Player Matchup

Horus
Horus
AidenAlex34
Horus
Level 29
God Stats
13W - 8L
1,579 SR
Queue Stats
27W - 22L
1,503 Elo+
Solo
Olorun
Olorun
KomandoKubata_
Olorun
Level 29
God Stats
17W - 17L
1,506 SR
Queue Stats
137W - 129L
1,466 Elo+
Solo
Persephone
Persephone
Lexandrionn
Persephone
Level 29
God Stats
4W - 3L
1,611 SR
Queue Stats
51W - 46L
1,447 Elo+
Solo
Hachiman
Hachiman
Syulleh
Hachiman
Level 17
God Stats
2W - 5L
1,323 SR
Queue Stats
8W - 10L
1,356 Elo+
Solo
Bellona
Bellona
el1m1nator
Bellona
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 45L
1,432 Elo+
Solo
Team Averages
Level 25
1,504 SR
1,441 Elo+

VS

Team Averages
Level 5
1,423 SR
1,449 Elo+
Zeus
Zeus
 
Zeus
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ABC191
Sun Wukong
Level 7
God Stats
5W - 13L
1,436 SR
Queue Stats
6W - 14L
1,406 Elo+
Party 1
Hun Batz
Hun Batz
ABC919
Hun Batz
Level 7
God Stats
0W - 4L
1,179 SR
Queue Stats
6W - 15L
1,406 Elo+
Party 1
Heimdallr
Heimdallr
FriedrichMerzz
Heimdallr
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
18W - 10L
1,645 Elo+
Party 2
Loki
Loki
chupalahater
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 7
6,099
554
2,883
6,265
3,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 2 / 2
6,279
571
2,661
5,133
1,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Persephone
Lexandrionn
Persephone
10
2 / 3 / 3
6,243
568
3,369
4,097
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Syulleh
Hachiman
10
6 / 3 / 4
6,841
622
2,790
5,933
1,019
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
el1m1nator
Bellona
11
4 / 2 / 2
7,000
636
3,240
5,849
3,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
5 / 3 / 0
7,275
661
4,218
5,567
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
ABC191
Sun Wukong
1
0 / 2 / 0
3,633
330
88
2,355
485
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
ABC919
Hun Batz
1
0 / 4 / 0
3,633
330
0
2,388
473
Heimdallr
FriedrichMerzz
Heimdallr
9
5 / 4 / 0
6,046
550
7,052
7,741
2,144
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 5 / 0
5,480
498
1,896
7,537
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
16
Kills
11
11
Deaths
18
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
5
3
0
1.67
L
Sun Wukong
ABC191
Sun Wukong
0
2
0
0
L
Hun Batz
ABC919
Hun Batz
0
4
0
0
W
2
1
7
5.5
L
Heimdallr
FriedrichMerzz
Heimdallr
5
4
0
1.25
W
2
2
2
1.5
W
Persephone
Lexandrionn
Persephone
2
3
3
1.17
W
Hachiman
Syulleh
Hachiman
6
3
4
2.67
L
1
5
0
0.2
W
Bellona
el1m1nator
Bellona
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,943
Damage
13,254
27,277
Taken
25,588
10,406
Mitigated
6,499
9,989
Healing
4,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,218
843
0
865
5,567
1,554
0
1,602
3,813
48,217
0
L
Sun Wukong
ABC191
Sun Wukong
88
0
0
230
2,355
485
0
356
1,719
0
158
L
Hun Batz
ABC919
Hun Batz
0
0
0
0
2,388
473
0
379
1,796
0
0
W
2,883
1,128
529
2,291
6,265
3,356
272
207
6,058
0
10,252
L
Heimdallr
FriedrichMerzz
Heimdallr
7,052
3,493
0
1,694
7,741
2,144
0
1,802
5,891
0
27,342
W
2,661
1,427
234
2,524
5,133
1,804
318
1,455
3,678
29,566
7,782
W
Persephone
Lexandrionn
Persephone
3,369
280
0
806
4,097
1,178
754
1,537
2,557
25,377
0
W
Hachiman
Syulleh
Hachiman
2,790
1,121
0
1,183
5,933
1,019
1,940
0
5,933
0
25,074
L
1,896
446
0
1,254
7,537
1,843
0
1,158
6,349
0
23,579
W
Bellona
el1m1nator
Bellona
3,240
417
0
2,422
5,849
3,049
439
1,017
4,832
26
34,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,462
Gold Earned
26,067
262
Minions Killed
207
0
Camps Cleared
0
1,119,296
Distance Traveled
765,854
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,275
661
98
9
0
199,149
3
L
Sun Wukong
3,633
330
5
0
0
98,448
8
L
Hun Batz
3,633
330
0
0
0
78,446
3
W
Horus
6,099
554
16
1
0
208,535
0
L
Heimdallr
6,046
550
45
4
0
169,463
3
W
Olorun
6,279
571
67
6
0
208,938
4
W
Persephone
6,243
568
46
4
0
224,566
0
W
Hachiman
6,841
622
51
5
0
283,858
3
L
Loki
5,480
498
59
5
0
220,348
1
W
Bellona
7,000
636
82
7
0
193,399
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role