Player Matchup

Sun Wukong
Sun Wukong
BeMyDxrling
Sun Wukong
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,308 Elo+
Party 2
Poseidon
Poseidon
WhyDntYouLoveMe
Poseidon
Level 14
God Stats
9W - 13L
1,334 SR
Queue Stats
40W - 37L
1,463 Elo+
Party 2
Hou Yi
Hou Yi
returnofthebmac
Hou Yi
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Team Averages
Level 10
1,445 SR
1,424 Elo+

VS

Team Averages
Level 60
1,399 SR
1,396 Elo+
Eset
Eset
SunWarriorGod
Eset
Level 94
God Stats
0W - 2L
1,596 SR
Queue Stats
52W - 43L
1,425 Elo+
Party 1
Nu Wa
Nu Wa
Valerianka_
Nu Wa
Level 13
God Stats
86W - 69L
1,259 SR
Queue Stats
115W - 111L
1,424 Elo+
Party 1
Ymir
Ymir
kindasmurf
Ymir
Level 72
God Stats
0W - 1L
1,341 SR
Queue Stats
25W - 29L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeMyDxrling
Sun Wukong
13
4 / 0 / 9
8,303
755
10,906
9,475
6,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
12
4 / 2 / 6
8,025
730
4,606
4,801
1,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
5 / 1 / 8
8,374
761
10,258
5,160
1,730
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
7,437
676
3,651
12,420
10,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 5 / 1
6,509
592
2,662
6,283
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 6 / 0
6,927
630
3,809
11,514
5,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
3
3
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BeMyDxrling
Sun Wukong
4
0
9
8.5
L
1
2
2
1
L
0
5
1
0.1
W
Poseidon
4
2
6
3.5
L
2
6
0
0.33
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,770
Damage
10,122
19,436
Taken
30,217
9,972
Mitigated
17,375
3,916
Healing
4,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BeMyDxrling
Sun Wukong
10,906
2,217
0
2,380
9,475
6,717
198
4,069
5,406
0
26,456
L
3,651
176
291
2,298
12,420
10,915
0
2,185
9,845
24,811
0
L
2,662
1,222
0
0
6,283
1,403
50
530
5,557
15,411
0
W
Poseidon
4,606
960
0
206
4,801
1,525
585
3,374
1,427
24,233
0
L
3,809
394
0
1,751
11,514
5,057
0
2,232
8,889
12,417
0
W
10,258
3,406
0
1,330
5,160
1,730
402
2,985
2,175
0
30,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,702
Gold Earned
20,873
130
Minions Killed
97
5
Camps Cleared
2
603,166
Distance Traveled
534,930
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,303
755
35
3
2
227,560
1
L
Eset
7,437
676
45
4
1
212,962
3
L
Nu Wa
6,509
592
27
2
0
157,862
0
W
Poseidon
8,025
730
56
5
2
205,339
0
L
Ymir
6,927
630
25
2
1
164,106
1
W
Hou Yi
8,374
761
39
4
1
170,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role