Player Matchup

Merlin
Merlin
CodigoRafa
Merlin
Level 29
God Stats
3W - 1L
1,522 SR
Queue Stats
71W - 118L
1,173 Elo+
Solo
Discordia
Discordia
I Sotogawa I
Discordia
Level 16
God Stats
9W - 6L
1,377 SR
Queue Stats
28W - 27L
1,301 Elo+
Solo
Jing Wei
Jing Wei
PeakyBoy1234
Jing Wei
Level 27
God Stats
2W - 0L
1,715 SR
Queue Stats
97W - 103L
1,272 Elo+
Solo
Ra
Ra
PepsiColaDog
Ra
Level 39
God Stats
3W - 5L
1,252 SR
Queue Stats
42W - 56L
1,211 Elo+
Party 1
Gilgamesh
Gilgamesh
Pleb0fPlebs
Gilgamesh
Level 18
God Stats
9W - 8L
1,539 SR
Queue Stats
27W - 44L
1,192 Elo+
Party 1
Team Averages
Level 26
1,481 SR
1,230 Elo+

VS

Team Averages
Level 18
1,536 SR
1,288 Elo+
Sol
Sol
Blowsurnin
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 92L
1,121 Elo+
Solo
Ymir
Ymir
Laxus Dreyar646
Ymir
Level 6
God Stats
0W - 1L
1,680 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Loki
Loki
WOLFENSTEIN3442
Loki
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 37L
1,349 Elo+
Solo
Camazotz
Camazotz
barba_palma30
Camazotz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,068 Elo+
Solo
Bastet
Bastet
misaelmaia833
Bastet
Level 23
God Stats
9W - 7L
1,498 SR
Queue Stats
65W - 62L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CodigoRafa
Merlin
13
2 / 10 / 9
8,901
445
4,844
9,306
2,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
I Sotogawa I
Discordia
14
8 / 8 / 8
9,741
487
12,259
12,115
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
PeakyBoy1234
Jing Wei
17
6 / 1 / 6
11,084
554
8,972
9,826
3,673
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
4 / 6 / 11
9,623
481
8,304
13,171
3,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Pleb0fPlebs
Gilgamesh
13
6 / 5 / 9
9,721
486
16,420
16,214
5,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 7
8,094
405
4,752
10,211
3,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 4 / 7
7,703
385
2,964
21,924
11,191
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
8 / 4 / 11
9,769
488
9,803
10,580
3,498
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
barba_palma30
Camazotz
14
4 / 6 / 2
8,705
435
3,967
16,004
5,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
15 / 6 / 4
10,948
547
24,045
20,780
8,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
59
26
Kills
28
30
Deaths
27
43
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
7
7
0.5
W
Merlin
CodigoRafa
Merlin
2
10
9
0.65
W
Discordia
I Sotogawa I
Discordia
8
8
8
1.5
L
1
4
7
1.13
W
Jing Wei
PeakyBoy1234
Jing Wei
6
1
6
9
W
4
6
11
1.58
W
Gilgamesh
Pleb0fPlebs
Gilgamesh
6
5
9
2.1
L
8
4
11
3.38
L
Camazotz
barba_palma30
Camazotz
4
6
2
0.83
L
15
6
4
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,799
Damage
45,531
60,632
Taken
79,499
18,021
Mitigated
31,986
11,591
Healing
21,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,752
914
0
1,468
10,211
3,507
527
4,373
5,364
31,565
3,944
W
Merlin
CodigoRafa
Merlin
4,844
607
0
389
9,306
2,456
1,517
1,946
7,360
29,987
0
W
Discordia
I Sotogawa I
Discordia
12,259
1,733
0
1,873
12,115
3,312
247
1,351
10,764
43,545
0
L
2,964
673
0
6,529
21,924
11,191
0
5,273
16,315
25,771
0
W
Jing Wei
PeakyBoy1234
Jing Wei
8,972
4,264
0
3,031
9,826
3,673
1,106
1,823
8,003
0
58,904
W
8,304
576
2,345
3,725
13,171
3,368
364
953
12,218
37,078
0
W
Gilgamesh
Pleb0fPlebs
Gilgamesh
16,420
5,978
0
228
16,214
5,212
174
1,372
14,842
0
34,938
L
9,803
2,906
0
729
10,580
3,498
0
4,392
5,810
0
39,520
L
Camazotz
barba_palma30
Camazotz
3,967
988
0
5,288
16,004
5,682
276
3,604
12,044
0
47,405
L
24,045
3,800
0
7,433
20,780
8,108
1,122
6,313
13,889
0
66,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,070
Gold Earned
45,219
375
Minions Killed
304
0
Camps Cleared
0
1,784,704
Distance Traveled
1,790,848
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,094
405
45
2
0
337,130
0
W
Merlin
8,901
445
65
3
0
278,131
0
W
Discordia
9,741
487
61
3
0
321,456
0
L
Ymir
7,703
385
33
2
0
331,715
1
W
Jing Wei
11,084
554
140
7
0
380,866
2
W
Ra
9,623
481
67
3
0
355,576
2
W
Gilgamesh
9,721
486
42
2
0
448,675
5
L
Loki
9,769
488
46
2
0
385,054
1
L
Camazotz
8,705
435
79
4
0
362,764
0
L
Bastet
10,948
547
101
5
0
374,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role