo+
Achilles
Achilles
Deadjoshh
Achilles
Level 110
God Stats
4W - 3L
1,341 SR
Queue Stats
124W - 121L
1,435 Elo+
Party 4
Fenrir
Fenrir
Jwalkn
Fenrir
Level 64
God Stats
4W - 4L
1,264 SR
Queue Stats
71W - 60L
1,476 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
NiemyKrzyk
Morgan Le Fay
Level 113
God Stats
2W - 0L
1,802 SR
Queue Stats
77W - 92L
1,395 Elo+
Party 3
Artemis
Artemis
OldSchool_Janusz
Artemis
Level 139
God Stats
2W - 2L
1,601 SR
Queue Stats
45W - 47L
1,435 Elo+
Party 3
Fafnir
Fafnir
UhhhhPerhaps
Fafnir
Level 156
God Stats
4W - 1L
1,845 SR
Queue Stats
584W - 556L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kasper0ff
Chang'e
14
1 / 8 / 1
9,676
440
9,814
24,172
7,593
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
LankyLobster164
Zhong Kui
16
5 / 7 / 3
10,818
492
12,309
17,974
10,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
MoonKnight3295
Ah Muzen Cab
20
6 / 1 / 2
12,370
562
17,309
12,764
5,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
19
8 / 5 / 3
12,320
560
18,187
18,975
6,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
shmiga08
Cthulhu
14
1 / 3 / 7
8,799
400
12,034
21,966
14,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Deadjoshh
Achilles
18
7 / 0 / 7
11,650
530
24,149
20,132
17,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
Jwalkn
Fenrir
18
9 / 4 / 2
11,320
515
11,768
22,116
8,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
NiemyKrzyk
Morgan Le Fay
15
4 / 8 / 5
9,888
449
12,140
16,083
5,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 5 / 5
11,696
532
9,521
15,145
4,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
16
2 / 5 / 8
10,960
498
9,899
24,906
27,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
51
21
Kills
24
24
Deaths
22
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Achilles
Deadjoshh
Achilles
7
0
7
10.5
W
Fenrir
Jwalkn
Fenrir
9
4
2
2.5
L
Chang'e
Kasper0ff
Chang'e
1
8
1
0.19
L
Zhong Kui
LankyLobster164
Zhong Kui
5
7
3
0.93
L
Ah Muzen Cab
MoonKnight3295
Ah Muzen Cab
6
1
2
7
W
Morgan Le Fay
NiemyKrzyk
Morgan Le Fay
4
8
5
0.81
W
2
5
5
0.9
W
Fafnir
2
5
8
1.2
L
Bastet
8
5
3
1.9
L
Cthulhu
shmiga08
Cthulhu
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,653
Damage
67,477
95,851
Taken
98,382
45,687
Mitigated
63,818
38,864
Healing
26,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Deadjoshh
Achilles
24,149
8,484
0
7,584
20,132
17,915
748
9,182
10,780
0
76,891
W
Fenrir
Jwalkn
Fenrir
11,768
3,535
0
6,062
22,116
8,685
0
6,499
15,455
0
72,822
L
Chang'e
Kasper0ff
Chang'e
9,814
656
953
8,705
24,172
7,593
566
1,510
21,496
49,282
0
L
Zhong Kui
LankyLobster164
Zhong Kui
12,309
1,890
0
5,481
17,974
10,897
614
5,568
12,119
65,509
0
L
Ah Muzen Cab
MoonKnight3295
Ah Muzen Cab
17,309
5,763
0
6,671
12,764
5,441
1,596
4,386
8,101
0
124,889
W
Morgan Le Fay
NiemyKrzyk
Morgan Le Fay
12,140
1,516
0
1,755
16,083
5,295
474
5,022
10,828
50,481
0
W
9,521
2,480
1,600
3,739
15,145
4,746
4,845
5,842
8,854
0
75,131
W
Fafnir
9,899
1,470
0
5,261
24,906
27,177
234
8,225
16,196
40,290
0
L
Bastet
18,187
4,398
0
8,061
18,975
6,836
0
3,363
15,252
0
91,644
L
Cthulhu
shmiga08
Cthulhu
12,034
1,151
1,171
7,822
21,966
14,920
0
6,634
14,858
35,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,983
Gold Earned
55,514
596
Minions Killed
498
0
Camps Cleared
0
2,017,397
Distance Traveled
2,055,293
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,650
530
109
5
0
482,232
2
W
Fenrir
11,320
515
114
5
0
440,449
1
L
Chang'e
9,676
440
97
4
0
371,102
1
L
Zhong Kui
10,818
492
129
6
0
359,531
1
L
Ah Muzen Cab
12,370
562
201
9
0
421,168
3
W
Morgan Le Fay
9,888
449
94
4
0
389,174
5
W
Artemis
11,696
532
125
6
0
347,182
1
W
Fafnir
10,960
498
56
3
0
396,256
4
L
Bastet
12,320
560
138
6
0
467,303
1
L
Cthulhu
8,799
400
31
1
0
398,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role