Player Matchup

Apollo
Apollo
K1LLSWITCH925
Apollo
Level 32
God Stats
35W - 68L
1,125 SR
Queue Stats
135W - 185L
1,385 Elo+
Solo
Hercules
Hercules
Mercurak
Hercules
Level 96
God Stats
2W - 0L
1,420 SR
Queue Stats
115W - 137L
1,378 Elo+
Solo
Tiamat
Tiamat
OppyID
Tiamat
Level 89
God Stats
1W - 0L
1,506 SR
Queue Stats
12W - 13L
1,319 Elo+
Solo
Team Averages
Level 72
1,350 SR
1,361 Elo+

VS

Team Averages
Level 40
1,560 SR
1,340 Elo+
Ah Puch
Ah Puch
RAGE PALADIN
Ah Puch
Level 79
God Stats
11W - 12L
1,619 SR
Queue Stats
47W - 64L
1,372 Elo+
Party 1
Kuzenbo
Kuzenbo
SiriiusJKotSM
Kuzenbo
Level 22
God Stats
3W - 4L
1,560 SR
Queue Stats
7W - 14L
1,272 Elo+
Solo
Amaterasu
Amaterasu
iIiNephilimiIi
Amaterasu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 10 / 8
11,864
659
8,779
14,846
5,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Mercurak
Hercules
18
8 / 2 / 9
13,704
761
17,741
27,678
15,793
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tiamat
OppyID
Tiamat
17
8 / 2 / 10
13,762
765
24,423
14,684
9,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
RAGE PALADIN
Ah Puch
17
10 / 8 / 2
13,654
759
28,140
17,910
5,349
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
13
1 / 3 / 9
10,495
583
4,781
15,157
18,460
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
iIiNephilimiIi
Amaterasu
13
1 / 9 / 9
11,245
625
4,888
24,646
16,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
32
20
Kills
12
14
Deaths
20
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
10
8
0.8
W
Hercules
Mercurak
Hercules
8
2
9
6.25
W
Tiamat
OppyID
Tiamat
8
2
10
6.5
L
Ah Puch
RAGE PALADIN
Ah Puch
10
8
2
1.38
L
Kuzenbo
1
3
9
1.83
L
Amaterasu
iIiNephilimiIi
Amaterasu
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,943
Damage
37,809
57,208
Taken
57,713
30,222
Mitigated
40,616
18,043
Healing
11,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,779
5,209
0
1,067
14,846
5,053
768
9,326
5,520
0
39,183
W
Hercules
Mercurak
Hercules
17,741
6,867
219
11,477
27,678
15,793
1,113
15,356
12,322
0
65,165
W
Tiamat
OppyID
Tiamat
24,423
2,576
127
5,153
14,684
9,376
1,039
9,130
5,554
53,556
0
L
Ah Puch
RAGE PALADIN
Ah Puch
28,140
481
259
4,181
17,910
5,349
0
7,284
10,236
80,182
0
L
Kuzenbo
4,781
1,961
0
2,420
15,157
18,460
18
7,004
7,685
12,083
0
L
Amaterasu
iIiNephilimiIi
Amaterasu
4,888
2,094
361
4,049
24,646
16,807
96
8,765
15,213
0
11,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,330
Gold Earned
35,394
241
Minions Killed
177
11
Camps Cleared
2
965,466
Distance Traveled
903,403
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,864
659
69
4
4
275,144
2
W
Hercules
13,704
761
77
4
6
356,961
2
W
Tiamat
13,762
765
95
5
1
333,361
2
L
Ah Puch
13,654
759
148
8
0
275,054
0
L
Kuzenbo
10,495
583
17
1
1
279,337
2
L
Amaterasu
11,245
625
12
1
1
349,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role