Player Matchup

Kukulkan
Kukulkan
Bolo7u7r
Kukulkan
Level 67
God Stats
3W - 2L
1,491 SR
Queue Stats
4W - 10L
1,199 Elo+
Party 2
Ymir
Ymir
FearFluermar
Ymir
Level 66
God Stats
1W - 0L
1,492 SR
Queue Stats
15W - 11L
1,370 Elo+
Party 1
Ah Puch
Ah Puch
Fourthletterev
Ah Puch
Level 62
God Stats
1W - 0L
1,777 SR
Queue Stats
2W - 1L
1,510 Elo+
Solo
Izanami
Izanami
Fr3aKiNOuT 14
Izanami
Level 103
God Stats
3W - 2L
1,448 SR
Queue Stats
26W - 20L
1,473 Elo+
Party 1
Xbalanque
Xbalanque
diosgeneroso
Xbalanque
Level 111
God Stats
2W - 4L
1,488 SR
Queue Stats
6W - 14L
1,222 Elo+
Party 2
Team Averages
Level 82
1,539 SR
1,355 Elo+

VS

Team Averages
Level 55
1,408 SR
1,347 Elo+
Izanami
Izanami
AlexandreTorres_
Izanami
Level 98
God Stats
27W - 26L
1,527 SR
Queue Stats
61W - 82L
1,392 Elo+
Solo
Ymir
Ymir
Danieldan99
Ymir
Level 42
God Stats
0W - 2L
1,210 SR
Queue Stats
66W - 82L
1,391 Elo+
Solo
Merlin
Merlin
Gadly121
Merlin
Level 29
God Stats
17W - 15L
1,361 SR
Queue Stats
70W - 81L
1,377 Elo+
Solo
Neith
Neith
Last_Call44
Neith
Level 79
God Stats
232W - 253L
1,429 SR
Queue Stats
518W - 521L
1,274 Elo+
Solo
Baron Samedi
Baron Samedi
tendder
Baron Samedi
Level 27
God Stats
3W - 4L
1,511 SR
Queue Stats
11W - 22L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bolo7u7r
Kukulkan
15
6 / 1 / 3
9,054
905
9,067
3,659
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 1 / 6
6,820
682
3,357
11,548
8,091
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 0 / 9
7,382
738
5,775
3,452
1,269
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
14
2 / 3 / 8
8,014
801
7,751
8,398
3,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
diosgeneroso
Xbalanque
15
3 / 2 / 8
8,670
867
8,944
6,813
2,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
7,291
729
3,784
7,816
2,944
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 3 / 2
7,644
764
2,449
14,467
13,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Gadly121
Merlin
14
3 / 1 / 3
7,817
782
10,261
5,751
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 1 / 2
6,889
689
2,844
7,625
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
tendder
Baron Samedi
11
0 / 5 / 0
5,944
594
710
7,191
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
12
Kills
6
7
Deaths
12
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
W
Kukulkan
Bolo7u7r
Kukulkan
6
1
3
7.5
L
1
3
2
0.67
W
0
1
6
3
W
1
0
9
5.5
W
Izanami
2
3
8
2
L
Merlin
Gadly121
Merlin
3
1
3
4.5
L
1
1
2
2
W
Xbalanque
diosgeneroso
Xbalanque
3
2
8
3.5
L
Baron Samedi
tendder
Baron Samedi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,894
Damage
20,048
33,870
Taken
42,850
16,649
Mitigated
24,321
8,094
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,784
2,437
457
1,526
7,816
2,944
352
3,758
4,058
0
19,800
W
Kukulkan
Bolo7u7r
Kukulkan
9,067
72
109
574
3,659
1,407
1,241
1,127
2,442
30,474
0
L
2,449
70
48
2,893
14,467
13,454
201
5,883
8,584
14,929
0
W
3,357
187
265
1,214
11,548
8,091
385
4,324
6,874
15,439
0
W
5,775
225
160
781
3,452
1,269
330
884
2,500
18,281
0
W
Izanami
7,751
3,767
135
2,405
8,398
3,397
826
5,175
2,927
0
33,540
L
Merlin
Gadly121
Merlin
10,261
77
417
1,351
5,751
2,202
0
2,673
3,078
29,534
0
L
2,844
590
411
1,879
7,625
2,973
425
2,700
4,925
0
20,020
W
Xbalanque
diosgeneroso
Xbalanque
8,944
2,640
362
2,089
6,813
2,485
1,041
1,449
5,220
0
31,876
L
Baron Samedi
tendder
Baron Samedi
710
0
171
1,022
7,191
2,748
88
3,185
4,006
9,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,940
Gold Earned
35,585
246
Minions Killed
220
9
Camps Cleared
3
870,044
Distance Traveled
869,217
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,291
729
50
5
3
182,130
2
W
Kukulkan
9,054
905
61
6
1
191,851
0
L
Ymir
7,644
764
35
4
0
161,069
0
W
Ymir
6,820
682
25
3
1
180,258
1
W
Ah Puch
7,382
738
36
4
0
144,684
0
W
Izanami
8,014
801
64
6
3
163,045
1
L
Merlin
7,817
782
69
7
0
195,082
1
L
Neith
6,889
689
46
5
0
191,253
4
W
Xbalanque
8,670
867
60
6
4
190,206
0
L
Baron Samedi
5,944
594
20
2
0
139,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role