Player Matchup

Thoth
Thoth
CptKamika
Thoth
Level 22
God Stats
3W - 5L
1,153 SR
Queue Stats
19W - 16L
1,478 Elo+
Party 1
Hercules
Hercules
Sblues
Hercules
Level 18
God Stats
19W - 19L
1,794 SR
Queue Stats
30W - 29L
1,499 Elo+
Solo
Nu Wa
Nu Wa
WhiteDemon1
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,645 Elo+
Solo
Da Ji
Da Ji
keremcancakir
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
ppGnome
Horus
Level 6
God Stats
5W - 4L
1,870 SR
Queue Stats
5W - 8L
1,416 Elo+
Party 1
Team Averages
Level 11
1,563 SR
1,507 Elo+

VS

Team Averages
Level 21
1,456 SR
1,412 Elo+
Cupid
Cupid
DaMailMann
Cupid
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,676 Elo+
Solo
Merlin
Merlin
Godofear12
Merlin
Level 28
God Stats
1W - 1L
1,315 SR
Queue Stats
69W - 70L
1,462 Elo+
Solo
Kukulkan
Kukulkan
JunionsBK
Kukulkan
Level 14
God Stats
1W - 0L
1,716 SR
Queue Stats
1W - 2L
1,164 Elo+
Solo
Skadi
Skadi
LordInvincible28
Skadi
Level 14
God Stats
3W - 4L
1,247 SR
Queue Stats
28W - 42L
1,246 Elo+
Solo
Mulan
Mulan
YummyToesies
Mulan
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 102L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CptKamika
Thoth
20
10 / 6 / 9
14,966
998
26,372
21,194
6,480
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Sblues
Hercules
20
4 / 6 / 14
13,806
920
18,848
38,032
47,244
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
3 / 4 / 13
13,744
916
20,351
14,030
4,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 11 / 13
12,349
823
3,842
21,493
8,939
Horus
ppGnome
Horus
20
4 / 5 / 13
14,106
940
10,606
29,059
40,592
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
15 / 2 / 15
16,614
1,108
34,903
20,856
7,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Godofear12
Merlin
20
6 / 4 / 19
15,988
1,066
37,275
20,058
7,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
JunionsBK
Kukulkan
17
0 / 0 / 0
10,510
701
0
1,431
480
20
7 / 7 / 17
15,126
1,008
16,866
17,618
5,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 9 / 15
13,351
890
24,043
24,094
28,257
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
98
22
Kills
32
32
Deaths
22
62
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Thoth
CptKamika
Thoth
10
6
9
2.42
W
Cupid
15
2
15
11.25
W
Merlin
Godofear12
Merlin
6
4
19
3.88
W
Kukulkan
JunionsBK
Kukulkan
0
0
0
0
W
7
7
17
2.21
L
Hercules
Sblues
Hercules
4
6
14
1.83
L
3
4
13
2.38
W
4
9
15
1.28
L
1
11
13
0.68
L
Horus
ppGnome
Horus
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,019
Damage
113,087
123,808
Taken
84,057
107,488
Mitigated
49,390
32,882
Healing
18,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
CptKamika
Thoth
26,372
1,820
505
3,531
21,194
6,480
0
7,324
13,870
50,870
0
W
Cupid
34,903
23,803
664
6,414
20,856
7,372
0
11,631
9,147
0
69,720
W
Merlin
Godofear12
Merlin
37,275
3,323
1,149
5,428
20,058
7,624
0
11,139
8,855
102,107
0
W
Kukulkan
JunionsBK
Kukulkan
0
0
0
0
1,431
480
0
1,407
0
0
0
W
16,866
7,699
0
2,263
17,618
5,657
0
10,088
7,506
0
48,905
L
Hercules
Sblues
Hercules
18,848
6,272
0
16,558
38,032
47,244
0
12,468
25,564
0
34,833
L
20,351
6,949
0
1,182
14,030
4,233
0
5,068
8,962
59,184
0
W
24,043
1,366
0
2,256
24,094
28,257
0
12,209
11,826
10,551
33,165
L
3,842
558
0
0
21,493
8,939
0
5,719
15,774
0
10,042
L
Horus
ppGnome
Horus
10,606
5,797
5,079
6,027
29,059
40,592
0
10,514
18,545
0
27,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,971
Gold Earned
71,589
219
Minions Killed
329
2
Camps Cleared
2
1,379,337
Distance Traveled
1,038,050
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
14,966
998
57
4
1
285,769
0
W
Cupid
16,614
1,108
82
5
1
289,624
0
W
Merlin
15,988
1,066
151
10
0
255,819
2
W
Kukulkan
10,510
701
0
0
0
0
0
W
Skadi
15,126
1,008
69
5
1
243,898
0
L
Hercules
13,806
920
45
3
0
315,067
0
L
Nu Wa
13,744
916
72
5
0
256,881
2
W
Mulan
13,351
890
27
2
0
248,709
1
L
Da Ji
12,349
823
15
1
1
241,410
0
L
Horus
14,106
940
30
2
0
280,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role