Player Matchup

Thoth
Thoth
Silver II
 
Thoth
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold V
m0eX
Serqet
Gold V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 47L
1,629 MMR
Party 1
Ares
Ares
Gold IV
phrakt
Ares
Gold IV
Level 143
God Stats
6W - 6L
1,620 SR
Queue Stats
43W - 44L
1,677 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 154
1,540 SR
1,602 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,511 SR
1,613 MMR
Chang'e
Chang'e
Silver I
 
Chang'e
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold II
Fenbazuka
Hou Yi
Gold II
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 29L
1,676 MMR
Party 2
Sylvanus
Sylvanus
Platinum V
ImussyI
Sylvanus
Platinum V
Level 155
God Stats
0W - 1L
1,533 SR
Queue Stats
76W - 65L
1,663 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
2 / 2 / 3
6,887
689
7,397
4,044
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
m0eX
Serqet
10
2 / 1 / 2
6,593
659
5,591
5,505
2,635
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
phrakt
Ares
11
2 / 1 / 4
7,260
726
7,145
7,544
6,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
GilgameshKhepriMorgan Le FayKing Arthur

VS

Bans
CharybdisCabrakanOdinNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 2 / 1
6,068
607
3,626
7,297
2,704
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
Fenbazuka
Hou Yi
10
3 / 4 / 1
6,851
685
5,902
9,031
3,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
ImussyI
Sylvanus
10
0 / 0 / 3
6,060
606
4,289
7,167
4,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
6
Kills
4
4
Deaths
6
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
2
3
1.75
L
Chang'e
 
Chang'e
1
2
1
0.75
L
Hou Yi
Fenbazuka
Hou Yi
3
4
1
0.88
L
Sylvanus
ImussyI
Sylvanus
0
0
3
1.5
W
Serqet
m0eX
Serqet
2
1
2
3
W
Ares
phrakt
Ares
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,133
Damage
13,817
17,093
Taken
23,495
9,729
Mitigated
11,038
1,679
Healing
6,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
7,397
215
0
250
4,044
1,091
0
1,283
2,761
30,003
0
L
Chang'e
 
Chang'e
3,626
327
1,398
1,542
7,297
2,704
0
5,329
1,455
20,529
0
L
Hou Yi
Fenbazuka
Hou Yi
5,902
2,037
0
1,339
9,031
3,335
0
4,959
3,700
0
15,194
L
Sylvanus
ImussyI
Sylvanus
4,289
1,290
1,188
1,332
7,167
4,999
0
4,044
2,679
13,313
3,345
W
Serqet
m0eX
Serqet
5,591
748
0
720
5,505
2,635
0
2,828
2,677
0
17,336
W
Ares
phrakt
Ares
7,145
116
0
709
7,544
6,003
0
3,599
3,945
11,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,740
Gold Earned
18,979
109
Minions Killed
96
4
Camps Cleared
5
578,264
Distance Traveled
525,599
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,887
689
74
7
2
182,932
4
L
Chang'e
6,068
607
45
5
3
185,603
3
L
Hou Yi
6,851
685
20
2
2
165,719
2
L
Sylvanus
6,060
606
31
3
0
174,277
2
W
Serqet
6,593
659
28
3
2
213,222
4
W
Ares
7,260
726
7
1
0
182,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role