Player Matchup

Artio
Artio
FarbaTosz
Artio
Level 145
God Stats
4W - 2L
1,526 SR
Queue Stats
218W - 223L
1,528 Elo+
Solo
Cupid
Cupid
Helminthes
Cupid
Level 142
God Stats
3W - 1L
1,559 SR
Queue Stats
55W - 50L
1,608 Elo+
Party 2
Hel
Hel
Roedern
Hel
Level 145
God Stats
1W - 0L
1,747 SR
Queue Stats
21W - 17L
1,629 Elo+
Party 2
Team Averages
Level 144
1,611 SR
1,588 Elo+

VS

Team Averages
Level 53
1,534 SR
1,642 Elo+
Athena
Athena
KalraLaChungHa
Athena
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 10L
1,701 Elo+
Party 1
Osiris
Osiris
OnionPickleJesus
Osiris
Level 14
God Stats
0W - 1L
1,234 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Persephone
Persephone
ReQueteChungHo
Persephone
Level 141
God Stats
3W - 3L
1,868 SR
Queue Stats
21W - 17L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
FarbaTosz
Artio
11
4 / 0 / 13
8,141
905
4,751
16,303
17,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
13
7 / 1 / 11
8,144
905
12,434
10,618
4,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
13
7 / 0 / 11
8,336
926
8,781
7,446
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,971
663
4,341
11,296
9,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 8 / 1
5,559
618
2,175
11,748
8,459
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Persephone
ReQueteChungHo
Persephone
10
1 / 4 / 0
6,288
699
11,844
7,847
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
18
Kills
1
1
Deaths
18
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artio
FarbaTosz
Artio
4
0
13
10.5
W
Cupid
7
1
11
12.5
L
0
6
1
0.08
L
0
8
1
0.06
L
Persephone
ReQueteChungHo
Persephone
1
4
0
0.25
W
Hel
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,966
Damage
18,360
34,367
Taken
30,891
25,637
Mitigated
21,288
23,707
Healing
4,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
FarbaTosz
Artio
4,751
536
1,864
5,359
16,303
17,411
294
5,350
10,674
17,382
0
W
Cupid
12,434
7,495
601
1,486
10,618
4,866
1,459
5,874
4,496
0
37,161
L
4,341
1,255
0
1,342
11,296
9,905
0
4,910
6,386
8,462
0
L
2,175
509
810
757
11,748
8,459
140
5,084
6,664
0
8,180
L
Persephone
ReQueteChungHo
Persephone
11,844
675
0
1,536
7,847
2,924
35
3,536
4,307
29,308
0
W
Hel
8,781
604
8,927
5,470
7,446
3,360
183
4,472
2,693
28,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,621
Gold Earned
17,818
129
Minions Killed
78
8
Camps Cleared
0
610,442
Distance Traveled
442,441
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,141
905
15
2
2
218,636
1
W
Cupid
8,144
905
53
6
5
168,700
4
L
Athena
5,971
663
10
1
0
131,572
1
L
Osiris
5,559
618
17
2
0
150,471
0
L
Persephone
6,288
699
51
6
0
160,398
2
W
Hel
8,336
926
61
7
1
223,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role