Player Matchup

Kukulkan
Kukulkan
Aress2728
Kukulkan
Level 14
God Stats
25W - 23L
1,513 SR
Queue Stats
29W - 26L
1,486 Elo+
Solo
Anubis
Anubis
Ascended620
Anubis
Level 15
God Stats
0W - 1L
1,187 SR
Queue Stats
3W - 4L
1,486 Elo+
Solo
Mulan
Mulan
DarkAngel_024
Mulan
Level 14
God Stats
0W - 1L
1,290 SR
Queue Stats
3W - 7L
1,373 Elo+
Solo
Loki
Loki
KILLJ0Y330
Loki
Level 7
God Stats
7W - 17L
1,294 SR
Queue Stats
19W - 27L
1,432 Elo+
Party 1
Nemesis
Nemesis
y0ppabam
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,500 Elo+
Party 1
Team Averages
Level 10
1,357 SR
1,455 Elo+

VS

Team Averages
Level 13
1,608 SR
1,432 Elo+
Fenrir
Fenrir
ChrisFaII
Fenrir
Level 18
God Stats
10W - 11L
1,771 SR
Queue Stats
57W - 53L
1,520 Elo+
Solo
Neith
Neith
Donttrip02
Neith
Level 7
God Stats
21W - 17L
2,007 SR
Queue Stats
51W - 45L
1,507 Elo+
Solo
Ra
Ra
FLaCoGq
Ra
Level 11
God Stats
14W - 31L
1,263 SR
Queue Stats
39W - 57L
1,152 Elo+
Solo
Bellona
Bellona
JustUrAvgMonkey
Bellona
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 38L
1,428 Elo+
Solo
Ah Puch
Ah Puch
Wata220
Ah Puch
Level 16
God Stats
9W - 11L
1,500 SR
Queue Stats
27W - 25L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aress2728
Kukulkan
17
2 / 10 / 8
11,268
1,024
12,305
19,649
7,374
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
17
4 / 9 / 6
10,932
994
8,487
21,522
9,572
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 5 / 9
11,383
1,035
11,146
20,315
23,131
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
4 / 7 / 6
11,126
1,011
13,969
19,361
6,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
y0ppabam
Nemesis
16
1 / 13 / 5
9,669
879
7,995
22,795
10,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChrisFaII
Fenrir
18
7 / 5 / 17
11,767
1,070
11,324
13,260
9,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
19
9 / 3 / 20
13,035
1,185
24,442
10,817
4,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

19
4 / 2 / 21
11,845
1,077
11,100
10,053
4,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
13 / 1 / 20
13,897
1,263
18,068
15,934
16,171
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Wata220
Ah Puch
20
11 / 2 / 18
14,081
1,280
31,283
8,143
2,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
140
13
Kills
44
44
Deaths
13
34
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Aress2728
Kukulkan
2
10
8
0.6
L
Anubis
4
9
6
0.78
W
Fenrir
ChrisFaII
Fenrir
7
5
17
3.1
L
2
5
9
1.3
W
Neith
9
3
20
6.33
W
4
2
21
7.25
W
13
1
20
23
L
4
7
6
1
W
Ah Puch
Wata220
Ah Puch
11
2
18
10
L
Nemesis
y0ppabam
Nemesis
1
13
5
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,902
Damage
96,217
103,642
Taken
58,207
57,017
Mitigated
37,092
7,911
Healing
10,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Aress2728
Kukulkan
12,305
1,367
257
232
19,649
7,374
0
10,065
9,584
42,968
0
L
Anubis
8,487
1,697
0
4,389
21,522
9,572
0
7,777
13,745
17,838
0
W
Fenrir
ChrisFaII
Fenrir
11,324
3,473
0
1,031
13,260
9,785
0
4,374
8,886
0
16,825
L
11,146
862
0
1,491
20,315
23,131
0
9,999
10,316
5,892
27,500
W
Neith
24,442
12,231
0
2,822
10,817
4,124
0
2,834
7,983
0
55,025
W
11,100
2,116
908
849
10,053
4,168
0
3,593
6,460
21,630
0
W
18,068
4,663
1,897
1,850
15,934
16,171
0
7,216
8,718
0
25,841
L
13,969
4,188
0
520
19,361
6,691
0
5,601
13,760
0
27,208
W
Ah Puch
Wata220
Ah Puch
31,283
346
0
1,316
8,143
2,844
0
4,445
3,698
68,601
0
L
Nemesis
y0ppabam
Nemesis
7,995
3,875
0
1,022
22,795
10,249
0
8,941
13,854
0
13,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,378
Gold Earned
64,625
182
Minions Killed
212
3
Camps Cleared
10
992,364
Distance Traveled
1,087,832
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,268
1,024
73
7
0
193,974
0
L
Anubis
10,932
994
26
2
0
160,308
0
W
Fenrir
11,767
1,070
10
1
1
188,431
0
L
Mulan
11,383
1,035
50
5
1
200,907
2
W
Neith
13,035
1,185
67
6
6
182,205
0
W
Ra
11,845
1,077
24
2
0
254,242
0
W
Bellona
13,897
1,263
18
2
2
236,571
0
L
Loki
11,126
1,011
24
2
1
225,582
0
W
Ah Puch
14,081
1,280
93
8
1
226,383
0
L
Nemesis
9,669
879
9
1
1
211,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role