Player Matchup

Baron Samedi
Baron Samedi
DrProffessorOats
Baron Samedi
Level 27
God Stats
10W - 8L
1,591 SR
Queue Stats
81W - 70L
1,577 Elo+
Solo
Bellona
Bellona
MACEMAN9
Bellona
Level 29
God Stats
1W - 2L
1,767 SR
Queue Stats
31W - 26L
1,545 Elo+
Solo
Neith
Neith
VEGvvgoVVX
Neith
Level 17
God Stats
2W - 1L
1,749 SR
Queue Stats
24W - 20L
1,587 Elo+
Solo
Thor
Thor
WhoYaMaker
Thor
Level 26
God Stats
0W - 2L
1,287 SR
Queue Stats
50W - 62L
1,530 Elo+
Solo
Yemoja
Yemoja
tata1234
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,657 Elo+
Solo
Team Averages
Level 20
1,579 SR
1,579 Elo+

VS

Team Averages
Level 32
1,591 SR
1,629 Elo+
Baba Yaga
Baba Yaga
BringBackDaFish
Baba Yaga
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,665 Elo+
Solo
Nemesis
Nemesis
Luckyluke105
Nemesis
Level 25
God Stats
3W - 1L
1,695 SR
Queue Stats
115W - 83L
1,628 Elo+
Solo
Sol
Sol
PunePounder69
Sol
Level 10
God Stats
7W - 1L
1,887 SR
Queue Stats
49W - 32L
1,766 Elo+
Party 1
Thanatos
Thanatos
SweetFoal569545
Thanatos
Level 104
God Stats
1W - 0L
1,191 SR
Queue Stats
30W - 26L
1,595 Elo+
Party 1
Ymir
Ymir
pc021
Ymir
Level 7
God Stats
2W - 0L
1,679 SR
Queue Stats
9W - 12L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrProffessorOats
Baron Samedi
11
2 / 5 / 1
6,511
543
6,342
7,096
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
MACEMAN9
Bellona
12
3 / 0 / 0
7,037
586
4,782
8,925
5,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
10
1 / 2 / 0
5,783
482
2,136
6,221
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 0
5,907
492
1,690
6,151
1,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
tata1234
Yemoja
4
0 / 2 / 1
4,403
367
587
3,988
1,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BringBackDaFish
Baba Yaga
12
3 / 1 / 2
7,217
601
2,422
4,499
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Luckyluke105
Nemesis
13
2 / 2 / 4
7,514
626
4,744
8,274
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 1 / 4
6,693
558
6,029
6,415
2,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
11
1 / 3 / 1
6,529
544
5,460
7,451
3,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
pc021
Ymir
11
3 / 0 / 2
7,168
597
1,069
3,476
1,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
7
Kills
10
10
Deaths
7
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BringBackDaFish
Baba Yaga
3
1
2
4
L
Baron Samedi
DrProffessorOats
Baron Samedi
2
5
1
0.5
W
Nemesis
Luckyluke105
Nemesis
2
2
4
2
L
Bellona
MACEMAN9
Bellona
3
0
0
3
W
1
1
4
3
W
Thanatos
1
3
1
0.5
L
Neith
1
2
0
0.5
L
1
1
0
1
W
Ymir
pc021
Ymir
3
0
2
4
L
Yemoja
tata1234
Yemoja
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,537
Damage
19,724
32,381
Taken
30,115
13,004
Mitigated
10,664
12,290
Healing
11,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BringBackDaFish
Baba Yaga
2,422
42
0
1,209
4,499
1,193
0
2,621
1,712
28,081
0
L
Baron Samedi
DrProffessorOats
Baron Samedi
6,342
237
0
1,436
7,096
2,602
0
2,992
3,891
32,555
0
W
Nemesis
Luckyluke105
Nemesis
4,744
2,275
0
625
8,274
2,532
0
1,787
6,341
0
51,129
L
Bellona
MACEMAN9
Bellona
4,782
1,641
0
4,790
8,925
5,707
392
466
8,030
0
36,345
W
6,029
2,965
0
4,066
6,415
2,020
5,168
1,273
5,094
40,459
6,722
W
Thanatos
5,460
1,588
0
5,072
7,451
3,097
201
363
7,084
0
29,836
L
Neith
2,136
404
0
1,834
6,221
1,710
0
2,589
3,632
0
27,749
L
1,690
229
0
3,760
6,151
1,727
0
1,352
4,768
0
30,484
W
Ymir
pc021
Ymir
1,069
478
0
976
3,476
1,822
87
515
2,955
17,862
0
L
Yemoja
tata1234
Yemoja
587
245
111
359
3,988
1,258
0
1,066
2,849
3,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,641
Gold Earned
35,121
288
Minions Killed
355
0
Camps Cleared
0
977,278
Distance Traveled
1,155,905
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
7,217
601
63
5
0
223,342
0
L
Baron Samedi
6,511
543
71
6
0
198,179
2
W
Nemesis
7,514
626
99
8
0
266,049
5
L
Bellona
7,037
586
82
7
0
267,036
1
W
Sol
6,693
558
91
8
0
224,860
0
W
Thanatos
6,529
544
71
6
0
222,212
2
L
Neith
5,783
482
53
4
0
193,117
2
L
Thor
5,907
492
77
6
0
208,123
2
W
Ymir
7,168
597
31
3
0
219,442
2
L
Yemoja
4,403
367
5
0
0
110,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role