Player Matchup

Sobek
Sobek
 
Sobek
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Fedos1515
Vulcan
Level 9
God Stats
1W - 2L
1,314 SR
Queue Stats
11W - 16L
1,392 Elo+
Party 1
Odin
Odin
RAXSON03
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
Serj410
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,247 Elo+
Party 1
Artemis
Artemis
Эдичка
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,300 Elo+
Solo
Team Averages
Level 10
1,463 SR
1,388 Elo+

VS

Team Averages
Level 18
1,543 SR
1,354 Elo+
Danzaburou
Danzaburou
NotSyniX
Danzaburou
Level 17
God Stats
15W - 11L
1,499 SR
Queue Stats
30W - 38L
1,377 Elo+
Solo
Hades
Hades
Zeuspr0Simp
Hades
Level 7
God Stats
6W - 0L
1,610 SR
Queue Stats
17W - 15L
1,373 Elo+
Solo
Anubis
Anubis
gröggy
Anubis
Level 22
God Stats
3W - 1L
1,592 SR
Queue Stats
34W - 35L
1,367 Elo+
Solo
Hel
Hel
sheefow
Hel
Level 16
God Stats
8W - 14L
1,416 SR
Queue Stats
8W - 16L
1,253 Elo+
Solo
Pele
Pele
sironspons
Pele
Level 26
God Stats
7W - 8L
1,598 SR
Queue Stats
44W - 52L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 8 / 6
8,601
391
4,899
27,548
21,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Fedos1515
Vulcan
12
2 / 13 / 2
8,289
377
8,683
18,688
3,981
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
15
1 / 11 / 5
9,136
415
5,880
18,209
10,119
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
Serj410
Da Ji
15
4 / 13 / 3
10,184
463
9,123
20,146
6,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Эдичка
Artemis
12
2 / 12 / 4
8,483
386
12,059
14,969
3,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NotSyniX
Danzaburou
15
6 / 3 / 19
10,958
498
11,783
18,431
6,921
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 3 / 14
10,435
474
12,243
14,236
7,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
gröggy
Anubis
18
26 / 1 / 14
12,857
584
31,750
17,021
9,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
14
4 / 1 / 24
9,543
434
4,489
4,251
3,492
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
14 / 3 / 18
12,778
581
20,037
21,594
10,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
146
10
Kills
57
57
Deaths
11
20
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
8
6
0.5
L
Vulcan
Fedos1515
Vulcan
2
13
2
0.23
W
Danzaburou
NotSyniX
Danzaburou
6
3
19
5.17
L
Odin
1
11
5
0.32
L
Da Ji
Serj410
Da Ji
4
13
3
0.42
W
7
3
14
4.67
W
Anubis
gröggy
Anubis
26
1
14
33
W
Hel
4
1
24
16
W
14
3
18
7.67
L
Artemis
Эдичка
Artemis
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,644
Damage
80,302
99,560
Taken
75,533
44,698
Mitigated
38,083
9,374
Healing
46,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,899
1,092
0
2,407
27,548
21,432
0
12,526
15,022
25,609
0
L
Vulcan
Fedos1515
Vulcan
8,683
2,840
130
2,396
18,688
3,981
0
10,871
7,817
37,149
0
W
Danzaburou
NotSyniX
Danzaburou
11,783
6,012
0
5,482
18,431
6,921
4,047
3,640
14,791
0
61,587
L
Odin
5,880
1,153
0
203
18,209
10,119
867
6,794
11,415
9,590
31,071
L
Da Ji
Serj410
Da Ji
9,123
2,577
0
3,342
20,146
6,113
0
7,482
12,664
0
46,797
W
12,243
932
258
6,089
14,236
7,481
1,284
2,804
11,432
49,366
0
W
Anubis
gröggy
Anubis
31,750
1,478
0
9,900
17,021
9,495
3,219
3,914
13,107
80,610
0
W
Hel
4,489
917
12,825
1,819
4,251
3,492
1,111
781
3,470
10,458
0
W
20,037
6,584
0
9,784
21,594
10,694
3,355
3,925
17,669
0
95,707
L
Artemis
Эдичка
Artemis
12,059
3,933
0
896
14,969
3,053
0
10,809
4,160
0
30,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,693
Gold Earned
56,571
291
Minions Killed
472
0
Camps Cleared
0
1,586,768
Distance Traveled
1,880,025
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,601
391
41
2
0
338,176
10
L
Vulcan
8,289
377
62
3
0
325,168
1
W
Danzaburou
10,958
498
115
5
0
361,421
5
L
Odin
9,136
415
66
3
0
351,796
0
L
Da Ji
10,184
463
84
4
0
307,854
0
W
Hades
10,435
474
106
5
0
259,895
3
W
Anubis
12,857
584
99
5
0
398,759
3
W
Hel
9,543
434
14
1
0
413,114
6
W
Pele
12,778
581
138
6
0
446,836
0
L
Artemis
8,483
386
38
2
0
263,774
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role