Player Matchup

Cernunnos
Cernunnos
Platinum I
Bomjpower
Cernunnos
Platinum I
Level 157
God Stats
11W - 7L
1,708 SR
Queue Stats
119W - 102L
2,060 MMR
Solo
Xing Tian
Xing Tian
Diamond IV
FrozenNV
Xing Tian
Diamond IV
Level 160
God Stats
123W - 109L
1,643 SR
Queue Stats
372W - 366L
2,006 MMR
Solo
Achilles
Achilles
Diamond IV
LimpSznitzel
Achilles
Diamond IV
Level 155
God Stats
23W - 23L
1,478 SR
Queue Stats
372W - 358L
2,048 MMR
Solo
Discordia
Discordia
Diamond V
PoachedFetus
Discordia
Diamond V
Level 160
God Stats
3W - 3L
1,614 SR
Queue Stats
407W - 386L
2,028 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
TpJbx
Gilgamesh
Platinum II
Level 47
God Stats
2W - 3L
1,724 SR
Queue Stats
128W - 110L
1,987 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,633 SR
2,026 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,659 SR
2,026 MMR
Erlang Shen
Erlang Shen
Diamond IV
EnFo
Erlang Shen
Diamond IV
Level 160
God Stats
14W - 5L
2,003 SR
Queue Stats
284W - 271L
2,055 MMR
Solo
Sol
Sol
Platinum IV
FoolyCoolу
Sol
Platinum IV
Level 84
God Stats
4W - 2L
1,742 SR
Queue Stats
39W - 22L
2,025 MMR
Party 1
Sobek
Sobek
Platinum IV
Fxnction
Sobek
Platinum IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 26L
2,026 MMR
Party 1
Nike
Nike
Diamond V
aranogoth
Nike
Diamond V
Level 153
God Stats
3W - 5L
1,569 SR
Queue Stats
114W - 99L
2,058 MMR
Solo
Anhur
Anhur
Platinum I
menze345
Anhur
Platinum I
Level 121
God Stats
18W - 27L
1,481 SR
Queue Stats
115W - 104L
1,969 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bomjpower
Cernunnos
20
4 / 3 / 2
12,977
499
16,600
21,104
7,666
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
FrozenNV
Xing Tian
16
0 / 4 / 6
10,904
419
10,946
26,094
22,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
LimpSznitzel
Achilles
20
6 / 5 / 5
12,997
500
26,001
31,272
32,558
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
PoachedFetus
Discordia
20
3 / 7 / 6
13,244
509
19,115
18,098
5,211
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
TpJbx
Gilgamesh
20
3 / 3 / 7
12,250
471
10,724
23,016
10,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ArtioMulanKali

VS

Bans
LokiOdinCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EnFo
Erlang Shen
20
4 / 5 / 7
15,316
589
11,895
25,131
17,895
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
9 / 2 / 4
15,912
612
33,618
22,887
11,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Fxnction
Sobek
19
1 / 3 / 12
14,120
543
11,030
34,443
43,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nike
20
4 / 4 / 3
15,428
593
15,617
30,326
29,968
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
menze345
Anhur
20
4 / 2 / 6
14,904
573
19,513
19,087
7,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
54
16
Kills
22
22
Deaths
16
26
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Bomjpower
Cernunnos
4
3
2
1.67
W
Erlang Shen
EnFo
Erlang Shen
4
5
7
1.5
W
9
2
4
5.5
L
Xing Tian
FrozenNV
Xing Tian
0
4
6
0.75
W
Sobek
Fxnction
Sobek
1
3
12
2.33
L
Achilles
LimpSznitzel
Achilles
6
5
5
1.7
L
Discordia
PoachedFetus
Discordia
3
7
6
0.86
L
Gilgamesh
TpJbx
Gilgamesh
3
3
7
2.17
W
Nike
4
4
3
1.38
W
Anhur
menze345
Anhur
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,386
Damage
91,673
119,584
Taken
131,874
78,531
Mitigated
110,271
30,428
Healing
63,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Bomjpower
Cernunnos
16,600
8,456
0
8,639
21,104
7,666
1,801
5,601
15,032
0
113,142
W
Erlang Shen
EnFo
Erlang Shen
11,895
3,812
0
9,816
25,131
17,895
3,671
6,951
17,905
0
117,465
W
33,618
12,470
0
15,619
22,887
11,830
9,085
7,772
14,920
143,227
11,632
L
Xing Tian
FrozenNV
Xing Tian
10,946
306
0
4,853
26,094
22,568
0
13,084
12,857
43,774
0
W
Sobek
Fxnction
Sobek
11,030
999
0
16,655
34,443
43,169
553
11,047
23,072
33,060
0
L
Achilles
LimpSznitzel
Achilles
26,001
6,420
0
9,131
31,272
32,558
0
12,115
18,104
11,441
80,181
L
Discordia
PoachedFetus
Discordia
19,115
594
282
2,845
18,098
5,211
146
6,164
11,794
109,606
0
L
Gilgamesh
TpJbx
Gilgamesh
10,724
2,066
0
4,678
23,016
10,528
0
7,543
15,379
0
109,102
W
Nike
15,617
1,062
0
12,538
30,326
29,968
170
3,410
25,916
13,224
90,062
W
Anhur
menze345
Anhur
19,513
10,088
0
8,887
19,087
7,409
5,047
6,011
12,729
0
129,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,372
Gold Earned
75,680
747
Minions Killed
747
0
Camps Cleared
0
2,477,617
Distance Traveled
2,590,958
33
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,977
499
187
7
0
448,182
7
W
Erlang Shen
15,316
589
152
6
0
551,540
6
W
Sol
15,912
612
209
8
0
501,857
9
L
Xing Tian
10,904
419
71
3
0
486,081
8
W
Sobek
14,120
543
27
1
0
499,271
14
L
Achilles
12,997
500
149
6
0
527,609
7
L
Discordia
13,244
509
181
7
0
468,199
3
L
Gilgamesh
12,250
471
159
6
0
547,546
8
W
Nike
15,428
593
181
7
0
552,712
8
W
Anhur
14,904
573
178
7
0
485,578
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role