Player Matchup

Khepri
Khepri
Borro-Z
Khepri
Level 155
God Stats
7W - 1L
1,789 SR
Queue Stats
112W - 93L
1,651 Elo+
Party 1
King Arthur
King Arthur
Fireball206
King Arthur
Level 158
God Stats
35W - 17L
1,647 SR
Queue Stats
558W - 434L
1,542 Elo+
Solo
Susano
Susano
GodzEzRa
Susano
Level 156
God Stats
25W - 39L
1,472 SR
Queue Stats
595W - 591L
1,646 Elo+
Solo
Zeus
Zeus
Xxl__Fetti__lxX
Zeus
Level 123
God Stats
1W - 1L
1,324 SR
Queue Stats
260W - 231L
1,606 Elo+
Solo
Anhur
Anhur
blacitem
Anhur
Level 129
God Stats
11W - 7L
1,751 SR
Queue Stats
100W - 70L
1,659 Elo+
Party 1
Team Averages
Level 144
1,597 SR
1,621 Elo+

VS

Team Averages
Level 127
1,496 SR
1,611 Elo+
Tsukuyomi
Tsukuyomi
Darkkiwolff
Tsukuyomi
Level 63
God Stats
3W - 5L
1,605 SR
Queue Stats
164W - 87L
1,634 Elo+
Solo
Ra
Ra
Dinkali-Twitch
Ra
Level 118
God Stats
0W - 3L
1,191 SR
Queue Stats
484W - 458L
1,511 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fiji the OG
Cu Chulainn
Level 134
God Stats
2W - 2L
1,655 SR
Queue Stats
41W - 42L
1,523 Elo+
Solo
Rama
Rama
LUCIFERQ8_
Rama
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 158L
1,730 Elo+
Solo
Sobek
Sobek
Thee Willy P
Sobek
Level 160
God Stats
32W - 46L
1,530 SR
Queue Stats
931W - 933L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Borro-Z
Khepri
16
0 / 2 / 12
10,523
478
5,704
14,248
13,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Fireball206
King Arthur
19
4 / 4 / 9
12,555
571
19,452
19,102
23,830
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Susano
GodzEzRa
Susano
20
12 / 1 / 5
14,001
636
18,822
18,245
9,377
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
7 / 3 / 9
12,863
585
13,068
9,424
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
blacitem
Anhur
20
3 / 0 / 4
13,459
612
11,854
11,016
4,827
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Darkkiwolff
Tsukuyomi
18
7 / 7 / 2
11,174
508
10,299
15,245
6,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 7 / 3
10,404
473
7,582
15,262
6,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Fiji the OG
Cu Chulainn
18
0 / 5 / 4
10,471
476
9,750
18,591
20,773
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
1 / 3 / 0
11,242
511
7,196
16,064
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 4 / 4
9,044
411
5,793
23,792
27,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
26
Kills
10
10
Deaths
26
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Khepri
Borro-Z
Khepri
0
2
12
3
L
Tsukuyomi
Darkkiwolff
Tsukuyomi
7
7
2
1.14
L
2
7
3
0.5
L
Cu Chulainn
Fiji the OG
Cu Chulainn
0
5
4
0.4
W
King Arthur
Fireball206
King Arthur
4
4
9
2.13
W
Susano
GodzEzRa
Susano
12
1
5
14.5
L
1
3
0
0.33
L
0
4
4
0.5
W
7
3
9
3.83
W
Anhur
blacitem
Anhur
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,900
Damage
40,620
72,035
Taken
88,954
55,699
Mitigated
66,034
21,499
Healing
25,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Borro-Z
Khepri
5,704
523
576
3,088
14,248
13,590
0
3,327
10,921
24,977
0
L
Tsukuyomi
Darkkiwolff
Tsukuyomi
10,299
2,548
0
2,845
15,245
6,384
0
3,552
11,693
0
77,962
L
7,582
386
1,506
4,707
15,262
6,682
0
6,859
8,403
87,494
0
L
Cu Chulainn
Fiji the OG
Cu Chulainn
9,750
1,598
0
3,134
18,591
20,773
124
2,700
15,891
8,651
68,255
W
King Arthur
Fireball206
King Arthur
19,452
1,241
0
3,353
19,102
23,830
5
2,692
16,410
13,490
72,484
W
Susano
GodzEzRa
Susano
18,822
4,997
0
5,834
18,245
9,377
313
3,724
14,521
0
116,798
L
7,196
6,496
0
6,781
16,064
4,208
0
2,795
13,269
0
107,876
L
5,793
390
0
6,279
23,792
27,987
0
7,461
16,331
25,146
0
W
13,068
1,761
0
1,000
9,424
4,075
479
3,782
5,642
89,855
0
W
Anhur
blacitem
Anhur
11,854
5,936
0
7,648
11,016
4,827
2,436
2,138
8,878
0
127,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,401
Gold Earned
52,335
722
Minions Killed
683
0
Camps Cleared
0
2,210,434
Distance Traveled
2,085,882
37
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,523
478
37
2
0
460,119
9
L
Tsukuyomi
11,174
508
120
5
0
443,720
0
L
Ra
10,404
473
172
8
0
427,013
8
L
Cu Chulainn
10,471
476
151
7
0
420,165
1
W
King Arthur
12,555
571
157
7
0
420,008
7
W
Susano
14,001
636
164
7
0
503,616
7
L
Rama
11,242
511
210
10
0
380,108
5
L
Sobek
9,044
411
30
1
0
414,876
9
W
Zeus
12,863
585
161
7
0
423,705
5
W
Anhur
13,459
612
203
9
0
402,986
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role